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The Walking Dead: Season Two cover

The Walking Dead: Season Two

Achievement guide · roadmap · tracker

Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.

Point-and-click Puzzle Adventure Action Horror Survival Drama
2013 ★ 80 40 achievements Guide 0%
40 achievements
River Runs Cold

River Runs Cold

Arrived at the shore.

Shelter

Shelter

Found a campsite.

On the Path

On the Path

Met new people.

Now What?

Now What?

Arrived at the cabin.

Sneaky

Sneaky

Got what you needed.

Still. Not. Bitten.

Still. Not. Bitten.

Took care of yourself.

Headed Out

Headed Out

Headed out with the group.

Split Decision

Split Decision

Completed Episode 1: "All That Remains"

New Morning

New Morning

Helped someone through a difficult time.

The Intruder

The Intruder

Talked to a stranger.

Moving On

Moving On

Left the cabin.

Over the Bridge

Over the Bridge

Found a way across the water.

A Stranger

A Stranger

Met someone on a bridge.

Old Friends

Old Friends

Made it to the ski lodge.

Past Midnight

Past Midnight

Settled things with a new friend.

Fresh Fish

Fresh Fish

Arrived at your new home.

Long Way Down

Long Way Down

Witnessed a murder.

Reunion

Reunion

Completed Episode 2: "A House Divided"

One Long Day

One Long Day

Made it through your first day.

Always the Quiet Ones

Always the Quiet Ones

Committed larceny.

Not in Nottingham

Not in Nottingham

Got beaten down.

Come Hither

Come Hither

Invited some friends into the compound.

Rehabilitated

Rehabilitated

Gave what you got.

Eye of the Storm

Eye of the Storm

Completed Episode 3: "In Harm's Way"

Best Laid Plans

Best Laid Plans

Got separated from the group.

Path Less Traveled

Path Less Traveled

Learned new survival skills.

A Heavy Burden

A Heavy Burden

Returned to the meeting place.

Making an Observation

Making an Observation

Found the Observation Deck.

History Lesson

History Lesson

Reached the museum.

All Fall Down

All Fall Down

Survived the attack.

On Foot

On Foot

Got back on the road.

Beyond the Trees

Beyond the Trees

Completed Episode 4: "Amid the Ruins"

Blood and Iron

Blood and Iron

Made it out alive.

Miles To Go

Miles To Go

Took a breather.

Right of Frost

Right of Frost

Stopped for the night.

Center Cannot Hold

Center Cannot Hold

Reached the other side.

All the Dark Night

All the Dark Night

Made it through to morning.

We Slowly Drove

We Slowly Drove

Reached the terminus.

Kindly Stop for Me

Kindly Stop for Me

Found your way through.

All The Dead Lie Down

All The Dead Lie Down

Completed Episode 5: "No Going Back"

Breakdown

Kinds
Untagged
Missables
Untagged
Multiplayer
Untagged
Glitches
No known glitches

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