Cookies on Acheev

We use cookies and similar technologies for the things below. You can accept all, reject everything except what's essential, or pick what you're OK with.

Improvement
Anonymous usage measurement so we can fix bugs and prioritise work.

Read our cookies policy and the privacy policy. California residents: Do Not Sell or Share My Personal Information.

Loading…

Transistor cover

Transistor

Achievement guide · roadmap · tracker

Transistor is an action role-playing game presented from an isometric perspective. Players control Red, a singer in the city of Cloudbank, as she wields a greatsword-like weapon called the Transistor against robotic enemies known as the Process. Combat can be played in real-time or paused using a planning mode called Turn(), which allows queuing actions for execution in a burst. Powers called Functions can be equipped in active slots, used as upgrades to augment other Functions, or placed in passive slots for persistent effects. With 16 total Functions available, the system encourages experimentation with different combinations across multiple playthroughs.

Role-playing (RPG) Strategy Turn-based strategy (TBS) Adventure Indie Action Science fiction
2014 ★ 84 33 achievements Guide 0%
33 achievements
Drive()

Drive()

Reach the Goldwalk District.

Reisz()

Reisz()

Bet()

Bet()

Complete five encounters with one or more Limiters in use.

News()

News()

Use 10 different OVC Terminals.

Spine()

Spine()

Align()

Align()

Achieve User Level 8.

Kendrell()

Kendrell()

Bracket()

Bracket()

Bye()

Bye()

Complete the story.

Stability()

Stability()

Complete each Stability Test.

Search()

Search()

Inspect five completed Function Files.

Function()

Function()

Unlock every Transistor Function.

Anything()

Anything()

Deal at least 1024 damage in one Turn() in the Practice Test.

Find()

Find()

Inspect 10 completed Function Files.

Dare()

Dare()

Complete five encounters with five or more Limiters in use.

Planning()

Planning()

Complete each Planning Test.

Limiter()

Limiter()

Unlock every Process Limiter.

Focus()

Focus()

Achieve User Level 16.

Memory()

Memory()

Unlock 32 MEM.

Everything()

Everything()

Deal at least 2048 damage in one Turn() in the Practice Test.

Sandbox()

Sandbox()

Clear one of each Test.

Stack()

Stack()

Create a Function combination requiring 12 MEM.

Self()

Self()

Speed()

Speed()

Complete each Speed Test.

User()

User()

Unlock every Upgrade Slot and Passive Slot.

Reveal()

Reveal()

Inspect all completed Function Files.

Process()

Process()

Inspect all completed Limiter Files.

Agency()

Agency()

Complete each Agency Test

Goodbye()

Goodbye()

Recurse through the story.

One()

One()

Achieve User Level 24.

Performance()

Performance()

Complete each Performance Test.

Contest()

Contest()

Clear every Test.

Risk()

Risk()

Complete five encounters with all 10 Limiters in use.

Breakdown

Kinds
Untagged
Missables
Untagged
Multiplayer
Untagged
Glitches
No known glitches
Steam

Track your progress

Sign in with Steam or Xbox to mark off unlocks, filter what's left and showcase your 100%s.

  • Live unlock status per achievement
  • Hide-unlocked filter
  • 100% showcase on your profile
Sign in
Help improve this guide
Sign in to request a guide