Gorogoa
Achievement guide · roadmap · tracker
Gorogoa is Jason Roberts's hand-illustrated puzzle box - you slide, zoom and overlap four framed panels of gorgeous artwork to weave a wordless tale of a boy and a many-coloured creature. A short, singular experience (about 2 hours).
The five chapter completions (First to Fifth Fruit) plus Devotion are unmissable story - just play through. The rest is optional cleverness: Old is New (replay the original 2012 demo, unlocked after finishing), the two genuinely missable Chapter 3 tricks (Right Wrong and First Try), and the two challenge runs - But Why? (under 30 minutes) and Dexterity (under 500 moves). Pausing stops the But Why? timer, so you can consult a guide freely; run Right Wrong, But Why? and Dexterity as separate playthroughs.
First Fruit
CommonComplete Chapter One.
Complete Chapter 1 - unlocks automatically on finishing the first offering.
Second Fruit
CommonComplete Chapter Two.
Complete Chapter 2.
Third Fruit
CommonComplete Chapter Three.
Complete Chapter 3 (the chapter with the clock-tower and falling-rock puzzles).
Fourth Fruit
CommonComplete Chapter Four.
Complete Chapter 4.
Fifth Fruit
CommonComplete Chapter Five.
Complete Chapter 5.
Devotion
UncommonFinish the game.
Finish the game - all five offerings and the credits roll.
Old is New
RareComplete the original 2012 demo
The original 2012 demo unlocks only after you've beaten the main game once. Then open chapter select (pause) and scroll all the way right, past the normal chapters, to the 2012 demo tile - it's short, under 10 minutes.
Right Wrong
RareSet the clock tower to the right wrong time.
Chapter 3: set the clock tower to the "right wrong" time. Position the compass directly above the magnet so the minute hand points straight down (south) while the hour hand stays on 7 - i.e. 7:30 - which summons a horse constellation and pops it. (Some guides misread the stylised face; trust "hour on 7, minute straight down".)
First Try
RareComplete the falling rock puzzle on the first try.
Chapter 3: complete the falling-rock puzzle on your first attempt. In the injured boy's room, line up the falling-rock panel above the older boy's study panel and swap them so the rock smashes the glass dome over the moth - all on your first solve. Plan your tile placement before triggering; fail once and you can't re-earn it that playthrough.
But Why?
LegendaryComplete the game in under 30 minutes.
Complete the game in under 30 minutes. The timer starts at the beginning and stops at the credits, but pausing stops the clock - so you can check a guide freely. Memorise all the puzzles first.
Dexterity
LegendaryComplete the game in under 500 moves.
Complete the game in under 500 moves (a move = any zoom, pan or tile move). The hardest one - follow a known optimal-move route and don't do the Right Wrong detour on this run. Restart to reset the counter if it doesn't pop.
Breakdown
Track your progress
Sign in with Steam or Xbox to mark off unlocks, filter what's left and showcase your 100%s.
- Live unlock status per achievement
- Hide-unlocked filter
- 100% showcase on your profile