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Cyberpunk 2077 cover

Cyberpunk 2077

Achievement guide · roadmap · tracker

57 achievements Guide 41% Singleplayer

Edit: this guide is being updated, and current for all the changes in the large "2.0" update. Stay tuned...


Prior to 2.0, many achievements were missable - but this is no longer the case as 2.0 added full respec options so your character is no longer locked into specific skills choices.

The few missable achievements remaining are the mutually-exclusive endings achievements, one collectible achievement (BreathtakingBreathtaking), one missable objective (The DevilThe Devil), and the achievement for taking lifepath-specific conversation choices (Stanislavski's MethodStanislavski's Method).

Both the base game and the Phantom Liberty DLC have multiple endings with mutually-exclusive achievements for each. Be sure to make a hard save at the point of no return for each storyline!

If you have the Phantom Liberty DLC, the optimal path is to complete the base game all the way up to the point of no return - then go complete Phantom Liberty (all endings) and then return to the base game to finish that off.

For the base game, hard save before you meet Hanako at Embers. This will be burnt into your brain by the time you get to this part of the story. So once that's your objective, stop, save, complete everything else you want to in Night City (and do the DLC if you have it).

For Phantom Liberty, make your hard save in the 10th main quest ("Firestarter"), when you are in the lab with Songbird - as you'll then need to make various choices from that point on to experience each of the endings. See the individual achievements for each.

57 achievements
All the President's Men

All the President's Men

StoryUnmissable
Phantom Liberty

Save President Myers.

Arachnophobia

Arachnophobia

StoryUnmissable
Phantom Liberty

Defeat the Chimera.

Autojock

Autojock

GrindOptional

Buy all vehicles available for purchase.

Since more vehicles were added to the game over time this is no longer all vehicles, just quite a lot of them. By late game you should have quite a lot of cash - use it up to buy up all the vehicles you can, cheapest first and in ascending price order to maximise how many vehicles you can buy. It'll pop after a bunch have been bought. Keep going back to the kiosks to buy more until you get there.

Breathtaking

Breathtaking

All-the-thingsMissable

Collect all items that once belonged to Johnny Silverhand.

Bushido and Chill

Bushido and Chill

Objective

Watch Bushido X with Rogue.

Christmas Tree Attack

Christmas Tree Attack

ObjectiveOptional

Complete a Breach Protocol with a minimum of 3 daemons uploaded.

City Lights

City Lights

All-the-thingsOptional

Complete all gigs and NCPD Scanner Hustles in City Center.

Daemon In The Shell

Daemon In The Shell

ObjectiveOptional

Kill or incapacitate 3 enemies with one "Detonate Grenade" quickhack.

Dirty Deeds

Dirty Deeds

ObjectiveOptional
Phantom Liberty

Complete every Gig in Dogtown.

There are nine gigs in Dogtown, and they'll appear on your map automatically. Not all are visible immediately, but will appear as you progress through the Phantom Liberty story.

Easy Come, Easy Go

Easy Come, Easy Go

ObjectiveOptional
Phantom Liberty

Steal the Arasaka medical truck or deliver 10 vehicles to El Capitan.

Frequent Flyer

Frequent Flyer

All-the-thingsOptional

Find all fast travel dataterms.

Full Body Conversion

Full Body Conversion

ObjectiveOptional

Install at least one implant in each system and body part.

Whenever you visit a ripperdoc you'll see a map of your body with all the slots shown - just install something in each one. By mid-late game you'll easily have enough credits and skills to do this.

Greetings from Pacifica!

Greetings from Pacifica!

All-the-thingsOptional

Complete all gigs and NCPD Scanner Hustles in Pacifica.

Gun Fu

Gun Fu

ObjectiveOptional

Kill or incapacitate 3 enemies in quick succession with a revolver or pistol in close combat.

Pretty easy at any point in the game. Clearly a high damage weapon helps, so that not too many hits are needed to each enemy. Headshots help too. Fun.

Gunslinger

Gunslinger

ObjectiveOptional

Shoot an enemy grenade in midair with a revolver.

This isn't as hard as it sounds, and can be completed anytime/anywhere in the game. Keep a revolver to hand so you can use it in battles where the enemy has grenades.

Having Sandevistan to slow time can be helpful here, so you have more time to aim.

I Am The Law

I Am The Law

All-the-thingsOptional

Complete all Cyberpsycho Sightings.

It's Elementary

It's Elementary

All-the-thingsOptional

Complete all gigs and NCPD Scanner Hustles in Watson.

Judgement Day

Judgement Day

All-the-thingsOptional
Phantom Liberty

Eliminate three bosses from the "Increased criminal activity" category.

There are three "Increased Criminal Activity" locations in Dogtown, which will be visible on your map. with a green triple-skull icon. Each one contains a boss - eliminate all three for this achievement. None are missable and all can be approached anytime.

The checklist indicates the rough map area in Dogtown for where to find each - but given the icons appear on your map they are not hard to locate, the checklist is just to keep track.

Collectibles (3)
1. South-west corner
2. Eastern edge
3. South-east
Judy vs Night City

Judy vs Night City

ObjectiveOptional

Complete Judy Alvarez's storyline.

King of Cups

King of Cups

StoryMutually-exclusive
Phantom Liberty

Fulfill Songbird's request.

This is one of the five possible (mutually-exclusive) ending achievements for the Phantom Liberty story.

King of Pentacles

King of Pentacles

StoryMutually-exclusive
Phantom Liberty

Refuse Songbird's request.

This is one of the five possible (mutually-exclusive) ending achievements for the Phantom Liberty story.

King of Swords

King of Swords

StoryMutually-exclusive
Phantom Liberty

Take Songbird home.

This is one of the five possible (mutually-exclusive) ending achievements for the Phantom Liberty story.

King of Wands

King of Wands

StoryMutually-exclusive
Phantom Liberty

Take Songbird to the stars.

This is one of the five possible (mutually-exclusive) ending achievements for the Phantom Liberty story.

Legend of The Afterlife

Legend of The Afterlife

GrindOptional

Reach max Street Cred.

Street Cred is a form of rep/XP, given by completing various activities on the streets; side-quests, random encounters and such. The max level is 50 - which you'll easily reach by mid-late game if you're generally participating in everything going on, which you'll need to be for the other achievements anyway. I.e. no special effort is required here; you'll end up achieving this through natural play.

Life of the Road

Life of the Road

ObjectiveOptional

Complete Panam Palmer's storyline.

Complete Panam's questline.

Little Tokyo

Little Tokyo

All-the-thingsOptional

Complete all gigs and NCPD Scanner Hustles in Westbrook.

Master Crafter

Master Crafter

GrindOptional

Craft 3 Legendary items.

Mean Streets

Mean Streets

All-the-thingsOptional

Complete all gigs and NCPD Scanner Hustles in Heywood.

Must Be Rats

Must Be Rats

GrindOptional

Perform the Distract Enemies quickhack 30 times without drawing attention to yourself.

Relic Ruler

Relic Ruler

ObjectiveOptional
Phantom Liberty

Unlock all Perks in the Relic Perk tree.

Right Back At Ya

Right Back At Ya

ObjectiveOptional

Kill or incapacitate an enemy who threw a grenade at you.

This will come naturally as you play through the game; sooner or later somebody will lob a grenade at you, and you know you're going to kill them...

Rough Landing

Rough Landing

ObjectiveOptional

While Berserk cyberware is active, perform a Superhero Landing to kill or incapacitate 2 enemies.

Spin Doctor

Spin Doctor

StoryUnmissable
Phantom Liberty

Complete “Run This Town”.

Stanislavski's Method

Stanislavski's Method

GrindMissable

Use a dialogue option related to V's life path 10 times.

During conversation with NPCs you'll sometimes see lifepath-specific options (e.g. Corpo) in how to respond. Make sure to pick these when they come up. This is missable because there's only so many opportunities in a playthrough (how many depends on the lifepath and how you play; i.e. what conversations come up).

But so long as you're doing most/all of the sidequests (which you'll need to for the other achievements), and making sure to pick the lifepath option whenever it appears in conversation then it won't be difficult to unlock this. There are more than 10 opportunities - just its technically missable because there is only a finite number.

Temperance

Temperance

StoryMutually-exclusive

Let Johnny Silverhand keep your body.

Ten out of Ten

Ten out of Ten

ObjectiveOptional

Reach the max level in any skill.

The APB is Not Enough

The APB is Not Enough

ObjectiveOptional
Phantom Liberty

Become Dogtown's most wanted criminal.

Reach Wanted Level 5 in Dogtown - this can be done anytime just by becoming a murderous rampaging lunatic and killing civilians and police publicly.

You may want to reload a save afterwards of course, just to wash the blood off your hands...

The Devil

The Devil

ObjectiveMissable

Help Takemura avenge the death of Saburo Arasaka.

You must have previously saved Takemura during the mission "Search and Destroy"

The Fool

The Fool

StoryUnmissable

Become a mercenary.

The Hermit

The Hermit

StoryUnmissable

Find Alt Cunningham.

The High Priestess

The High Priestess

StoryUnmissable

Talk with Hanako Arasaka.

The Jungle

The Jungle

GrindOptional

Complete all gigs and NCPD Scanner Hustles in Santo Domingo.

The Lovers

The Lovers

StoryUnmissable

Steal the Relic.

The Quick and the Dead

The Quick and the Dead

GrindOptional

Kill or incapacitate 50 enemies while time is slowed.

Install the Sandevistan cyberware for its ability to slow time, and kill people whilst its active. As with some other achievements, this can take some time to get through during normal play - so keep it equipped for a while as you play naturally and try to take every opportunity you can to activate it and pop off a few enemies. Once you've reached 50 and popped it you can then swap out the cyberware for something else.

The Star

The Star

StoryMutually-exclusive

Leave Night City with the Aldecaldos.

The Sun

The Sun

StoryMutually-exclusive

Become a legend of the Afterlife.

The Tower

The Tower

StoryMutually-exclusive
Phantom Liberty

Complete "Things Done Changed".

This is one of the five possible (mutually-exclusive) ending achievements for the Phantom Liberty story.

The Wandering Fool

The Wandering Fool

All-the-thingsOptional

Find all the tarot graffiti for the job Fool on the Hill.

The Wasteland

The Wasteland

All-the-thingsOptional

Complete all gigs and NCPD Scanner Hustles in the Badlands.

The Wheel of Fortune

The Wheel of Fortune

StoryUnmissable

Interrogate Anders Hellman.

The World

The World

StoryUnmissable

Complete the main storyline.

To Bad Decisions!

To Bad Decisions!

ObjectiveOptional

Complete Kerry Eurodyne's storyline.

Complete Kerry Eurodyne's questline.

To Protect and Serve

To Protect and Serve

ObjectiveOptional

Complete River Ward's storyline.

True Soldier

True Soldier

GrindOptional

Kill or incapacitate 300 enemies using ranged weapons.

Any ranged weapon, just gotta grind it out.

True Warrior

True Warrior

GrindOptional

Kill or incapacitate 100 enemies using melee weapons.

Just grind this out with any melee weapong.

Two Heads, One Bullet

Two Heads, One Bullet

ObjectiveOptional

Kill or incapacitate 2 enemies with the same sniper rifle shot.

This can be done anytime in the game, but is quite tricky to get. We recommend carrying a decent sniper rifle, with the highest damage per shot you can get, throughout the game until you unlock this.

Ideally you want two or more enemies in a group that haven't spotted you yet - where you can get a good angle on them for a headshot on the closest and then into the head or body of the person behind.

It won't always happen, even when it looks like it should - and you tend to only get one chance per group of enemies as they'll become alerted and start moving around after the first shot.

Pick lower level/regular enemies as they are easier to kill. Also consider dropping the difficulty for this achievement to have a better chance of killing (vs only wounding) both the enemies.

V for Vendetta

V for Vendetta

ObjectiveOptional

After reviving with Second Heart, kill or incapacitate the enemy who killed you within 5 seconds.

Breakdown

Kinds
17 Story 9 Grind 20 Objective 11 All-the-things
Missables
9 Unmissable 3 Missable 36 Optional 8 Mutually-exclusive
Multiplayer
Untagged
Glitches
No known glitches

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