Monument Valley
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In Monument Valley, the player leads the player-character princess Ida through mazes of optical illusions and impossible objects, which are referred to as "sacred geometry" in-game, as she journeys to be forgiven for something. The game is presented in isometric view, and the player interacts with the environment to find hidden passages as Ida progresses to the map's exit. Each of the ten levels has a different central mechanic. Interactions include moving platforms and pillar animals, and creating bridges. The player is indirectly cued through the game by design elements like color, and directly cued by crow people, who block Ida's path. Critics compared the game's visual style to a vibrant M. C. Escher drawing and Echochrome. The game includes a camera mode where the player can roam the level to compose screenshots. It includes filters à la Instagram.
Enter the Valley
Very common92.6%A Quest for Forgiveness
Very common90.0%An Unexpected Meeting
Very common86.3%New Ways to Walk
Very common81.5%The Crow People
Very common76.1%Meeting a Friend
Very common70.5%The Unfurled Steps
Common67.4%Strange Delights
Common64.8%Paying Respects
Common62.8%A Weight Lifted
Common58.9%Deliverance
Common50.2%On the Waters
Common46.5%Retrieval
Common44.2%Flowing Upstream
Common42.9%Sacrifice
Common42.3%Another Point of View
Common42.0%A View From All Sides
Common41.9%Restoration
Common40.1%A Fleeting Dream
Uncommon39.0%Related games
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