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Fallout 4 cover

Fallout 4

Achievement guide · roadmap · tracker

Bethesda Game Studios welcome you to the world of Fallout 4, their most ambitious game ever, and the next generation of open-world gaming. As the sole survivor of Vault 111, you enter a world destroyed by nuclear war. Every second is a fight for survival, and every choice is yours. Only you can rebuild and determine the fate of the Wasteland. Welcome home.

Shooter Role-playing (RPG) Action Science fiction Survival Stealth Sandbox Open world
2015 ★ 82 84 achievements Guide 16% Singleplayer
The quest The Molecular LevelThe Molecular Level is the splitting point where you have to make a decision between two paths - save before progressing this quest so you have a point to return to to take the other path after - this avoids having to play the whole game through again.
84 achievements
War Never Changes

War Never Changes

StoryUnmissable

Enter The Wasteland

At the start of the game. Awarded when you escape the vault and step out into the wasteland.
When Freedom Calls

When Freedom Calls

StoryUnmissable

Complete "When Freedom Calls"

Awarded after clearing concord of hostiles and returning to Preston Garvey.
Born Survivor

Born Survivor

ObjectiveUnmissable

Reach Level 5

Awarded once you reach level 5
Future Retro

Future Retro

ObjectiveUnmissable

Play a Holotape Game

Awarded after listening to any holotape.
Touchdown!

Touchdown!

ObjectiveUnmissable

Get a Touchdown

Awarded once you get a touchdown while being hit by a mini-nuke.
Commonwealth Citizen

Commonwealth Citizen

ObjectiveUnmissable

Reach Level 10

Awarded once you reach level 10
The First Step

The First Step

StoryUnmissable

Join the Minutemen

Awarded after clearing Corvega Assembly Plant and returning to Preston Garvey.
Unlikely Valentine

Unlikely Valentine

StoryUnmissable

Complete "Unlikely Valentine"

Awarded after saving Nick Valentine from trinity tower and returning to the office.
Sanctuary

Sanctuary

ObjectiveUnmissable

Complete "Sanctuary"

Awarded after Installing the asked amount of Defense/Food/Water and Returning to Sturges.
Semper Invicta

Semper Invicta

ObjectiveSoft-missable

Join the Brotherhood of Steel

Awarded after choosing to join the brotherhood main base located at the Cambridge Police Station.
Fix-Er-Upper

Fix-Er-Upper

ObjectiveUnmissable

Build 100 Workshop Items

Awarded after building 100 workshop items
Reunions

Reunions

Complete "Reunions"

Scavver

Scavver

ObjectiveUnmissable

Gather 1000 Resources Used For Crafting

Awarded after gathering 1000 crafting resources
Dangerous Minds

Dangerous Minds

Complete "Dangerous Minds"

Community Organizer

Community Organizer

ObjectiveUnmissable

Ally with 3 Settlements

Awarded after successfully allying with 3 settlements.
Taking Independence

Taking Independence

StoryUnmissable

Complete "Taking Independence"

Awarded after clearing castle, setting up radio transmitter located in center and returning to Preston Garvey.
Never Go It Alone

Never Go It Alone

ObjectiveUnmissable

Recruit 5 Separate Companions

Awarded once you have 5 companions.
Old Guns

Old Guns

StoryUnmissable

Complete "Old Guns"

Awarded after gaining access to the armory, Installing/Testing the artillery and returning to Preston Garvey.
New England Vacationer

New England Vacationer

DLC3: Far Harbor

Discover 20 Far Harbor Locations

Push Back The Fog

Push Back The Fog

All-the-thingsMissable
DLC3: Far Harbor

Unlock 3 Far Harbor Workshop Locations

Collectibles (4)
1. Longfellow's Cabin: After traveling to Acadia with Longfellow during the "Walk in the Park" quest, this location will unlock.
2. Dalton's Farm: On the pier in Far Harbor, speak with Cassie and complete her "Blood Tide" quest to gain access to this location.
3. National Park Visitor's Center: After completing "Rite of Passage" from Terry, which is triggered after helping Cassie (or Avery or the Mariner), speak with Mitch inside The Last Plank. Completing his quest, "The Hold Out," will unlock this settlement.
4. Echo Lumber Lake: After completing "Rite of Passage" from Terry, which is triggered after helping Cassie (or Avery or the Mariner), you will gain access to "Turn Back the Fog" from Small Bertha. During this quest, you must refuse Malcolm's request to keep the land yourself in order to gain access to the settlement
Hooked

Hooked

GrindOptional
DLC3: Far Harbor

Defeat 30 Far Harbor Sea Creatures

Defeat 30 Far Harbor Sea Creatures
The Islander's Almanac

The Islander's Almanac

All-the-thingsOptional
DLC3: Far Harbor

Collect all issues of "The Islander's Almanac" magazine

Collectibles (5)
1. Far Harbor: Inside The Last Plank, it can be found on the table next to Longfellow.
2. Acadia: Inside Acadia, it's sitting on top of the counter on the floor underneath DiMA's control center.
3. Brooke's Head Lighthouse: At the very top of the lighthouse, it can be found on a small wooden table.
4. National Park Vistor's Center: From the front entrance, it's sitting on a counter in the room your the right.
5. Northwood Ridge Quarry: Inside the hideout near the beds/steamer trunk, it's sitting on top of a small table.
Animal Control

Animal Control

Kill 300 Creatures

Ranger Corps

Ranger Corps

Discover 100 Locations

Unstoppable Wanderer

Unstoppable Wanderer

Reach Level 25

Hunter/Hunted

Hunter/Hunted

Complete "Hunter/Hunted"

What's Yours Is Mine

What's Yours Is Mine

Pick 50 Locks

Masshole

Masshole

Kill 300 People

The Molecular Level

The Molecular Level

Complete "The Molecular Level"

Gun-For-Hire

Gun-For-Hire

Complete 10 Side Quests

Institutionalized

Institutionalized

Complete "Institutionalized"

Tradecraft

Tradecraft

Join the Railroad

Print's Not Dead

Print's Not Dead

Read 20 Magazines

Lovable

Lovable

Reach Maximum Relationship Level with a Companion

Prepared for the Future

Prepared for the Future

Decide the Fate of the Commonwealth

Mankind-Redefined

Mankind-Redefined

Complete "Mankind-Redefined"

Armed and Dangerous

Armed and Dangerous

Create 50 Weapon Mods

The Nuclear Option

The Nuclear Option

Complete "The Nuclear Option"

Wasteland D.I.Y.

Wasteland D.I.Y.

Craft 100 Items

Legend Of The Wastes

Legend Of The Wastes

Reach Level 50

Blind Betrayal

Blind Betrayal

Complete "Blind Betrayal"

…The Harder They Fall

…The Harder They Fall

Kill 5 Giant Creatures

Powering Up

Powering Up

Complete "Powering Up"

RobCo's Worst Nightmare

RobCo's Worst Nightmare

Hack 50 Terminals

Mechanical Menace

Mechanical Menace

Complete "Mechanical Menace"

Ad Victoriam

Ad Victoriam

Complete "Ad Victoriam"

Nuclear Family

Nuclear Family

Complete "Nuclear Family"

Robot Hunter

Robot Hunter

Unlock 10 Robot Mods

Far From Home

Far From Home

Complete the quest "Far From Home"

Headhunting

Headhunting

Complete "Headhunting"

They're Not Dolls…

They're Not Dolls…

Collect 10 Vault-Tec Bobbleheads

Mercenary

Mercenary

Complete 50 Misc. Objectives

Restoring Order

Restoring Order

Complete "Restoring Order"

The Most Toys

The Most Toys

Build 10 Robot Mods

Where You Belong

Where You Belong

Complete the quest "Where You Belong"

Taken for a Ride

Taken for a Ride

Complete "Taken for a Ride"

The Way Life Should Be

The Way Life Should Be

Complete the quest "The Way Life Should Be"

Homerun!

Homerun!

Get a Homerun

Close To Home

Close To Home

Complete the quest "Close to Home"

Cleansing The Land

Cleansing The Land

Complete the quest "Cleansing the Land"

Better Living Underground

Better Living Underground

Unlock all Vault 88 build areas

Underground Undercover

Underground Undercover

Complete "Underground Undercover"

Rockets' Red Glare

Rockets' Red Glare

Complete "Rockets' Red Glare"

Just Add Saltwater

Just Add Saltwater

Cook One of the New Far Harbor Recipes

Vault Dweller

Vault Dweller

Equip Vault 88 suit and Pip-Boy on a settler

The Grand Tour

The Grand Tour

Complete "The Grand Tour"

Prankster's Return

Prankster's Return

Placed A Grenade Or Mine While Pickpocketing

Oversight

Oversight

Become Overseer

…They're Action Figures

…They're Action Figures

Collect 20 Vault-Tec Bobbleheads

Home Sweet Home

Home Sweet Home

Complete "Home Sweet Home"

Power Play

Power Play

Complete "Power Play"

Time Out

Time Out

Assign a settler to a pillory

Show Off

Show Off

Display a weapon on a weapon rack, armor on an armor rack, and power armor in a power armor display.

Mass Production

Mass Production

Produce 100 objects from your builders

Instigator

Instigator

Start a Spectated Arena Fight in a Settlement

Benevolent Leader

Benevolent Leader

Reach Maximum Happiness in a Large Settlement

Hostile Takeover

Hostile Takeover

Establish 8 Raider Camps in the Commonwealth

Diebrarian

Diebrarian

Collect every issue of Scav! Magazine

Raiding for a Living

Raiding for a Living

Complete 12 quests for any Nuka-World Raider Gangs

Docile

Docile

Have 5 Tamed Creatures in a Settlement

Trapper

Trapper

Build One of Every Cage Type

Beverageer

Beverageer

Create 20 different flavors of Nuka-Cola

All Sugared Up

All Sugared Up

Defeat 40 Nuka-World Creatures while under the effect of any Nuka-Mix flavor

Eyes on the Prize

Eyes on the Prize

Redeem 100,000 tickets at the Nuka-Cade

Breakdown

Kinds
6 Story 1 Grind 10 Objective 2 All-the-things
Missables
15 Unmissable 1 Missable 2 Optional 1 Soft-missable
Multiplayer
16 Single-player 3 Anywhere
Glitches
No known glitches

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