The Artful Escape
Achievement guide · roadmap · tracker
On the eve of his first performance, Francis Vendetti battles with the legacy of a dead folk legend and the cosmic wanderings of his own imagination. In this 2D adventure platformer, Francis, a teenage guitar prodigy, sets out on a psychedelic, multidimensional journey to inspire his stage persona.
The Artful Escape is a dazzling, guitar-shredding coming-of-age adventure. Teenage folk prodigy Francis Vendetti, terrified of following in his late uncle's footsteps, escapes into a cosmic dreamscape to invent a flamboyant stage persona - and you side-scroll through neon alien worlds, sliding, leaping and holding down the guitar button to light the universe up in colour and sound. About 4-6 hours, all spectacle and swagger.
The story achievements pop automatically as you clear each world (Heliotromms, GlimmerDimm, Hyperion), return home and finish. The rest are optional flourishes - jam with a snowman, light up every building in Calypso, complete all the "amp landa" stage-jams, do nothing for three minutes mid-jam. A chapter-replay unlocks after the credits, so none of them are permanently missable.
Made it home
CommonArrive at Francis' house
Arrive at Francis' house on the endgame return - automatic.
The journey begins
CommonLeave Lightman's workshop
Leave Lightman's workshop (the game's opening) - automatic.
Complete Heliotromms
CommonDefeat Tromms
Finish the Heliotromms world (defeat Tromms) - automatic.
Light it up
CommonLight up every building and area of Calypso
After getting your guitar and meeting Zonn outside your Calypso house, hold the guitar button and run all three floors of Calypso, lighting every building, before you progress.
New Threads
CommonCreate a custom outfit
Create a custom outfit at Frida's Closet (around Chapter 18) - build and select an outfit.
Complete GlimmerDimm
CommonDefeat Glimmer
Finish the GlimmerDimm world (defeat Glimmer) - automatic.
Amp Jammer
CommonComplete all amp landa jams
Complete every Amp Landa jam: slam down (jump then the jam button) on every glowing stage pad across the three worlds; the last is mid-Hyperion.
Complete Hyperion
CommonDefeat GlamourGonn
Finish the Hyperion world (defeat GlamourGonn) - automatic.
Guitar Legend
CommonComplete the game
Complete the game (reach the credits) - automatic.
Snowman
RareJam with the snowman
In the Heliotromms snow world ("Into the Heliotromms"), after the first stage-pad jam, head down the hill, stand by the snowman and hold the guitar to jam - it dances.
Stage Fright
RareDon't do anything for 3 minutes during a jam
During any jam's note-prompt phase, press nothing for a full three minutes. The earliest chance is the first Heliotromms jam.
How'd you get up there?
RareLand on top of the archway after the big jelly
GlimmerDimm Beach: after the big fish-creature conversation, bounce off the large jelly pads and double-jump with the guitar for height to land on top of the stone archway above the waterfall.
Breakdown
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