The Walking Dead: Season Two
Achievement guide · roadmap · tracker
Similar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.
River Runs Cold
CommonArrived at the shore.
Shelter
CommonFound a campsite.
On the Path
CommonMet new people.
Now What?
CommonArrived at the cabin.
Sneaky
CommonGot what you needed.
Still. Not. Bitten.
CommonTook care of yourself.
Headed Out
CommonHeaded out with the group.
Split Decision
CommonCompleted Episode 1: "All That Remains"
New Morning
CommonHelped someone through a difficult time.
The Intruder
CommonTalked to a stranger.
Moving On
CommonLeft the cabin.
Over the Bridge
CommonFound a way across the water.
A Stranger
CommonMet someone on a bridge.
Old Friends
CommonMade it to the ski lodge.
Past Midnight
CommonSettled things with a new friend.
Fresh Fish
CommonArrived at your new home.
Long Way Down
CommonWitnessed a murder.
Reunion
CommonCompleted Episode 2: "A House Divided"
One Long Day
CommonMade it through your first day.
Always the Quiet Ones
CommonCommitted larceny.
Not in Nottingham
CommonGot beaten down.
Come Hither
CommonInvited some friends into the compound.
Rehabilitated
CommonGave what you got.
Eye of the Storm
CommonCompleted Episode 3: "In Harm's Way"
Best Laid Plans
CommonGot separated from the group.
Path Less Traveled
CommonLearned new survival skills.
A Heavy Burden
CommonReturned to the meeting place.
Making an Observation
CommonFound the Observation Deck.
History Lesson
CommonReached the museum.
All Fall Down
CommonSurvived the attack.
On Foot
CommonGot back on the road.
Beyond the Trees
CommonCompleted Episode 4: "Amid the Ruins"
Blood and Iron
CommonMade it out alive.
Miles To Go
CommonTook a breather.
Right of Frost
CommonStopped for the night.
Center Cannot Hold
CommonReached the other side.
All the Dark Night
CommonMade it through to morning.
We Slowly Drove
CommonReached the terminus.
Kindly Stop for Me
CommonFound your way through.
All The Dead Lie Down
CommonCompleted Episode 5: "No Going Back"
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