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Fallout 4 cover

Fallout 4

Achievement guide · roadmap · tracker

84 achievements Guide 16% Singleplayer
The quest The Molecular LevelThe Molecular Level is the splitting point where you have to make a decision between two paths - save before progressing this quest so you have a point to return to to take the other path after - this avoids having to play the whole game through again.
84 achievements
Ad Victoriam

Ad Victoriam

Complete "Ad Victoriam"

All Sugared Up

All Sugared Up

Defeat 40 Nuka-World Creatures while under the effect of any Nuka-Mix flavor

Animal Control

Animal Control

Kill 300 Creatures

Armed and Dangerous

Armed and Dangerous

Create 50 Weapon Mods

Benevolent Leader

Benevolent Leader

Reach Maximum Happiness in a Large Settlement

Better Living Underground

Better Living Underground

Unlock all Vault 88 build areas

Beverageer

Beverageer

Create 20 different flavors of Nuka-Cola

Blind Betrayal

Blind Betrayal

Complete "Blind Betrayal"

Born Survivor

Born Survivor

ObjectiveUnmissable

Reach Level 5

Awarded once you reach level 5
Cleansing The Land

Cleansing The Land

Complete the quest "Cleansing the Land"

Close To Home

Close To Home

Complete the quest "Close to Home"

Commonwealth Citizen

Commonwealth Citizen

ObjectiveUnmissable

Reach Level 10

Awarded once you reach level 10
Community Organizer

Community Organizer

ObjectiveUnmissable

Ally with 3 Settlements

Awarded after successfully allying with 3 settlements.
Dangerous Minds

Dangerous Minds

Complete "Dangerous Minds"

Diebrarian

Diebrarian

Collect every issue of Scav! Magazine

Docile

Docile

Have 5 Tamed Creatures in a Settlement

Eyes on the Prize

Eyes on the Prize

Redeem 100,000 tickets at the Nuka-Cade

Far From Home

Far From Home

Complete the quest "Far From Home"

Fix-Er-Upper

Fix-Er-Upper

ObjectiveUnmissable

Build 100 Workshop Items

Awarded after building 100 workshop items
Future Retro

Future Retro

ObjectiveUnmissable

Play a Holotape Game

Awarded after listening to any holotape.
Gun-For-Hire

Gun-For-Hire

Complete 10 Side Quests

Headhunting

Headhunting

Complete "Headhunting"

Homerun!

Homerun!

Get a Homerun

Home Sweet Home

Home Sweet Home

Complete "Home Sweet Home"

Hooked

Hooked

GrindOptional
DLC3: Far Harbor

Defeat 30 Far Harbor Sea Creatures

Defeat 30 Far Harbor Sea Creatures
Hostile Takeover

Hostile Takeover

Establish 8 Raider Camps in the Commonwealth

Hunter/Hunted

Hunter/Hunted

Complete "Hunter/Hunted"

Instigator

Instigator

Start a Spectated Arena Fight in a Settlement

Institutionalized

Institutionalized

Complete "Institutionalized"

Just Add Saltwater

Just Add Saltwater

Cook One of the New Far Harbor Recipes

Legend Of The Wastes

Legend Of The Wastes

Reach Level 50

Lovable

Lovable

Reach Maximum Relationship Level with a Companion

Mankind-Redefined

Mankind-Redefined

Complete "Mankind-Redefined"

Masshole

Masshole

Kill 300 People

Mass Production

Mass Production

Produce 100 objects from your builders

Mechanical Menace

Mechanical Menace

Complete "Mechanical Menace"

Mercenary

Mercenary

Complete 50 Misc. Objectives

Never Go It Alone

Never Go It Alone

ObjectiveUnmissable

Recruit 5 Separate Companions

Awarded once you have 5 companions.
New England Vacationer

New England Vacationer

DLC3: Far Harbor

Discover 20 Far Harbor Locations

Nuclear Family

Nuclear Family

Complete "Nuclear Family"

Old Guns

Old Guns

StoryUnmissable

Complete "Old Guns"

Awarded after gaining access to the armory, Installing/Testing the artillery and returning to Preston Garvey.
Oversight

Oversight

Become Overseer

Powering Up

Powering Up

Complete "Powering Up"

Power Play

Power Play

Complete "Power Play"

Prankster's Return

Prankster's Return

Placed A Grenade Or Mine While Pickpocketing

Prepared for the Future

Prepared for the Future

Decide the Fate of the Commonwealth

Print's Not Dead

Print's Not Dead

Read 20 Magazines

Push Back The Fog

Push Back The Fog

All-the-thingsMissable
DLC3: Far Harbor

Unlock 3 Far Harbor Workshop Locations

Collectibles (4)
1. Longfellow's Cabin: After traveling to Acadia with Longfellow during the "Walk in the Park" quest, this location will unlock.
2. Dalton's Farm: On the pier in Far Harbor, speak with Cassie and complete her "Blood Tide" quest to gain access to this location.
3. National Park Visitor's Center: After completing "Rite of Passage" from Terry, which is triggered after helping Cassie (or Avery or the Mariner), speak with Mitch inside The Last Plank. Completing his quest, "The Hold Out," will unlock this settlement.
4. Echo Lumber Lake: After completing "Rite of Passage" from Terry, which is triggered after helping Cassie (or Avery or the Mariner), you will gain access to "Turn Back the Fog" from Small Bertha. During this quest, you must refuse Malcolm's request to keep the land yourself in order to gain access to the settlement
Raiding for a Living

Raiding for a Living

Complete 12 quests for any Nuka-World Raider Gangs

Ranger Corps

Ranger Corps

Discover 100 Locations

Restoring Order

Restoring Order

Complete "Restoring Order"

Reunions

Reunions

Complete "Reunions"

RobCo's Worst Nightmare

RobCo's Worst Nightmare

Hack 50 Terminals

Robot Hunter

Robot Hunter

Unlock 10 Robot Mods

Rockets' Red Glare

Rockets' Red Glare

Complete "Rockets' Red Glare"

Sanctuary

Sanctuary

ObjectiveUnmissable

Complete "Sanctuary"

Awarded after Installing the asked amount of Defense/Food/Water and Returning to Sturges.
Scavver

Scavver

ObjectiveUnmissable

Gather 1000 Resources Used For Crafting

Awarded after gathering 1000 crafting resources
Semper Invicta

Semper Invicta

ObjectiveSoft-missable

Join the Brotherhood of Steel

Awarded after choosing to join the brotherhood main base located at the Cambridge Police Station.
Show Off

Show Off

Display a weapon on a weapon rack, armor on an armor rack, and power armor in a power armor display.

Taken for a Ride

Taken for a Ride

Complete "Taken for a Ride"

Taking Independence

Taking Independence

StoryUnmissable

Complete "Taking Independence"

Awarded after clearing castle, setting up radio transmitter located in center and returning to Preston Garvey.
The First Step

The First Step

StoryUnmissable

Join the Minutemen

Awarded after clearing Corvega Assembly Plant and returning to Preston Garvey.
The Grand Tour

The Grand Tour

Complete "The Grand Tour"

…The Harder They Fall

…The Harder They Fall

Kill 5 Giant Creatures

The Islander's Almanac

The Islander's Almanac

All-the-thingsOptional
DLC3: Far Harbor

Collect all issues of "The Islander's Almanac" magazine

Collectibles (5)
1. Far Harbor: Inside The Last Plank, it can be found on the table next to Longfellow.
2. Acadia: Inside Acadia, it's sitting on top of the counter on the floor underneath DiMA's control center.
3. Brooke's Head Lighthouse: At the very top of the lighthouse, it can be found on a small wooden table.
4. National Park Vistor's Center: From the front entrance, it's sitting on a counter in the room your the right.
5. Northwood Ridge Quarry: Inside the hideout near the beds/steamer trunk, it's sitting on top of a small table.
The Molecular Level

The Molecular Level

Complete "The Molecular Level"

The Most Toys

The Most Toys

Build 10 Robot Mods

The Nuclear Option

The Nuclear Option

Complete "The Nuclear Option"

The Way Life Should Be

The Way Life Should Be

Complete the quest "The Way Life Should Be"

…They're Action Figures

…They're Action Figures

Collect 20 Vault-Tec Bobbleheads

They're Not Dolls…

They're Not Dolls…

Collect 10 Vault-Tec Bobbleheads

Time Out

Time Out

Assign a settler to a pillory

Touchdown!

Touchdown!

ObjectiveUnmissable

Get a Touchdown

Awarded once you get a touchdown while being hit by a mini-nuke.
Tradecraft

Tradecraft

Join the Railroad

Trapper

Trapper

Build One of Every Cage Type

Underground Undercover

Underground Undercover

Complete "Underground Undercover"

Unlikely Valentine

Unlikely Valentine

StoryUnmissable

Complete "Unlikely Valentine"

Awarded after saving Nick Valentine from trinity tower and returning to the office.
Unstoppable Wanderer

Unstoppable Wanderer

Reach Level 25

Vault Dweller

Vault Dweller

Equip Vault 88 suit and Pip-Boy on a settler

War Never Changes

War Never Changes

StoryUnmissable

Enter The Wasteland

At the start of the game. Awarded when you escape the vault and step out into the wasteland.
Wasteland D.I.Y.

Wasteland D.I.Y.

Craft 100 Items

What's Yours Is Mine

What's Yours Is Mine

Pick 50 Locks

When Freedom Calls

When Freedom Calls

StoryUnmissable

Complete "When Freedom Calls"

Awarded after clearing concord of hostiles and returning to Preston Garvey.
Where You Belong

Where You Belong

Complete the quest "Where You Belong"

Breakdown

Kinds
6 Story 1 Grind 10 Objective 2 All-the-things
Missables
15 Unmissable 1 Missable 2 Optional 1 Soft-missable
Multiplayer
16 Single-player 3 Anywhere
Glitches
No known glitches

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