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The people of Sea, Sun & Salt cover

The people of Sea, Sun & Salt

Achievement guide · roadmap · tracker

Will you create a lasting civilization or see it collapse into the sea? In Sea, Sun & Salt, you build a city on a small mediterranean island. Define the tenets of your culture, deal with your subjects' needs and withstand the forces of the elements.

Strategy Indie
2026 29 achievements Guide 0%
29 achievements
Expansionist

Expansionist

Reveal the tip of the island

Connections

Connections

First era mission completed

Evangelical

Evangelical

Second era mission completed

Beauty I

Beauty I

Third era mission completed

Fast Learner

Fast Learner

Finish the tutorial

Restful

Restful

Fourth era mission completed

Enlightenment

Enlightenment

Fifth era mission completed

Quality of life

Quality of life

Sixth era mission completed

Bump crop

Bump crop

Seventh era mission completed

Medievalist

Medievalist

Reach the 8th age

Abundance

Abundance

Store 20k water

Persistent

Persistent

Have a city last five year

Settlement

Settlement

Reach 1k subjects

Driller

Driller

Produce 10k stone in a single day

Beauty II

Beauty II

Eighth era mission completed

Godliness

Godliness

Ninth era mission completed

God fearing

God fearing

Have over 1000 subjects and a place of worship for all

Sovereignty

Sovereignty

Eleventh era mission completed

Grand mass

Grand mass

Tenth era mission completed

Abundant

Abundant

Twelfth era mission completed

Stakhanovite

Stakhanovite

Have over 1000 subjects and full employment

Edge of the world

Edge of the world

Reach the lowest water level

Optimal

Optimal

Thirteenth era mission completed

Second to god

Second to god

Fourteenth era mission completed

Sea, Sun & Salt

Sea, Sun & Salt

Reach the ending

Steadfast

Steadfast

Reach the end without losing a building in water

Cornucopia

Cornucopia

Reach the end without missing a meal

Speedrun

Speedrun

Reach the end in 3 years

Measure twice

Measure twice

Reach the end without destroying a building

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