Rise of the Tomb Raider
Achievement guide · roadmap · tracker
Rise of the Tomb Raider is a third-person action-adventure game in which players control Lara Croft as she searches for the legendary city of Kitezh and a promise of immortality. Combat involves firearms, stealth, and melee weapons, while semi-open hub areas offer challenge tombs with puzzles, side missions, and resource scavenging for crafting. Players earn experience and unlock skills across three trees focused on combat, hunting, and survival. The game features an Expeditions mode that allows replaying levels with modifiers in place of traditional multiplayer.
Breakdown
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Crystal Dynamics' second reboot Tomb Raider and the high point of the trilogy - gorgeous, generous, and stuffed with optional tombs, collectibles and challenges. If you like ticking things off, this is a treat. Expect a good chunk of time for 100%, but very little of it is actually hard.
Missables: effectively none in the base game. Everything - relics, documents, murals, monoliths, survival caches, coin caches, challenges and Challenge Tombs - is revisitable by fast-travelling back after the story, and No Stone Unturned (100% completion) and
Tomb Raider are all just cleanup. Play the story blind and enjoy it, then mop up each region afterwards using the map's collectible counters.
The one real warning is difficulty: Extreme Survivor. Extreme Survivor removes manual saving and hard-ties your saves to campfires, with brutal resource scarcity - it's the single toughest thing on the list and the one people bounce off. Do it last, on a route you already know, and read its notes before you start.
Ultimate Survivor (Survivor) is a far gentler step below it. Difficulty doesn't stack cleanly here, so plan your playthroughs.
Heads-up on scope: this is the full all-DLC list, so a big slice isn't the main campaign at all:
- Endurance (co-op) - the "Endurance Co-op Challenge" achievements genuinely need a second player. This is the main reason the list looks multiplayer; everything else is solo.
- Baba Yaga, Cold Darkness Awakened, Blood Ties / Lara's Nightmare - self-contained DLC chapters with their own collectibles and challenges.
- Score Attack - the arcade scoring mode; several gold-score achievements live here.
Otherwise, relax and explore. See each achievement's notes for locations and the fiddly ones.
Following in Father's Footsteps
CommonEnter the Syrian tomb of the Lost Prophet
Unmissable - the Syrian prologue, unlocks through normal play as the game opens.
Quite A Tumble
CommonSurvive the avalanche
Unmissable story beat - you'll get it in the scripted avalanche escape early in Siberia. Nothing to do but survive the ride.
Tougher Than She Looks
CommonSurvive a night in the Siberian wilderness
Unmissable story progression - pops early as you survive your first night in the Siberian wilderness.
Reading the Past
CommonTranslate one Monolith
Monoliths need a language proficiency to read. Level a language (Greek, Russian or Mongolian) by collecting its documents, relics and murals until you can translate, then interact with a Monolith. Comes naturally as your proficiency climbs - see Fluent.
One-Sided Conversation
CommonStealth kill an enemy while he is having a conversation
Stealth-kill an enemy while he's mid-conversation with another. Listen for two enemies chatting (they stop and talk), sneak up on one and take him down during the dialogue. Camps often have a pair nattering - catch them then.
Challenging
CommonComplete any Challenge Tomb
Complete any one of the 9 Challenge Tombs - the optional puzzle rooms marked on the map. You'll get it on your first, on the way to Tomb Raider.
Rapid Recovery
CommonHeal yourself in combat 3 times
Heal yourself during combat 3 times - craft/use a bandage while enemies are still active. Take some hits in a fight, heal mid-combat, repeat across one or several fights. You need the healing skill and cloth on hand.
Strange Acquaintance
CommonRescue Jacob from the gulag
Unmissable - a forced story moment at the Soviet Installation. Just play through it.
English Pedigree
UncommonHeadshot an enemy with an arrow from a distance beyond 25m
A single arrow headshot from beyond 25 metres. Pick off a distant, unaware enemy from a high perch with the bow - a stealth approach to any camp gives you the range. Zoom, aim for the head, loose.
Taking the High Road
UncommonLight the signal fire in the Remnant Valley
Unmissable story beat in the Remnant Valley - unlocks as the plot demands it.
Fall Guys
UncommonKill 10 enemies by shooting them in the leg
Shoot 10 enemies in the leg - just hitting the leg counts, no kill needed. Aim low with any weapon; the bow makes placing shots easy. Ten leg hits across combat and it pops.
Truth Seeker
UncommonCollect 25% of all narrative assets (relics, murals, and documents)
Collect 25% of all narrative assets (relics, murals and documents). You'll pass this well before the end just by picking things up as you explore. Leads to Voices of the Past and, eventually,
No Stone Unturned.
Firestarter
UncommonDefeat two enemies or more using a single Molotov Cocktail
One Molotov that kills two or more enemies. Wait for a pair to stand close together, then lob a Molotov between them. Camps where enemies patrol in twos are ideal.
A Helping Hand
UncommonDefend the Remnants from the Trinity invasion
Unmissable - the forced story battle defending the Remnants from Trinity.
The Key To It All
UncommonRecover the Atlas
Unmissable - a forced late-game story objective. Recovering the Atlas is part of the critical path.
Whatever It Takes
UncommonRescue Jonah from Konstantin
Unmissable story beat - a forced moment near the climax. Just play through.
The Road Less Travelled
UncommonUnlock the path to Kitezh
Unmissable late-story progression as you open the way to Kitezh. Nothing to chase.
Glub Glub Glub
UncommonDrown 3 enemies using a water finisher
Water finishers drag an enemy under at the water's edge. Sneak up on an enemy standing by deep water and trigger the stealth takedown to drown them. Do it to 3 enemies - the flooded Soviet Installation is full of waterside patrols.
Good Samaritan
UncommonComplete 3 Missions
Complete 3 side Missions - a small subset of Woman of the People. You'll get it early just by helping the Remnants.
The Price of Truth
UncommonFinish the game on any difficulty
You get this for beating the campaign on any difficulty - it's your story-complete unlock. Play on whatever you enjoy; the difficulty-specific clears are the separate Ultimate Survivor and
Extreme Survivor.
Weaponsmith
UncommonFully upgrade one weapon
Fully upgrade any single weapon at a workbench - each node needs specific resources (hide, feathers, ore, mushrooms). A pistol or the bow is the cheapest to max. Gather the mats and buy every upgrade node for that one weapon.
Craftswoman
UncommonCraft 5 pieces of Equipment
Craft 5 pieces of Equipment (the field/camp consumables - bandages, ammo pouches and the like). You'll do this through normal play; if it hasn't popped, deliberately craft a few bandages.
Fluent
RareReach max proficiency in one language
Max out proficiency in one of the three ancient languages (Greek, Russian, Mongolian) by collecting enough of that language's relics, documents and murals. Focus one language's collectibles in the regions where it dominates. It also unlocks translating every Monolith of that tongue.
Fearless
RareDefeat a Deathless Swordsman using only melee attacks and a finisher
Deathless Swordsmen are the armoured undead in the Path of the Deathless. Kill one using only melee attacks and the finisher - no guns or arrows. Dodge its swings, chip it down with melee, and trigger the finisher prompt. Do it once and you're done.
Self-Improvement Junkie
RarePurchase all skills in one category
Skills come in three trees (Hunter, Survivor, Brawler). Unlock every skill in any one tree with the Skill Points you earn from XP. Pick one tree and pump every point into it - you'll have plenty by the endgame.
A Trusty Old Friend
RareKill 5 enemies within 10 seconds using any rifle
Kill 5 enemies within 10 seconds using a rifle (the assault-rifle type, not the bow). Trigger an alarm at a camp so a group rushes you, then mow five down inside the window - headshots drop them faster to keep the clock alive.
Paying Respects
RareAttend a funeral
Attend the funeral the Remnants hold in the Geothermal Valley - stay for the ceremony during that part of the story rather than running off. A quiet optional moment tied to that region.
Looking for Trouble
RareComplete 5 Challenges
Complete 5 Challenges (the optional per-region activity sets). Comes naturally on the way to Compulsive.
Was That Really Necessary?
RareKill any animal with an explosive
Kill any animal with an explosive - a Grenade Arrow, Molotov or grenade. Lob one at a deer or wolf. Overkill, hence the name; any animal and any explosive counts.
Voices of the Past
RareCollect 75% of all narrative assets (relics, murals, and documents)
75% of all narrative assets (relics, murals, documents). More deliberate than Truth Seeker - use each region map's collectible counters and a locations guide to fill the gaps. Nothing missable; all revisitable.
Keen Eye
RareUnearth 40 Survival Caches
Survival Caches are the little buried stashes that light up in Survival Instinct - hold the instinct button and dig where it glows. 40 across the regions, all marked once you've bought the map upgrades and all revisitable. A locations guide speeds up the last few.
Tomb Raider
RareComplete all Challenge Tombs in one playthrough
All 9 Challenge Tombs on one profile - each a self-contained puzzle room with a skill reward. They're marked on the region maps and none are missable, so mop them up at leisure. You'll get Challenging on your first one.
Blade of Justice
LegendaryPerform 25 special stealth kills with the knife
Special stealth knife kills are the crouched, from-behind takedowns (the fancier ones need the relevant Brawler skill). Just favour stealth and knife 25 enemies over the game - it comes naturally if you play quietly.
The Chosen Few
LegendaryUncover the remains of all Jacob's disciples
Optional side content: find and examine the remains of all of Jacob's Deathless disciples, tucked around the Path of the Deathless / Geothermal Valley. Follow a collectibles guide - they persist and the area is revisitable, so nothing is missable.
Renegade
LegendaryMelee 5 enemies off a ledge
Melee 5 enemies off a ledge to their death. Fight near cliffs and drops - camps on ledges, the Soviet rooftops - and shove enemies over the edge with a melee hit. Five of them across the game.
Zipper
LegendaryPerform a manual zip line transfer
A manual zip line transfer - jump from one zip line to another mid-ride. Where two zip lines cross, ride one and press jump at the crossover to grab the second. There's a good spot in the Soviet Installation.
Bar Brawl
LegendaryMelee kill an enemy using a bottle
Pick up a bottle (they're scattered round camps and buildings - the same ones you shoot for a Challenge) and melee an enemy to death with it in hand. Sneak up and beat one down.
Master Fletcher
LegendaryCraft 25 of each special arrow type (Fire, Grenade, Poison)
Craft 25 each of the three special arrows - Fire, Grenade and Poison. A grind of field-crafting: gather the mats (cloth and oil for fire, etc.) and make them in batches. Use them freely in combat, since you'll be re-crafting anyway, and the counts tot up over a playthrough.
Woman of the People
LegendaryComplete every Mission
Complete every side Mission - the optional quests the Remnants give you (not the main story). All revisitable, none missable. Grab Good Samaritan along the way.
No Guts, No Glory
LegendaryPerform a 2.5 second or longer swan dive
A swan dive lasting 2.5+ seconds, so you need real height. Find a very tall cliff or waterfall over deep water, sprint off and hold the jump so Lara arcs into a swan dive. A big drop in one of the Challenge Tombs or a tall waterfall gives you the air time.
Avid Shopper
LegendaryPurchase all items from the Supply Shack
Buy one of every item from the Supply Shack (the store where you spend credits). Nothing missable - it stays available, so work through the list as you accumulate credits from play.
Trick Shot
LegendaryShoot a bottle out of the air
Shoot a bottle out of the air. The reliable way is a spot where bottles get thrown or knocked airborne (see a video for one) - snap-shoot it with the bow before it lands. Quick once you're in the right place.
Quiet Time
LegendaryFind the best seat in the house
An Easter egg - sit on a specific grand chair ("the best seat in the house"). Walk up to it and take the sit prompt. It's one particular throne, so check a video for the exact spot.
Compulsive
LegendaryComplete every Challenge
Complete every Challenge - the optional activity sets in each region (shoot the bottles, burn the banners, break the relics, etc.). They're tracked per region and fully revisitable. Grab Looking for Trouble on the way. A region-by-region guide saves a lot of hunting for the last few.
No Stone Unturned
LegendaryAchieve 100% game completion
The map's overall completion hitting 100% across every region - all collectibles (relics, documents, murals, monoliths, survival/coin caches), all Challenge Tombs, all challenges, all missions, every camp and tomb explored. Nothing is missable: fast-travel back after the story and use each region map's counters to hunt down what's outstanding. This is the big cleanup that rolls up most of the collectible achievements.
Laying Down The Law
LegendaryKill 6 enemies with the Revolver without reloading
Kill 6 enemies with the Revolver without reloading. Upgrade the pistol's magazine if you can, find a camp of 6+ weaker enemies, and drop six with headshots before the cylinder empties. Reloading resets it, so make the shots count.
Dead Ringer
LegendaryGet 25 headshots using the Bolt-Action Rifle
25 headshots with the Bolt-Action Rifle specifically (the sniper-type rifle you pick up partway through). Take your time on unaware enemies and line up the head, or farm it in a combat-heavy camp. Any 25 across the game.
Quite the Collector
LegendaryPossess 150 cards
Cards are the Expedition-mode collectibles - you buy card packs from the Expeditions menu with the credits you earn playing. 150 total. Just keep spending credits on packs; you'll pass 150 well before These Belong in A Museum.
Ultimate Survivor
LegendaryFinish the game on Survivor difficulty
Finish the game on Survivor - a notch below Extreme, with tighter resources than the lower difficulties but manual saves intact, so far more forgiving than Extreme Survivor. Don't assume an Extreme clear grants this - the difficulty clears don't reliably stack here, so plan a dedicated Survivor run if you don't already have one.
Siberian Ranger
LegendaryBeat 15 combat encounters after completing the game
Win 15 combat encounters after finishing the story. Free-roam the regions post-credits and clear enemy camps and patrols - the world repopulates, so just wander and fight 15 separate encounters. Nothing missable; do it whenever.
Hide and Seek
LegendaryBaba Yaga: Rescue Nadia from Trinity
A forced story beat in the Baba Yaga DLC - rescue Nadia from Trinity. Just play through the chapter.
Triple Threat
LegendaryKill 3 enemies with 1 Shotgun blast
Kill 3 enemies with one shotgun blast. Wait for three enemies to bunch close - a doorway or a group rushing you - and fire once at point-blank into all three. Upgrade the shotgun's damage to guarantee the kills.
Abandon All Hope
LegendaryBaba Yaga: Enter the Wicked Vale
The Baba Yaga DLC opener - unlocks as you begin The Temple of the Witch and step into the Wicked Vale. Access the DLC from its tomb entrance in the Soviet Installation.
A Moment of Clarity
LegendaryBaba Yaga: Face the Witch and live
Survive the confrontation with the Witch near the DLC's climax - a scripted encounter. Get through it and it pops.
Amateur Chemist
LegendaryBaba Yaga: Craft the Antidote
Part of the Baba Yaga story - craft the Antidote to the Vale's hallucinogen when the plot calls for it. You gather the ingredients as directed; a forced step within the DLC.
Bacon!
LegendaryKill a razorback boar using a Molotov cocktail
Razorback boars roam the wooded regions (the Soviet Installation and Geothermal Valley have them). Craft a Molotov (cloth + oil) and throw it at a razorback so the fire kills it. Any boar killed by the Molotov counts.
Chemical Warfare
LegendaryKill 5 enemies with one Poison Arrow
Craft a Poison Arrow and hit a tight group so the poison cloud catches 5 enemies. Wait for an alerted patrol to bunch on your last position, then plant one poison arrow in the middle. Any dense camp works.
Last Ride of the Witch House
LegendaryBaba Yaga: Activate the Ancient Lift
Progression in the Baba Yaga DLC - activate the Ancient Lift when the story requires it. Forced within the DLC, nothing to chase.
Truth Behind the Myth
LegendaryBaba Yaga: Unmask Baba Yaga
The Baba Yaga DLC completion - unmask the Witch at the finale. Finishing the DLC's story pops it.
Season of the Witch
LegendaryBaba Yaga: Collect 50% of the Documents in the Wicked Vale
50% of the Wicked Vale Documents - the halfway point of Complete History of Witchcraft. Comes naturally as you explore the Vale.
Fond Farewell
LegendaryBaba Yaga: Speak to Nadia again before leaving the Wicked Vale
Speak to Nadia one last time before you leave the Wicked Vale at the DLC's end - easy to walk out without doing it. Talk to her before triggering the exit. Soft-missable: miss it and you can replay the DLC for another shot.
Rotisserie
LegendaryShoot a chicken out of the air with a fire arrow
Shoot a chicken out of the air with a fire arrow. Chickens flap up when startled - find some around the Remnant settlements, spook one into the air and hit it with a Fire Arrow mid-flight. Fiddly, so a video helps for a reliable chicken spot.
Iron Will
LegendaryComplete a level in Score Attack using 5 cards
Complete a Score Attack level using 5 cards - equip five cards in your loadout for a run and finish the level. It's about the loadout, not the score.
Key to the Past
LegendaryBlood Ties: Acquire the Master Key
Acquire the Master Key during Blood Ties - a story-gated step. You piece together its location from the Manor's clues as the DLC guides you; needed to progress.
Meet the Crofts
LegendaryBlood Ties: Collect 50% of the Documents in Croft Manor
Collect 50% of the Documents in Croft Manor - the halfway mark of Complete Family History. Comes as you explore the house.
Relic Hunter
LegendaryBlood Ties: Collect 50% of the Relics in Croft Manor
50% of the Relics in Croft Manor - halfway to Home Raider.
Huntress
LegendaryKill 50 animals while wearing the Huntress outfit
The Huntress outfit is an unlockable costume (a Challenge Tomb reward / shop buy). Equip it and kill 50 animals - deer, wolves, boar, birds, anything counts. Wear it on your resource-gathering runs and 50 adds up fast.
For My Next Trick...
LegendaryDive into a well
Find a well and jump in. There's one in the early Soviet/valley areas - climb onto its rim and dive. A quick one-off; check a video if you can't spot a well nearby.
Master Detective
LegendaryBlood Ties: Open Lord Croft's Safe
Open Lord Croft's Safe in Blood Ties. The combination is hidden in the Manor's documents - read them to work out the code, then open the safe. A puzzle payoff late in the DLC.
Legacy
LegendaryBlood Ties: Find truth of Croft Manor
Complete Blood Ties - the narrative Croft Manor DLC where you explore Lara's childhood home to prove her claim to it. Finishing its story pops this. No combat; it's a puzzle and exploration chapter.
Why the Chicken Crossed the Vale
LegendaryBaba Yaga: Ride the Lift back to the other side
Ride the Ancient Lift back the other way - just take it in the return direction after you've crossed once.
Vasilisa's Lanterns
LegendaryBaba Yaga: Complete the Challenge in the Wicked Vale
Complete the Challenge in the Wicked Vale - the DLC's optional lantern activity. Find and light them all per the challenge tracker; a locations guide covers the small map quickly.
Quick and Painless
LegendaryShoot 15 deer in the heart
Shoot 15 deer in the heart - a precise chest shot, not just any kill. Deer are common in the forested regions; charge a bow shot and aim for the chest. 15 clean heart shots over your hunting and it pops.
The Witch Bottles
LegendaryBaba Yaga: Unearth all Survival Caches in the Wicked Vale
Unearth all the Survival Caches in the Wicked Vale (the buried stashes you dig up in Survival Instinct). All within the small DLC map, none missable.
That All You Got?
LegendaryComplete 3 Replay Challenges in one Score Attack level
Complete 3 Replay Challenges in one Score Attack level - the optional per-level tasks (do X during the run). Check the level's challenge list before you start and knock out three in a single run.
Witch's Wardrobe
LegendaryBaba Yaga: Equip the Dreamstinger and Wraithskin outfit together
Equip the Dreamstinger and the Wraithskin outfit at the same time - both are DLC unlocks. Once you have both, set the Dreamstinger as your bow and the Wraithskin as your outfit in the gear menu.
Complete History of Witchcraft
LegendaryBaba Yaga: Collect all of the Documents in the Wicked Vale
Collect all the Documents in the Wicked Vale - the Baba Yaga DLC's document set, marked on the Vale map and all revisitable within the DLC. You'll pass Season of the Witch at the halfway mark.
Henny Penny
LegendaryBaba Yaga: Fall to your death from the Lift
Deliberately fall to your death off the Ancient Lift - ride it and step off the edge into the drop. A joke achievement; just die from the Lift once.
My Own Worst Enemy
LegendaryComplete a level in Score Attack with a card bonus of 200% or more
Finish a Score Attack level with a card bonus of 200% or more. Stack cards that boost your score multiplier (and the risky "foil" cards that add difficulty for extra bonus) so your combined card bonus hits 200%+, then just complete the level.
Complete Family History
LegendaryBlood Ties: Collect all of the Documents in Croft Manor
All Documents in Croft Manor - the Blood Ties document set. All within the house and revisitable; use Survival Instinct to spot them.
Enter the Nightmare
LegendaryLara's Nightmare: Destroy a Skull of Rage
Lara's Nightmare is the combat DLC - a haunted, enemy-filled Croft Manor. Destroy a Skull of Rage (the glowing skull objectives) to get started. Find one and smash it. See Sweet Dreams for finishing the mode.
Servant of the Witch
LegendaryBaba Yaga: Confuse an enemy with the Dreamstinger
The Dreamstinger is the DLC bow that fires hallucinogenic arrows - shoot one enemy with it to confuse them (they turn on their allies). You'll get this the first time you use it.
Demon in the Dark
LegendaryBaba Yaga: Kill 10 enemies while wearing the Wraithskin outfit
The Wraithskin is the DLC's stealth outfit (unlocked partway through). Wear it and kill 10 enemies - comes naturally once you have it. See The Wraith of Siberia for the bigger version.
These Belong in A Museum
LegendaryPossess 300 cards
300 Expedition cards - double Quite the Collector. Pure accumulation: spend credits on card packs from the Expeditions menu. You earn credits playing any Expedition mode, so this ticks along beside the Score Attack and Endurance grinds.
Home Raider
LegendaryBlood Ties: Collect all of the Relics in Croft Manor
All Relics in Croft Manor - the Blood Ties relic set. Examine every one around the house; Survival Instinct highlights them.
Gilded
LegendaryComplete a level in Score Attack with a gold score
A gold score on any one Score Attack level. Score Attack replays campaign levels for points - play efficiently, keep your combo, and equip scoring cards to clear the gold threshold on one level. Your first step toward Golden Child.
The Wraith of Siberia
LegendaryBaba Yaga: Kill 50 enemies while wearing the Wraithskin outfit
Kill 50 enemies wearing the Wraithskin outfit. The Vale's combat encounters and Score Attack runs rack this up - just keep the outfit on. Builds on Demon in the Dark.
Bravo's Legacy
LegendaryBaba Yaga: Confuse 10 enemies with the Dreamstinger
Confuse 10 enemies total with the Dreamstinger over the DLC. Just favour it in Wicked Vale fights - ten adds up quickly, especially with the group shots from Persuasive Argument.
Fight the Fear
LegendaryLara's Nightmare: Defeat 100 enemies
Defeat 100 enemies in Lara's Nightmare. The undead come in waves as you take on the mode's objectives - 100 adds up over a run or two. Just keep fighting through.
Epidemiologist
LegendaryComplete Cold Darkness
Complete a full Cold Darkness Awakened run - shut down all the towers and finish the mode. Your baseline DLC-completion unlock. See Perfectionist for the flawless version.
Persuasive Argument
LegendaryBaba Yaga: Confuse 3 enemies with one shot from the Dreamstinger
One Dreamstinger shot that confuses 3 enemies at once - the hallucinogen spreads in a cloud, so hit a tight group of three. Wait for a cluster in the Vale and plant one shot in the middle.
Archaeologist
LegendaryEndurance Challenge: Collect at least 5 Artifacts
Endurance drops you in a survival forest where you gather Artifacts (scattered in crypts and ruins). Collect at least 5 in a single expedition - explore and grab five before you're forced out. Leads to Master Archaeologist.
Untouchable
LegendaryReplay 5 different levels without taking any damage
Replay 5 different levels without taking any damage. Pick easy, short levels, play cautiously (stealth and distance) and finish each without a scratch. Five distinct levels, one clean run each.
Sweet Dreams
LegendaryLara's Nightmare: Defeat the Nightmare
Defeat the Nightmare - complete Lara's Nightmare by destroying all the Skulls of Rage and beating the final threat. The mode-completion unlock; Enter the Nightmare and
Fight the Fear come along the way.
To the Rescue
LegendaryCold Darkness Challenge: Rescue 6 prisoners
Rescue 6 prisoners in a run - the captured survivors dotted around the map. Find and free six in a single run; a route guide covers all their spots.
An Ocean in Storm
LegendaryCold Darkness Challenge: Kill 75 enemies in a single Cold Darkness run
Kill 75 enemies in a single Cold Darkness run. The infected swarm as you move between towers, so play aggressively and clear groups rather than sprinting past. One thorough run gets there.
Master Archaeologist
LegendaryEndurance Challenge: Collect at least 10 Artifacts
10 Artifacts in one expedition - double Archaeologist. Survive longer and range wider, hitting crypts for their Artifacts. Manage warmth and food so you last long enough to gather ten.
Witchcraft for Beginners
LegendaryBaba Yaga: Attempt any Wicked Vale Score Attack
Just start any Wicked Vale Score Attack (the DLC's scored replay mode) - the attempt alone unlocks it. Your first step toward Witch-Hunt and
Witch Trials.
Armed For Bear
LegendaryCold Darkness Challenge: Pick up 6 different weapons
Pick up 6 different weapons in a run. Cold Darkness scatters weapon pickups - grab a different one at each cache or drop you pass. Six distinct weapons across one run.
Give a Man a Fire
LegendaryCold Darkness Challenge: Kill 20 enemies with Dragonfire Shotgun Rounds
20 kills with Dragonfire Shotgun Rounds - the incendiary shotgun ammo you find in the mode. Grab the rounds, equip the shotgun, and burn 20 infected. They swarm, so it's quick once you have the ammo.
Nope
LegendaryEndurance Challenge: Escape the forest on day 1, without recovering any artifacts
The quick one: escape the forest on day 1 without collecting a single Artifact. Drop in, head straight for an extraction point and leave immediately. Do it as your first-ever expedition.
Well Begun Is Half Done
LegendaryComplete 10 different levels in Score Attack with a gold score
A gold score on 10 different Score Attack levels - roughly two-thirds of the way to Golden Child. Grab gold on your ten easiest levels first.
Combat Specialist
LegendaryCold Darkness Challenge: Complete Cold Darkness without dying
Complete Cold Darkness without dying. Keep your gas-mask filter topped up (grab spare filters), don't linger in the toxic gas, and clear towers methodically. Pairs with Perfectionist; do it on a run you know.
Fast Reflexes
LegendaryEndurance Challenge: Destroy 3 ceiling spike traps after being caught in them
Ceiling spike traps drop on you in crypts. After getting caught in one, shoot it to destroy it - do this to 3 different ceiling spike traps. Deliberately trigger one, then blast it, three times.
Happy Camper
LegendaryEndurance Challenge: Survive for 5 days
Survive 5 days - a gentler version of Great Outdoors. Keep the campfire going, eat regularly, and don't pick fights. Five days is very doable.
Legendary Gunsmith
LegendaryCold Darkness Challenge: Open 6 upgrade pry chests
Open 6 upgrade pry chests in a run - the locked chests you pry open for weapon upgrades. They're dotted around the map; hit six in one run. A route guide helps you not miss any.
Perfectionist
LegendaryCold Darkness Challenge: Shut down all the towers without any mistakes
Shut down all the towers without a single mistake - no dying and no failing a shutdown sequence. Learn the tower puzzles and the safe routes between them, keep your filter stocked, and take it slow. The hardest Cold Darkness achievement; do it once you know the mode.
Spinning Leaf
LegendaryCold Darkness Challenge: Get 5 headshots with the regular arrows in 1:00
5 headshots with regular (standard) arrows within 1 minute - the plain bow, not special arrows. A wave rushing you between towers gives you plenty of heads; line up five inside 60 seconds.
Uncovering the Truth
LegendaryCold Darkness Challenge: Collect all 8 documents
Collect all 8 documents in Cold Darkness. They're scattered across the map; grab all eight (over one or several runs - the collection persists). A locations guide sorts the last few.
Well Done
LegendaryEndurance Challenge: Eat the meat of 5 birds, squirrels, or rabbits that were killed with fire
Kill small game (birds, squirrels, rabbits) with fire - a Fire Arrow or Molotov - then eat the meat, which the fire has cooked. Do this 5 times; handy for warmth and food anyway.
Who Needs a Map?
LegendaryEndurance Challenge: Locate 5 crypts
Find 5 crypts in one expedition - the underground ruins where Artifacts and Codices live. Explore widely and enter five distinct crypts.
Witch-Hunt
LegendaryBaba Yaga: Complete a Wicked Vale Score Attack with a gold score
A gold score on any one Wicked Vale Score Attack level. Play a run cleanly - kill efficiently, keep your combo, avoid damage - to clear the gold threshold. Scoring cards help; see Witch Trials for the full set.
A Dinner for Two
LegendaryEndurance Co-op Challenge: Eat the meat of 3 wolves with your partner
Co-op: between you and your partner, eat the meat of 3 wolves. Hunt wolves together and eat the cooked meat.
Extreme Survivor
LegendaryFinish the game on Extreme Survivor difficulty
The toughest thing on the list. Extreme Survivor removes manual and checkpoint saves - the game only saves when you reach a campfire and rest, and healing resources are brutally scarce. A death sends you back to your last campfire, so you can lose a lot of ground in one mistake. Do it last, on a route you know cold. Skills and gear from a completed save carry into a fresh Extreme run, so go in fully upgraded, play ultra-cautiously, stealth or skip every fight you can, keep herbs for bandages, and rest at every single campfire. Some versions allow a campfire save-backup on console to protect progress - look it up for your platform. Grants The Price of Truth but not the Survivor clear.
Great Haul
LegendaryEndurance Challenge: Escape the forest after surviving 10 days, with at least 10 Artifacts
Escape the forest after surviving 10 days with at least 10 Artifacts in hand - combines the Great Outdoors survival with a big haul, then reaching an extraction point. Bank ten artifacts and last the full ten days before you leave.
Great Outdoors
LegendaryEndurance Challenge: Survive for 10 days
Survive 10 in-game days in one Endurance expedition. Days are short - the challenge is keeping warm (fires, shelter) and fed (hunt, forage) while avoiding wolves and Trinity patrols. Play cautiously, camp near resources, and outlast the clock.
Nature Retreat
LegendaryEndurance Challenge: Survive for 7 days
Survive 7 days - between Happy Camper and
Great Outdoors. Same survival discipline: warmth, food, avoid danger.
One Way to Do It
LegendaryEndurance Challenge: Warm up from freezing by standing in fire
Warm up from freezing by standing in a fire - in it, not beside it. Let your temperature drop to freezing, then step into open flames (a campfire or burning patch) to warm up. Brief exposure is enough.
Raider
LegendaryEndurance Challenge: Open 5 Codices or Sarcophagi
Codices and Sarcophagi are the openable loot containers in crypts. Open 5 in one expedition - dive into crypts and crack them. Leads to the harder Skillful Raider.
Still Tastes Good
LegendaryEndurance Challenge: Eat the meat of 5 wolves that were killed with poison damage
Kill wolves with poison damage (a Poison Arrow), then eat their meat. Five poisoned wolves. Wolves attack often in Endurance, so poison them as they come and eat the spoils.
Vacation
LegendaryEndurance Challenge: Escape the forest after surviving for 7 days
Survive 7 days then escape via an extraction point - just last a week and reach the exit, no artifact requirement.
Witch Trials
LegendaryBaba Yaga: Complete every Wicked Vale Score Attack with a gold score
A gold score on every Wicked Vale Score Attack level. Repeat the Witch-Hunt approach on each - use your best scoring cards and learn each layout. The toughest Baba Yaga achievement.
Adventure Friends
LegendaryEndurance Co-op Challenge: Escape the forest with 5 Artifacts
Co-op: escape carrying 5 Artifacts (any size) between you. Gather five and reach an extraction point together. The gentler version of Adventure Besties.
A Feast for Two
LegendaryEndurance Co-op Challenge: Eat the meat of 3 bears with your partner
Co-op: eat the meat of 3 bears between you and your partner. Bears are tough - team up to bring three down, then eat the meat.
A Snack for Two
LegendaryEndurance Co-op Challenge: Eat the meat of 5 rabbits or squirrels with your partner
Co-op: between you, eat the meat of 5 rabbits or squirrels. Small game is everywhere - hunt and eat five.
Bonding Time
LegendaryEndurance Co-op Challenge: Escape the forest after surviving for 7 days with at least 10 Artifacts
Co-op: escape after surviving 7 days with at least 10 Artifacts. A survival-plus-haul run with a partner - last a week, gather ten, extract.
Communication Skills
LegendaryEndurance Co-op Challenge: Kill 5 enemies that have been marked by your partner
Co-op: kill 5 enemies your partner has marked (tagged with Survival Instinct). Have them mark targets, then you finish them. Coordinate over comms.
For the Night is Dark
LegendaryEndurance Co-op Challenge: Clear 3 Enemy Camps at night in a single expedition
Co-op: clear 3 enemy camps at night in one expedition. Wait for nightfall, then take out three Trinity camps together - night makes the stealth easier.
Get Away from Her!
LegendaryEndurance Co-op Challenge: Kill an enemy attacking your critically injured partner
Co-op: kill an enemy attacking your critically-injured (downed) partner. When your partner goes down and an enemy closes in, drop it. Comes up naturally in a rough fight.
No One Left Behind
LegendaryEndurance Co-op Challenge: Revive a player 3 times in a single expedition
Co-op: revive a downed player 3 times in one expedition. Play a long, dangerous run so revives are needed - three add up. Pairs with Pick-Me-Up.
Pick-Me-Up
LegendaryEndurance Co-op Challenge: Revive a player
Endurance Co-op (needs a partner): revive a downed player once. When your partner goes down, run over and revive them - you'll get it the first time it happens.
Say "Aaah"
LegendaryEndurance Co-op Challenge: Eat with your partner while at least one of you is starving
Co-op: eat alongside your partner while at least one of you is starving. Let hunger drop to starving, then both eat at the same time - easy to set up deliberately.
Sisters of Athena
LegendaryEndurance Co-op Challenge: Kill a combined total of 25 enemies in a single Expedition
Co-op: kill a combined 25 enemies (Trinity) in one expedition. Between you, clear camps and patrols until the pair's total hits 25.
Skillful Raider
LegendaryEndurance Challenge: Open 5 Codices or Sarcophagi without getting caught in a trap
Open 5 Codices/Sarcophagi in an expedition without getting caught in a trap. Crypts are trapped (spikes, darts) - spot and avoid each before looting. Move carefully and watch for pressure plates. The careful version of Raider.
Adventure Besties
LegendaryEndurance Co-op Challenge: Escape the forest with 5 Medium and Large Artifacts
Co-op: escape with 5 Medium-and-Large Artifacts between you. Prioritise the bigger artifacts and reach extraction holding five of them.
Alone Time
LegendaryEndurance Co-op Challenge: Spend at least one day more than 60 meters apart
Co-op: spend at least one full day more than 60 metres from your partner. Agree to split up and roam separate ends of the map for a day, then regroup.
Golden Child
LegendaryComplete every level in Score Attack with a gold score
A gold score on every Score Attack level - the big one. Learn each level's route and combo spots and stack your best scoring cards, then grind the tricky levels until each hits gold. The hardest base Score Attack achievement; Way to Go is the far easier all-levels version.
Master and Apprentice
LegendaryEndurance Co-op Challenge: Escape the forest after surviving 10 days with at least 20 Artifacts
Co-op: escape after 10 days with 20 Artifacts between you - the biggest Endurance co-op haul and the toughest of the set. Survive the full ten days and gather twenty before extracting.
Sisters of Artemis
LegendaryEndurance Co-op Challenge: Kill a combined total of 10 dangerous animals in a single Expedition
Co-op: kill a combined 10 dangerous animals (wolves, bears) in one expedition. Between you, take down ten predators - they'll come to you.
Team Survival
LegendaryEndurance Co-op Challenge: Escape the forest after 7 days without using a single revive
Co-op: escape after 7 days without either of you using a single revive. Play safe - don't go down at all for the week - then extract.
Teamwork
LegendaryEndurance Co-op Challenge: Warm up from freezing by standing next to a campfire lit by your partner
Co-op: warm up from freezing at a campfire your partner lit. Have your partner build and light a fire, then you (while freezing) warm up at it. Just coordinate who lights it.
Way to Go
LegendaryComplete every level in Score Attack with a bronze score or better
A bronze score or better on every Score Attack level - just complete each with a modest score. Far gentler than Golden Child; you'll clear bronze on nearly any run.