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Dragon Age™: The Veilguard cover

Dragon Age™: The Veilguard

Achievement guide · roadmap · tracker

52 achievements Guide 100% Singleplayer

Welcome to the Dragon Age: Veilguard achievement guide.

Its a big enough RPG, but not too challenging on the achievement front.

Besides ending-specific achievements, a couple are heavily missable; Enhancements!Enhancements! because many of the collectibles are gated behind quest-specific areas that cannot be revisited after completing the relevant quest. And Clear Minds and Open HeartsClear Minds and Open Hearts for the quest achievement and as a pre-requisite for the secret ending. See the achievements' guide notes for details.

NB at launch, another achievement was missable depending on who you choose to help in Chapter 6 - this is no longer the case so you don't need to worry about it.

A lot depends on maxing out faction rep to 3 stars - this can be done by completing faction quests, and selling valuables to the faction's merchants.

Besides that, just do-everything-with-everything-on-everything and make sure to explore everywhere fully for the Mementos, complete all the side quests and max everything out - aiming for the best ending (The Ones That LastThe Ones That Last).

The point of no return is at Chapter 11, and the game will tell you this and give you decent warning. Save at this point so that you can complete the game normally, and then revisit for each of the different endings.

Provided you aim for all the other achievements and the best ending throughout your playthrough then everything can be done all in the one run.

NB no specific/individual achievements are known to be glitched, but there are reports of some not unlocking across the board - save in multiple save slots so you can repeat portions if needed. This also can be the case for getting companion side-quests to trigger; if so try talking to them repeatedly, reloading, or travelling elsewhere and coming back to them at the Lighthouse to try again. Or, if you're early in the story, wait it out whilst you progress other things.

Difficulty doesn't affect achievements, but its not clear whether custom difficulty (e.g. disabling death!) affects achievements.

52 achievements
Across the Imperial Highway

Across the Imperial Highway

ObjectiveOptional

Visited every district possible throughout Northern Thedas.

Visit every named location across all 8 main regions of the game. Locked areas that are specific to side quests don't count and aren't necessary for this.

The easiest way to keep track is on your in-game map; explore everywhere to remove the grey/fog and once its clear (or nearly clear) you'll be done.

As you're working through all the main, side, companion and faction quests you'll end up getting this automatically - every location gets touched at least once in some way for at least one of those quests. I.e. no special effort required here.

A Faction's Favor

A Faction's Favor

ObjectiveOptional

Upgraded a faction merchant for the first time.

There are merchants at the faction HQ in all major towns, and you can pay - in faction reputation and other resources (e.g. gold) - to upgrade their shops to higher ranks. The first upgrade costs 500 faction rep, 500 gold plus other (faction-dependent) resources.

You can gain faction rep by doing quests in the area or selling valuable items to the merchant.

A Memory of an Old Friend

A Memory of an Old Friend

ObjectiveOptional

See A Memory of False GodsA Memory of False Gods - all six memory achievements will unlock automatically as you go through and complete "Regrets of the Dread Wolf".

A Memory of Blackened Hearts

A Memory of Blackened Hearts

ObjectiveOptional

See A Memory of False GodsA Memory of False Gods - all six memory achievements will unlock automatically as you go through and complete "Regrets of the Dread Wolf".

A Memory of False Gods

A Memory of False Gods

ObjectiveOptional

There are six related memories, each with a separate achievement, and all unlocked automatically through natural completion of the side quest "Regrets of the Dread Wolf", which will become available automatically during Chapter 6.

Be mindful of Clear Minds and Open HeartsClear Minds and Open Hearts when doing this quest - how you choose to finish it has missable consequences.

A Memory of Manifestation

A Memory of Manifestation

ObjectiveOptional

See A Memory of False GodsA Memory of False Gods - all six memory achievements will unlock automatically as you go through and complete "Regrets of the Dread Wolf".

A Memory of Our Mistake

A Memory of Our Mistake

ObjectiveOptional

See A Memory of False GodsA Memory of False Gods - all six memory achievements will unlock automatically as you go through and complete "Regrets of the Dread Wolf".

A Memory of Tranquility

A Memory of Tranquility

ObjectiveOptional

See A Memory of False GodsA Memory of False Gods - all six memory achievements will unlock automatically as you go through and complete "Regrets of the Dread Wolf".

A Most Esteemed Purveyor

A Most Esteemed Purveyor

ObjectiveOptional

Few people are worthy of an invitation, you know.

Complete (very short) the side quest "The Black Emporium", from the Caretaker in the Lighthouse.

A New Calling

A New Calling

ObjectiveOptional

Complete all 6 of Davrin's companion quests. Davrin will, like all the companions, be recruited automatically to your team as you progress the story.

A New Look

A New Look

ObjectiveOptional

Changed the look of an item for the first time.

This is easy to unlock at any point from when you gain your own room in the Lighthouse a couple of quests into the game; in the Wardrobe in your room in the Lighthouse you can change equipment appearance. You'll be given new/alternate cosmetics at various points in the game and you only have to do this once to unlock it.

Annihilation in Arlathan

Annihilation in Arlathan

ObjectiveOptional

Reach a 3 star rating with the Veil Jumpers faction in Arlathan Forest.

A Rook Likes Shiny Things

A Rook Likes Shiny Things

ObjectiveOptional

You should get this on the way towards Enhancements!Enhancements!, for the first 20 Mementos that you find.

A Rook Really Likes Shiny Things

A Rook Really Likes Shiny Things

ObjectiveOptional

You should get this on the way to Enhancements!Enhancements! after collecting 80 Mementos. At this point you would have already unlocked A Rook Likes Shiny ThingsA Rook Likes Shiny Things for the first 20.

A Song from the Stone

A Song from the Stone

ObjectiveOptional

Complete all five of Harding's companion quests - Harding will be recruited to your party automatically as you progress the story.

Between a Rook and a Hard Place

Between a Rook and a Hard Place

GrindOptional

Performed five takedowns.

To do a takedown, first the enemy has to be staggered - so you'll want enemies that aren't so weak they just die. Once staggered, hit RS/R3 to take them down. Rinse & repeat, easy enough.

You can't stagger enemies right at the beginning of the game, but the mechanic is introduced to you within the first few quests.

Blood Ties

Blood Ties

ObjectiveOptional

Complete all six of Lucanis' companion quests - Lucanis is recruited to your party automatically during the story.

Bringing Down the Sky

Bringing Down the Sky

All-the-thingsOptional

Defeated all high dragons across northern Thedas.

These aren't hard to find - as they're attached to quests and Taasha (who will be automatically recruited to your team as you progress the story).

Note there are some other dragons in the game, but only these four are required for the achievement.

Collectibles (4)
1. The Formless One (side quest "Pinnacle of its Kind")
2. Fangscorcher (Taash's 4th companion quest)
3. Kaltenzahn (Taash's 5th companion quest)
4. Kataranda (Taash's quest, read letters in her room to get it)
Call for Coin and Company

Call for Coin and Company

ObjectiveOptional

Get a 3 star rating with the Lords of Fortune faction, in the Hall of Valor and Rivain Cost regions.

City of Shadows

City of Shadows

ObjectiveOptional

Complete all six of Neve's companion quests - Neve is recruited to your party automatically as you progress the story.

Clear Minds and Open Hearts

Clear Minds and Open Hearts

ObjectiveMissable

In the side quest Regrets of the Dread Wolf you must achieve peaceful completion of the quest without having to fight Mythal at the end. This is also a pre-requisit for getting Mythal's Essence which you'll need later for The Storm QuelledThe Storm Quelled

Death Becomes Him

Death Becomes Him

ObjectiveOptional

Complete all 6 of Emmrich's companion quests. Emmrich will join your party automatically as you progress the story.

Enhancements!

Enhancements!

ObjectiveMissable

Fully upgraded a weapon, armor, and accessory to their highest level and rarity.

Missable because to fully upgrade you need a lot of Mementos, and many of them are in quest-specific areas that cannot be revisited after completing the quests.

How many you need depends on which ones you collect; each gives 50-200 Caretaker Power, and you need 12,000 total Caretaker Power to fully upgrade your equipment to level +10. Around 140-1145 Mementos, of the 182 total in the game, should generally be enough.

You generally won't need a guide for the mementos as they're easy to spot and the levels are small. Just be sure to search everywhere thoroughly as you play.

You'll unlock A Rook Likes Shiny ThingsA Rook Likes Shiny Things and A Rook Really Likes Shiny ThingsA Rook Really Likes Shiny Things on the way for this, just for collecting the Mementos.

There are missable Mementos in locked quest areas in the following places:

  1. Chapter 4, story quest "Sea of Blood" in The Ossuary
  2. Chapter 8, story quest "The Siege of Weisshaupt" in Weisshaupt
  3. In the Taash quests, in The Hall of Valor
  4. In the Emmrich quests, in the House of the Dead
  5. In the Harding quests, in Kal-Sharok Outpost


Falling For You

Falling For You

ObjectiveOptional

Knock an enemy off a ledge whilst fighting them. There are plenty of opportunities for this through the game, but the easiest is probably the Hall of Valor arena - which can be unlocked for a side quest by talking to Taash at the Lighthouse. The big hole in the middle of the arena counts as a ledge, so its easy to push people in regardless of your character class.

Or, as a Fighter, the first two chapters have plenty of cliff edges, and a nice hit with your alternate/heavy weapon will easily send someone flying off the edge for an easy unlock.

In Peace

In Peace

ObjectiveOptional

This is a late-game optional achievement, wholly in Hossberg Wetlands.

You have to make three flowers grow - this can be done by completing "The Cabin in the Blight" and then "Something's Coming". Both can be started by reading letters in the Lighthouse.

After the quests, you can go back and collect the flowers - one is where you finished "Something's Coming", another is in the Eastern part of Hossberg Wetlands where there are lots of blue flowers, and the third is in the Southeast - also near loads of blue flowers.

Once you've got them, return to the battlefield in the South where you battled the dragon and talk to the blue ghost.

Little Dragon

Little Dragon

ObjectiveOptional

Complete all 6 of Taash's companion quests, which will also help you with getting Bringing Down the SkyBringing Down the Sky. Taash joins your party automatically near the beginning of the game and can be spoken with in the Lighthouse.

No Real Gods

No Real Gods

All-the-thingsOptional

You must visit and activate all 29 altar locations; each of which is a statue of a Dread Wolf - and grants you either a skill point (Fen'Harel Altars) or +100 max health (Evanuris Altars) for each you interact with (helpful for Stacking the DeckStacking the Deck).

You'll hear a howl when you get close to one. Interact with it to rotate it, and trigger a short action to complete; either shooting down flying puzzle pieces or finding blue mini wolf statues (depending on the altar type).

Keep an eye out and tick these off as you progress the game, albeit some are not accessible until pretty much the end of the story (and require completion of most side quests) so it'll be a late-game unlock.

See the linked Altar Locations guides from Gamespot below, which has descriptions and screenshots for each - and the checklist which has the altars in the same order as the linked guide.

Collectibles (29)
1. Evanuris: Arlathan Forest #1
2. Evanuris: Arlathan Forest #2
3. Evanuris: Arlathan Forest #3
4. Evanuris: Arlathan Forest #4
5. Evanuris: Dock Town #1
6. Evanuris: Hossberg Wetlands #1
7. Evanuris: Hossberg Wetlands #2
8. Evanuris: Rivian Coast #1
9. Evanuris: Rivian Coast #2
10. Evanuris: Rivian Coast #3
11. Evanuris: Crossroads: Converged City #1
12. Evanuris: Crossroads: Elvhanan's Haven #1
13. Evanuris: Crossroads: Elvhanan's Haven #2
14. Evanuris: Crossroads: Heights of Athim #1
15. Fen'harel: Arlathan Forest #1
16. Fen'harel: Arlathan Forest #2
17. Fen'harel: Arlathan Forest #3
18. Fen'harel: Dock Town #1
19. Fen'harel: Dock Town #2
20. Fen'harel: Treviso #1
21. Fen'harel: Hossberg Wetlands #1
22. Fen'harel: Hossberg Wetlands #2
23. Fen'harel: Rivian Coast #1
24. Fen'harel: Rivian Coast #2
25. Fen'harel: Crossroads: Converged City #1
26. Fen'harel: Crossroads: Converged City #2
27. Fen'harel: Crossroads: Elvhanan's Haven #1
28. Fen'harel: Crossroads: Heights of Athim #1
29. Fen'harel: Crossroads: Heights of Athim #2
Nostalgia Trip

Nostalgia Trip

ObjectiveOptional

This can be done in the Lighthouse from Chapter 8 onwards. Earlier than this you can do the statues but nothing else will happen (no Wisps).

Solve the statues puzzle outside (3 sets of 2 statues where each pair must be rotated to face each other), then guide two Wisps into the music room that opens indoors afterwards. A portal will appear - go through it.

Interact with the thing on the other side for a little reward, and then jump off the balcony. That's it.

Part 10: The Blood of Arlathan

Part 10: The Blood of Arlathan

StoryUnmissable
Part 11: As Shadows Fall

Part 11: As Shadows Fall

StoryUnmissable
Part 12: The Best Tales

Part 12: The Best Tales

StoryUnmissable
Part 13: The Last Gambit

Part 13: The Last Gambit

StoryUnmissable
Part 14: The Dread Wolf Rises

Part 14: The Dread Wolf Rises

StoryUnmissable
Part 1: The Minrathous Job

Part 1: The Minrathous Job

StoryUnmissable
Part 2: Ruin's Reach

Part 2: Ruin's Reach

StoryUnmissable
Part 3: Awakening

Part 3: Awakening

StoryUnmissable
Part 4: Tevinter Nights

Part 4: Tevinter Nights

StoryUnmissable
Part 5: Anvallenim

Part 5: Anvallenim

StoryUnmissable
Part 6: Old Blood, Older Oaths

Part 6: Old Blood, Older Oaths

StoryUnmissable
Part 7: Fire, Feather, and Fade

Part 7: Fire, Feather, and Fade

StoryUnmissable
Part 8: No Sacrifice Greater

Part 8: No Sacrifice Greater

StoryUnmissable
Part 9: Bonds and Blackened Wings

Part 9: Bonds and Blackened Wings

StoryUnmissable
Reflections

Reflections

ObjectiveOptional

Complete all four of the companion quests for Bellara. Bellara will join your party automatically during the story.

Rune For Improvement

Rune For Improvement

ObjectiveOptional

Socketed a rune for the first time.

You'll be given Runes as you progress through the game, and when you do it'll show a tutorial explaining what to do - do it and apply a rune to your gear and the achievement will unlock.

Stacking the Deck

Stacking the Deck

ObjectiveOptional

Spent at least 52 points in Rook's skill trees.

You get a skill point for each altar as you progress No Real GodsNo Real Gods, and a point for each level-up.

As you progress the game and all the side and companion quests you should easily end up with 52 or more for this.

The Light in the Dark

The Light in the Dark

ObjectiveOptional

Complete 2 side quests for the Grey Wardens. Both are started by reading letters in the Lighthouse, which become available as you progress the story.

NB some reports of these quests not becoming reliably available, if you get concerned raise your rank to a 3 star rating with the Grey Wardens and that should trigger it.

The Ones That Last

The Ones That Last

StoryMutually-exclusive

Awarded for the best possible ending where all faction leaders and all companions survive. This is mutually exclusive vs the other ending-specific achievements such as The Storm QuelledThe Storm Quelled.

As with all of them, save before the point-of-no-return at Chapter 11. For this ending all companions must be upgraded to be "Heroes of the Vanguard", and you must have completed all regional quests to to get 3 stars with all the factions.

In the final missions, make sure to assign companions sensibly to roles that match their strengths so that they don't end up dying in those missions. Keep lots of saves so you can re-do if things go wrong.

You'll need to choose somebody to take down the wards - whoever you choose will appear as dead for a while but (provided they are a Hero of the Vanguard) they can be rescued later before the end and are not, in fact, dead.

The Soul of a City

The Soul of a City

ObjectiveOptional

Complete all the side quests for the Shadow Dragons in Dock Town.

The Storm Quelled

The Storm Quelled

StoryMutually-exclusive

For reaching the secret ending, where the achievement will unlock after the credits.

To get the secret ending you must have completed "Regrets of the Dread Wolf" peacefully (see Clear Minds and Open HeartsClear Minds and Open Hearts).

You also need to collect three Mysterious Circles:

One is on a tiny island in Arlathan Forest, solve a laser/crystal puzzle to get to the island.

Another is in Necropolis Halls after The UnboundThe Unbound - its on the left side in the room where you had the big battle.

The last is in Crossroads, complete the quest "Heart of Corruption" to get access and the circle will be on the left where you climb up in the room where you fight the dragon.

Then, go ahead and complete (or re-complete) the game for the secret ending and cutscenes.

The Supernatural and the Strange

The Supernatural and the Strange

ObjectiveOptional

Complete all 6 side quests for the Mourn Watch faction.

The Talons of Vengeance

The Talons of Vengeance

ObjectiveOptionalGlitched

Complete 2 side quests for the Antivan Crows faction - these can be found by reading letters around the Lighthouse. The first will be available after Lucanis joins your team (which happens as you progress the story).

Some reports this is glitchy - if it doesn't unlock then either reload a save, or grind the faction to max rep and it'll unlock then.

The Unbound

The Unbound

ObjectiveOptional

Complete the side quests "Restless Spirits" and "Pinnacle of its Kind". The first can be opened by talking with Emmrich in the Lighthouse, from Chapter 7 onwards. Pinnacle of its Kind can be opened by interacting with the door in the Chamber of the Unforged, which gets unlocked as you complete the previous quest.

Breakdown

Kinds
16 Story 1 Grind 33 Objective 2 All-the-things
Missables
14 Unmissable 2 Missable 34 Optional 2 Mutually-exclusive
Multiplayer
Untagged
Glitches
51 Not glitched 1 Glitched
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