Spirits
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Autumn is coming. Leaves fall, and spirits rise from the fallen leaves to begin their journey home. You must guide them, without direct control, by changing how the wind blows or by rebuilding the ground. Each spirit can be sacrificed to perform one of four actions - build a bridge of leaves, create a blowing cloud, dig tunnels, or block wind currents in an area. Use your actions wisely or you will run out of spirits. In each level it's up to you to find your own creative solution on how to get the spirits to the goal.
A Plant
Common50.7%Collect a plant in any level
No Builders
Uncommon10.8%Complete the "Three Paths" level by only using the blow action
Perfect Score #1
Rare7.7%Complete level 1 to 5 with perfect score
Alternatives
Rare7.5%Complete the "Two sides" level without using the grow action
The Apprentice
Rare5.2%Collect 30 plants in any completed level
First In, First Out
Very rare4.1%Save the middle-left spirit in the "All for one" level
The Collector
Very rare2.2%Collect 60 plants in any completed level
The Other Way
Very rare2.1%Complete "Cave Story" without using the 3 top-left spirits
No One Left Behind
Very rare1.7%Complete "A Tree" level without any spirits dying against the spikes
Perfect Score #2
Very rare1.7%Complete level 6 to 20 with perfect score
The Completionist
Very rare1.5%Collect 100 plants in any completed level
The Dig
Very rare1.5%Complete the "Downwards" level by only using the dig action
Perfect Score #3
Very rare1.3%Complete level 21 to 35 with perfect score
Perfect Score #4
Very rare1.2%Complete level 36 to 43 with perfect score
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