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TUNIC cover

TUNIC

Achievement guide · roadmap · tracker

Tunic is an action adventure about a tiny fox in a big world. Explore the wilderness, discover spooky ruins, and fight terrible creatures from long ago.

Puzzle Role-playing (RPG) Adventure Indie Action Fantasy
2022 ★ 87 36 achievements Guide 100%

TUNIC is Andrew Shouldice's Zelda-like about a small fox exploring a ruined world. Its signature is the in-game instruction manual: you collect its 56 pages one at a time, scattered across the map and written mostly in an invented glyph language - the manual, not the UI, is where mechanics, secrets and hints actually live, so progress is as much decoding as combat. Combat is a compact Souls-like loop (stamina, dodge-roll, shield, shrine upgrades).

Reckon 15-25 hours for 100%, moderate-to-hard. The critical path (bells, three coloured keys, endgame) is straightforward, but the collectible and puzzle achievements are deliberately obtuse - the Holy Cross directional-code system, the 20 hidden fairies, and the 12 Secret Treasures. The No Fail accessibility mode neutralises combat difficulty and is very handy.

Two endings: after all three keys you face The Heir and continue as a spirit (You feel a tingling...You feel a tingling...). Game OverGame Over is the normal ending (defeat the Heir - the only ending with an achievement); the true ending has no trophy of its own, though its steps (Your body is restored.Your body is restored., all fairies, Thank you for playing!Thank you for playing!) each do. One genuinely missable: Bring it to the wrong fightBring it to the wrong fight - get the hidden gun BEFORE the sword, so do it first or on New Game+. Recommended: play once reading pages, bank the easy feats as you pass them, hoard moneybanks, then clean up pages, treasures and fairies with a checklist and No Fail on.

36 achievements
 A Stick!

A Stick!

StoryUnmissable

Found a stick

Open the chest holding the stick in the first cave, right at the start. Your opening weapon - effectively can't be missed.

What just happened?

What just happened?

StoryUnmissable

Was resurrected

Die once and respawn - it happens naturally the first time something kills you and you continue as a spirit.

A Sword!

A Sword!

StoryUnmissable

Found a sword

Reach the Hero's Grave in the East Forest and claim the sword. Mandatory to progress.

Ding

Ding

StoryUnmissable

Rang the Eastern Bell

Ring the Eastern Bell - clear the eastern path / Guard House and activate the bell tower.

It uses stamina

It uses stamina

ObjectiveOptional

Perfectly executed a special technique

Perform the lunge technique - press attack and dodge-roll together for a rolling lunge attack. It doesn't need to hit anything.

Your pocket feels heavier...

Your pocket feels heavier...

ObjectiveOptional

Understood the margin of page 17

The margin of page 17 hints that throwing enough bombs earns a prize. Throw bombs at enemies (group them near a teleport pad) until it triggers.

Lawnmower

Lawnmower

GrindOptional

Chopped down 1000 blades of grass

Chop down 1000 blades of grass with your weapon, cumulatively. Happens naturally, but can be finished off in dense grass fields.

Your gift is accepted

Your gift is accepted

ObjectiveOptional

Made an offering

Make an offering at a fox shrine - while resting, "burn" an upgrade component from the lower-right offering slot.

Dong

Dong

StoryUnmissable

Rang the Western Bell

Ring the Western Bell, reached via the western / docks route.

Nothing happened...

Nothing happened...

ObjectiveOptional

Made a wish

Toss a coin into the wishing well to make one wish. "Nothing happened" is the joke result.

You hear a strange hum

You hear a strange hum

ObjectiveOptional

Engaged a strange device

Engage a black obelisk - a tall pillar with red / green / blue glowing segments. Stand at it and hold interact until it charges and sinks. The first is on the way to the Western Bell.

Whoops

Whoops

ObjectiveOptional

Froze yourself

Freeze yourself - drop an ice (freeze) bomb at your own feet so the freeze catches you. Needs the ice-bomb item.

Deep In The Forest

Deep In The Forest

StoryUnmissable

Found the red key

Get the red key, found in the East Forest after clearing its temple / Siege Engine area. One of the three mandatory keys.

High Above The Clouds

High Above The Clouds

StoryUnmissable

Found the green key

Get the green key, from the mountaintop / West Garden region (the Librarian area).

At The Root of The World

At The Root of The World

StoryUnmissable

Found the blue key

Get the blue key, deep in the Quarry / Rooted Ziggurat (the Scavenger area).

What now?

What now?

StoryUnmissable

Completed key collection

Collect and deposit all three coloured keys (red, green, blue). Completing the set opens the way to the endgame.

You feel a tingling...

You feel a tingling...

StoryUnmissable

Earned the Cathedral's Prize

The Cathedral's Prize. After the Heir takes your body and you become a spirit, complete the Cathedral sequence to gain the purple halo / dash - needed to keep progressing.

Your body is restored.

Your body is restored.

ObjectiveOptional

Restored corporeal form

On the true-ending path, after gaining the halo, visit all six Hero Shrines / Graves and pray (hold) at each to regain your full stats. Not needed for the normal ending.

I'm free!

I'm free!

ObjectiveOptional

Freed a friendly fairy

Free one friendly fairy. There are 20 hidden fairies unlocked by entering Holy Cross D-pad codes at specific spots; freeing any single one pops this.

Mr Mayor

Mr Mayor

ObjectiveOptional

Found Secret Treasure #1

Secret Treasure #1. Open the locked door near the East Forest entrance and solve the line / route puzzle on the interior wall.

Sacred Geometry

Sacred Geometry

ObjectiveOptional

Found Secret Treasure #3

Secret Treasure #3. Outside the Windmill shop - input a Holy Cross directional sequence based on the windmill-sail pattern.

Game Over

Game Over

StoryUnmissableStory complete

Found your rightful place

The normal ending. Return and defeat the Heir; you take its place, sealed in the box. This is the ending required for 100% (the separate true ending has no achievement of its own).

Thank you for playing!

Thank you for playing!

All-the-thingsOptional

Completed the Manual

Collect all 56 instruction-manual pages. Several late ones need Holy Cross directional puzzles to reach - use a page checklist. The game's largest collectible.

56 to collect
Regal Weasel

Regal Weasel

ObjectiveOptional

Found Secret Treasure #6

Secret Treasure #6. Lower / East Forest, down the hidden path left of the golden platform - use the magic dagger and wand together, then the magic orb to reach the alcove (hint on page 53).

Dusty

Dusty

ObjectiveOptional

Found Secret Treasure #11

Secret Treasure #11. Eastern Vault / Hero's Grave ruins - clear the four leaf piles and teleport-dash across the ruins.

Back to Work

Back to Work

ObjectiveOptional

Found Secret Treasure #9

Secret Treasure #9. On the Beach - stand on the golden platform and enter the Holy Cross sequence.

Spring Falls

Spring Falls

ObjectiveOptional

Found Secret Treasure #7

Secret Treasure #7. The secret waterfall room - this is the reward for freeing all 20 fairies, so it doubles as the all-fairies payoff.

Power Up

Power Up

ObjectiveOptional

Found Secret Treasure #8

Secret Treasure #8. Outside the Old House near the wind chimes - solve the directional-input puzzle there.

Forever Friend

Forever Friend

ObjectiveOptional

Found Secret Treasure #12

Secret Treasure #12. The fast-travel hub / Far Shore, at its bottom tip - dash left along a hidden path to the collectible.

Just Some Pals

Just Some Pals

ObjectiveOptional

Found Secret Treasure #5

Secret Treasure #5. In the Swamp (daytime) near the closed gate - push the four golden skulls into the hole, teleport-dashing across the pillars.

Vintage

Vintage

ObjectiveOptional

Found Secret Treasure #4

Secret Treasure #4. Near the Ruined Atoll bridge / south beach - a quiet-audio trick: mute the game and stand still in the puddle (about a minute) to trigger the cue, then enter the inputs.

Phonomath

Phonomath

ObjectiveOptional

Found Secret Treasure #10

Secret Treasure #10. Ruined Atoll, left of the large central statue - grapple the hooks, cross the wooden bridge, then teleport-dash across the gap to the treasure.

A Secret Legend

A Secret Legend

ObjectiveOptional

Found Secret Treasure #2

Secret Treasure #2. In the Cathedral area at night - a multi-step puzzle involving altering time and reaching a hidden door. (The name nods to TUNIC's working title, "Secret Legend".)

Well done!

Well done!

GrindOptional

Made 15 wishes

Make 15 wishes at the wishing well (repeat the coin-toss 15 times across your run).

Too Cute To Smash

Too Cute To Smash

ObjectiveSoft-missable

Had 10 moneybanks at once

Have 10 moneybanks (fox piggy-banks) in your inventory at once. The supply is limited and tempting to smash for coins, so don't spend any until you're holding 10.

Bring it to the wrong fight

Bring it to the wrong fight

ObjectiveMissable

Found a certain weapon before getting a sword. (Page 38)

Genuinely missable. Page 38 references the hidden gun - you must get the gun BEFORE the sword. Route: turn on No Fail, reach the Quarry / Ruined Atoll, grab the Magic Orb, use it to pull the Envoy off the path guarding the gun chest, then grab the gun - all before taking the sword at Hero's Grave. Easiest on a fresh file or New Game+.

Breakdown

Kinds
11 Story 2 Grind 22 Objective 1 All-the-things
Missables
11 Unmissable 1 Missable 23 Optional 1 Soft-missable
Multiplayer
Untagged
Glitches
No known glitches
Xbox

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