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Braid cover

Braid

Achievement guide · roadmap · tracker

12 achievements Guide 100%

Braid is Jonathan Blow's landmark time-manipulation puzzle-platformer - Tim chases a lost princess across dreamlike worlds, each bending time differently (rewind, time tied to movement, a shadow self). Its jigsaw puzzles run deep beneath a deceptively simple surface.

The worlds are numbered 2-6 (the game opens in World 2; World 1 is played last, once every other world's pieces are solved). Each world's "Traversed" achievement is unmissable story - just reach the exit. Each "Solved" is a do-all: collect all 12 jigsaw pieces in that world and assemble them in Tim's House. Closure is finishing the whole game (Worlds 2-6, then the unlocked World 1 and the Epilogue). The one skill test is Speed Run - beat the game in under 45 minutes (only after one full completion; the timer pauses during puzzle assembly). Note: using the built-in level-skip suppresses achievements.

12 achievements
Traversed World 2

Traversed World 2

StoryUnmissable

Travel all the way across World 2.

Reach the end of World 2 (the first playable world). Awarded for reaching the exit - no pieces needed.

Traversed World 3

Traversed World 3

StoryUnmissable

Travel all the way across World 3.

Reach the end of World 3.

Solved World 2

Solved World 2

All-the-thingsOptional

Fit together all the world 2 puzzle pieces and align the puzzle in its frame.

Collect all 12 jigsaw pieces in World 2 and assemble the puzzle in its frame in Tim's House. Pieces are re-collectable, but you must actively gather them - progression alone won't trigger it.

12 to collect
Traversed World 4

Traversed World 4

StoryUnmissable

Travel all the way across World 4.

Reach the end of World 4 (Time and Place).

Solved World 3

Solved World 3

All-the-thingsOptional

Fit together all the world 3 puzzle pieces and align the puzzle in its frame.

Collect all 12 jigsaw pieces in World 3 and assemble the puzzle in Tim's House.

12 to collect
Traversed World 5

Traversed World 5

StoryUnmissable

Travel all the way across World 5.

Reach the end of World 5 (Time and Decision).

Solved World 4

Solved World 4

All-the-thingsOptional

Fit together all the world 4 puzzle pieces and align the puzzle in its frame.

Collect all 12 jigsaw pieces in World 4 and assemble the puzzle in Tim's House.

12 to collect
Traversed World 6

Traversed World 6

StoryUnmissable

Travel all the way across World 6.

Reach the end of World 6 (Hesitance).

Solved World 5

Solved World 5

All-the-thingsOptional

Fit together all the world 5 puzzle pieces and align the puzzle in its frame.

Collect all 12 jigsaw pieces in World 5 and assemble the puzzle in Tim's House.

12 to collect
Solved World 6

Solved World 6

All-the-thingsOptional

Fit together all the world 6 puzzle pieces and align the puzzle in its frame.

Collect all 12 jigsaw pieces in World 6 and assemble the puzzle in Tim's House. Solving every world unlocks World 1.

12 to collect
Closure

Closure

StoryUnmissableStory complete

Complete the game.

Complete the game: finish Worlds 2-6, solve all the puzzles to unlock World 1, complete World 1, then finish the Epilogue.

Speed Run

Speed Run

ObjectiveOptional

Complete a full speed run, beating the challenge time.

Complete a full speed run in under 45 minutes - only available after beating the game once (choose Speedrun, Full Game). You still collect and assemble every piece, but the timer runs only during the worlds, not during puzzle assembly, so assemble at leisure. Clean runs land around 40-44 minutes.

Breakdown

Kinds
6 Story 1 Objective 5 All-the-things
Missables
6 Unmissable 6 Optional
Multiplayer
Untagged
Glitches
No known glitches
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