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What's new

The changes you'll notice, newest first.

26 October 2026

  • Added

    Signed-in players get a What's new button in the top bar, with a dot when there's been an update since they last looked. It opens a new What's new page that lists just the changes you'll notice, newest first, with the full changelog a click away.

  • Added

    Delete your account, or disconnect a Steam or Xbox account, from your profile. Deletion waits 14 days so you can sign back in and cancel; after that your profile, synced games and progress, and guide requests are erased. The terms of use lose their payments section, as acheev takes no payments.

  • Changed

    Adult games are left out of the activity feed and player 100% showcases unless you've turned on Show adult content in your profile; the showcase says how many it's hiding. Activity cards whose only games are unnamed stubs no longer show as empty cards

  • Changed

    The privacy policy now matches what the site actually does: analytics before and after the cookie choice, every cookie and how long it lasts, your public profile, disconnecting a platform and deleting your account, and the services that see your data. The out-of-date payments and marketing sections are gone.

  • Fixed

    An achievement Steam listed unnamed (NEW_ACHIEVEMENT_NAME_x) now picks up its name on the next sync once the developer names it, and appears on the game page, in the count and in guide progress

  • Security

    The contact form now checks a person is sending it (Cloudflare Turnstile plus a hidden honeypot), so bot spam is turned away. A refused send keeps what you typed and says it wasn't sent; the privacy policy names Turnstile.

20 October 2026

  • Added

    A game's guide page now links to its printable cheatsheet (shortcuts and key numbers) when it has a published one, and a printed cheatsheet carries a QR code back to the full guide. Printing a cheatsheet no longer prints the site footer under it.

  • Added

    All games can be narrowed by achievement count again (12 or fewer, 50 or fewer, 500+). Sorting by most or fewest achievements over the whole catalogue is now quick, and under Fewest, games with no achievements go last instead of leading the list.

  • Added

    Leaderboards now have This week and This month boards for games completed, alongside All time, so a newcomer has a board they can actually get on. Signed in, every board shows where you rank out of every player Acheev tracks, even nowhere near the top. Each game page links to its own leaderboard, listing who's finished it (base game or 100%) and when, plus how far you've got. The all-time completions board was titled "Most 100% completions" but has always counted base-game completions too; it's now called "Most games completed".

  • Added

    Leaderboards now show how your rank has moved since you last looked at each board, such as "Up 12 places since you looked on Wed 14 Oct (was #13)", and say when other players moved you rather than your own progress. The week and month boards only compare within the same week or month.

  • Added

    Guide pages answer "Are there missable achievements?" and "Are there glitched achievements?" in a short FAQ under the intro, naming each one with a link to its row, and say how many achievements are still unchecked. The same answers go out as FAQPage structured data, so search engines and AI assistants can quote them. On a phone a long FAQ folds behind "Show more". Also fixes the "Ummissable" typo on the row badge.

  • Changed

    On a phone, a game page now goes straight from the game header into the guide and achievement list. The breakdown chart, editions list and sign-in panel come after it (the first achievement on a guide-less game moves from about 1,000px down to 655px). The desktop sidebar is unchanged.

  • Changed

    Achievement rarity labels are finer where hunters care: Ultra rare (under 1%), Very rare (under 5%), Rare (under 10%), Uncommon (under 40%), Common (under 70%) and Very common. Before, everything from 30% up read Common and everything under 5% Legendary. The earn percentage now shows on phones too, not just the coloured gem, and the bands are listed on the Definitions page.

  • Changed

    Game lists (easiest 100%, rarest achievements and the rest of the rankings) is now in the main menu on desktop and phone, not just the footer. Browse games opens on the best-known games rather than A-Z, with a Sort control (Popular, Newest, Name, Most or Fewest achievements), and each game card shows its achievement count.

  • Changed

    On a phone, a long game intro or roadmap now opens as its first four lines with "Read the full roadmap" to expand it, and the achievement filters sit two to a row. On Subnautica the first achievement moves from about 1,550px down the page to 850px. Short intros and the desktop layout are unchanged.

  • Changed

    Guide videos show their thumbnail again, fetched once by acheev and served from our own site, so the page still asks YouTube for nothing until you press play. Videos added without a title now pick up the video's title and channel from YouTube, with or without an API key, and a background sweep fills in thumbnails and missing titles on existing videos. A YouTube link pasted into the video field is now accepted as well as a bare video id.

  • Fixed

    Related games on a guide page are now picked on shared genres and themes rather than studio or publisher, so Subnautica no longer points at Zen of Sudoku or Gearbox's back catalogue, and a game with few genuine matches shows a shorter block instead of padding it.

  • Fixed

    Game pages with no guide written stop calling themselves a guide. The subtitle, page title and description now say it's the achievement list with rarity and no guide yet, with a link to request one, the "Guide 0%" badge and the all-"Untagged" breakdown are gone, and the side panel asks "Want a guide for this?". The Kind, Missable and Glitched filters only offer options that would actually change the list, so they disappear on guide-less games. The default sort says "Most common first" when a game has no chapters to play through.

  • Fixed

    My Games now says it couldn't load your games, rather than spinning forever, when the list fails to load.

  • Fixed

    Unfavouriting a game straight after favouriting it works. The swapped-in button posted to the wrong address and showed "Something went wrong".

  • Fixed

    Filtering, sorting or searching a game's achievements no longer cuts the list to its first 50. Every matching achievement shows, as it does when the page first loads.

  • Fixed

    The game page's Sync progress button queues the sync and stays on the page. It used to replace the whole page with a lone button.

  • Fixed

    The site no longer claims PlayStation and Epic support. The homepage, footer and page descriptions name Steam and Xbox/GamePass, the networks we can actually sync, and the network filter on Browse Games and My Games offers only those, so no option returns an unexplained empty list. An old link filtered to PlayStation now shows all games. The My Games filters also have screen-reader labels.

  • Fixed

    Every page now lines up. The heading sits on the same edge as the content under it, every list and table page shares one width, docs no longer float in the middle of the screen, and pages that showed their title twice (Leaderboards, Admin) show it once. Leaderboards no longer scrolls sideways on a phone.

  • Fixed

    When a game re-syncs, its achievement descriptions now take the platform's current text instead of keeping whatever they first synced with, so a guide stops quoting requirements the publisher has since rewritten (Rainbow Six Siege was sending players to a mode that no longer exists). Descriptions we've filled in ourselves for hidden achievements are kept as written. An editor can force it with a game's sync-SKUs button; a scheduled re-poll isn't in yet.

  • Fixed

    Games whose Steam schema carries unnamed placeholder achievements (NEW_ACHIEVEMENT_NAME_x) no longer show them as nameless rows or count them: they're out of the game page, search, hubs, the Deck plugin's guide payload, the achievement counts and sorts on /games, and the guide-completeness score, so a fully written guide can reach 100%. The rows themselves are kept.

  • Fixed

    Bulleted lists written in the old editor showed as numbered lists; they're bullets again. A cross-link with bold inside the braces now resolves instead of printing the braces. The game edit form had stopped short of its Save button, so a game's intro couldn't be edited from the page; it saves again.

  • Security

    Guide videos no longer load from YouTube with the page. Each one is a play button that loads the player only when clicked, in YouTube's privacy-enhanced mode (youtube-nocookie.com), so YouTube sets no cookies before a reader asks for a video. The player now has a title for screen readers, and the privacy policy says how videos load.