The Gardens Between
Achievement guide · roadmap · tracker
The Gardens Between is a gorgeous, melancholy puzzle game about friendship and memory. Best friends Arina and Frendt journey through surreal dioramas built from the flotsam of their childhood, and you don't move them directly - you rock time forwards and backwards, carrying a ball of light through each island to reach the beacon at its summit. Wordless, unhurried, about 3-4 hours.
The main achievements are one-off puzzle moments in specific levels (reset the dominoes, defeat the Silly Crow, pluck the moon). Woven through are seven hidden "Garden Friend" collectibles: in a given level, rock time back and forth until a particular object flashes white and vibrates, then hold it until it opens and releases a little creature. Nothing is missable - a level-select unlocks after finishing, so you can mop up any you passed.
Reset The Dominos
CommonRestore the board to a clean state.
Level 3-1: rewind time until all the knocked-down dominoes stand upright again.
Great Catch!
CommonWhat's under the table cloth?
Level 3-3: at the second time-change point, stop the light-orb carrier under the tablecloth so the cloth falls over it.
Saw Through Time
CommonSaw the plank. Next, get a hammer.
Level 4-1: with Arina on the saw handle, cycle time so the saw cuts through the plank (part of the normal solve).
Gone Fishing
UncommonArina’s at the end of her rope.
Level 4-3: use the column to lower the platform / rope so Arina descends and picks up the yellow-flower light-orb.
Game Over
UncommonSuper Silly Crow is defeated.
Level 3-2: on the retro TV game, time the column so the crow is defeated and it shows Game Over.
Reach For The Sky
UncommonPluck the moon right out of the sky.
Level 7-3 (final puzzle): hold your empty lantern up to the moon to capture its light.
The Gardens Complete
UncommonFriends apart, memories remain.
Finish the game (reach the credits).
Moving In
UncommonA sneaky stowaway Garden Friend.
Level 1-2 (Garden Friend): rock time until the door flashes white, then hold until it opens and releases the creature.
New Friends
UncommonA Garden Friend is hiding in the Esky.
Level 2-2 (Garden Friend): the cooler / Esky - hold time until it opens.
Staying Up Late
UncommonSuper Silly Crow escapes the TV.
Level 3-3 (Garden Friend): rock time until the TV flashes white, then hold until the crow pops out.
Our Secret Clubhouse
UncommonA Garden Friend sneaks a look.
Level 4-3 (Garden Friend): the poster - hold time until it furls up.
Don't touch that!
UncommonArina really shouldn't be pressing buttons.
Level 8-2: stop Arina behind / below the green-screen device (oscilloscope) and wait until the lightning connects.
Mischievous Discoveries
UncommonA Garden Friend follows on a school trip.
Level 5-2 (Garden Friend): the dinosaur egg(s) - hold time until they hatch.
Friendly Fire
RareArina throws popcorn at Frendt five times.
Level 3-3: move right to trigger the popcorn throw, then rock the time control back and forth to land five hits on Frendt.
An Expedition Goes Down The Drain
RareA Garden Friend gums up the pipes.
Level 6-3 (Garden Friend): the faucet / spigot - hold time until it falls off.
Stargazing
RareA Cosmic Garden Friend phones home.
Level 7-3 (Garden Friend): the telescope.
Found You!
RareRelease the hidden Garden Friend.
Level 7-2 (Garden Friend): the cassette-tape puzzle - change the frequencies / rewind to clear the purple fog and release the hidden box.
Breakdown
Editions (2)
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