DROD: Gunthro and the Epic Blunder
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Beethro Budkin recounts an epic tale of adventure to his nephews about his grandfather, Gunthro Budkin, and his exploits in the dangerous nation of Rasarus. Gunthro is a third-generation smitemaster, and a rather ugly man. Smitemasters are hard-bitten, muscled veteran dungeon exterminators that slay hideous beasties in dark places for a living. You know Gunthro will get the job done, and you'll happily pay him for it because you can tell he's The Guy. When the Rasarun king is slain by an officer of Tueno, Gunthro is recruited by Rasarus to defend his country and reclaim its honor. However, as Gunthro searches deeper, he will find that things are not quite as they seem. DROD: Gunthro and the Epic Blunder is designed as an entry-level offering to the DROD world, with both new players and veterans in mind. The level layout is designed to be more forgiving, with multiple hub areas to explore. The game starts easy, has a smooth learning curve and an integrated online hints system. If DROD has seemed too difficult for you to get far into, then you should be pleased by the design that went into this game, making for a delightful blend of fun and challenge. Each room is a unique, hand-crafted puzzle that you solve by clearing out all the monsters. Game mechanics are turn-based, and by making moves as fast or as slow as you like, you can experience the action and solve puzzles at your own pace. The game features all-new puzzle elements and enhanced level crafting abilities that add more depth to the previous offerings in the franchise.
First Blood
Uncommon24.4%Kill the roach in Outer Walls:1S3E
On His Majesty's Service
Uncommon18.1%Sent on a mission by the Rasarun Court
A Steady Hand
Uncommon17.7%Don't turn your sword in The Rasarun Court:1E
You're Not Alone
Uncommon16.2%Have at least one soldier survive in The True Court:1N
Orb Preservationist
Uncommon14.1%Strike only six orbs in Outer Walls:2S2E
Ragtag Bunch of Misfits
Uncommon13.7%Assemble the Rasarun Leaders
Backswipery
Uncommon13.3%Don't turn your sword after stepping on the pressure plate in Drokkendutt's Fortress:1N1E
Timed to Perfection
Uncommon12.7%Don't let the queen lay eggs in The Roach Pits:3N
Who Let the Roaches Out?
Uncommon12.3%(KDD) L1:5N2W - Open all the doors before killing any roaches, then clear the room
Out in the Open
Uncommon11.7%Don't take a tunnel in Drokkendutt's Fortress:1N2E
But You Can't Hide
Uncommon11.5%(KDD) L1:6N2W - Don't hide in the alcove
Look, No Hands!
Uncommon11.2%Don't use your sword in Smuggler's Maze:2N1W
Destructive Mania
Uncommon11.0%Destroy all broken walls in Glum Cove:6N2E
Gone in Thirty Seconds
Uncommon10.3%(KDD) L2:2S2E - Clear the room before roaches spawn
Ahead of the Game
Rare9.8%(KDD) L1:3N2W - Kill the roach facing East and clear the room
I'm Not Left-Handed
Rare9.8%Don't turn your sword in Bractea Town:1E
Lone Soldier
Rare9.7%Don't have any soldiers cross the yellow door in Smuggler's Maze:4N1W
The Enemy is Sleeping
Rare9.3%(KDD) L3:1S2W - Clear the room without waking any eyes
Straightforward Smiting
Rare9.2%(KDD) L3:1N1E - Clear the room without drinking a mimic potion or breaking the crumbly wall
Efficient Smitemitery
Rare9.1%(KDD) L2:2S3E - Allow only one roach to spawn when clearing the room
Without Further Delay
Rare9.0%Ready to attack the enemy fortress
Merciful Victory
Rare8.8%Five Orbs of Bill
Rare8.5%(KDD) L3:1S - Strike only five orbs to clear the room
Cornered in the Centre
Rare8.3%(KDD) L2:2E - Clear the room without letting the queen reach the NE corner
Complete "Gunthro and the Epic Blunder"
Rare8.2%GatEB: Saw the ending and credits
The Heart of the Mystery
Rare8.2%Enter the Sand Temple
They're Behind You!
Rare8.2%(KDD) L2:1S - Don't turn after striking the orb and clear the room
Look to Westward
Rare8.1%(KDD) L3:3N1E - Kill everything but the queen facing West, and kill the queen last
Mimic on Holiday
Rare8.1%(KDD) L4:1S1E - Place the mimic on the SW island, then clear the room
Three in a Row
Rare7.8%(KDD) L3:2N1E - Kill the roaches in three consecutive turns
One Direction to Escape
Rare7.7%(KDD) L3:3S1W - Clear the room without turning after striking the orb
A Level Playing Field
Rare7.6%Not So Pretty in Pink
Rare7.5%(KDD) L4:1S2E - Drop all trapdoors in the same visit as clearing the room
Peaceful Resolution
Rare7.4%Don't kill the Tuenan Captain
Time for Elevenses
Rare7.4%Clear and exit Akandian Tunnels:1N1W, dropping at most 11 trapdoors
Don't Fence Me In
Rare7.3%(KDD) L5:3E - Clear the room without striking the orb
Vandalism!
Rare7.3%(KDD) L3:2S2W - Break all crumbly walls before killing the roach and clearing the room
Monty Hallway Problem
Rare7.2%Don't enter from the northern entrance in Inauro Canyon:2N1W
House Upon the Sand
Rare7.1%Kill the northern roach before killing all three golems in Golem Encampment:2N
We All Fall Down
Rare7.1%(KDD) L4:2S1E - Drop all trapdoors in the NW box, in the same visit as clearing the room
That Never Goes Out of Style
Rare7.0%(KDD) L4:2E - Stand on the scroll with all nine mimics lined up to your right
What's the Time, Mr Roach?
Rare6.9%(KDD) L3:1N1W - Bump the western wall before killing any roaches, then clear the room
No Retreat
Rare6.7%(KDD) L4:1N - Don't retreat into the entrance hallway to clear the room
Non-sustainable Growth
Rare6.7%(KDD) L8:4S3E - Clear the room by turn 30 (without clearing, unclearing and re-entering)
Moderate Striker
Rare6.6%(KDD) L5:2N - While clearing the room, don't strike any orbs, and don't enter an area that requires orb-striking to leave
Nine in a Line
Rare6.6%(KDD) L3:1S1E - Kill the roaches in nine consecutive turns
Straight to the Point
Rare6.4%Kill all roaches without dropping any trapdoors in Daskeros Tower:2N
All Together, Now...
Rare6.4%(KDD) L1:6N1W - Kill the roaches in nine consecutive turns
No Scroll Left Behind
Rare6.4%(KDD) L3:2N - Read the scroll without re-entering the room
Making an Impression
Rare6.1%(JtRH) L1:2N3W - Clear the room without using a tunnel
Red Means Danger
Rare6.1%Don't step on a red (dirt floor) tile in Inner Chambers:1N
Superior Master Intellect
Rare5.9%A Cat and Roach Game
Rare5.9%(JtRH) L1:1S2W - Cross the northern yellow door with the roach still alive, then clear the room
Keep Dugandy Tidy
Rare5.8%(KDD) L14:1E - Clear all tar (in the same visit as clearing the room)
Impressing the Ladies
Rare5.8%Don't use any horns in Inauro Canyon:1N1E
It's a Trap!
Rare5.8%(KDD) L14:2E - Don't drop the trapdoor while clearing the room
Like Roaches in a Trap
Rare5.8%(JtRH) L4:2N1E - Clear the room without dropping any trapdoors
Messing About without Boats
Rare5.8%Exactly as Planned
Rare5.8%(KDD) L9:1N - Strike all three northwest orbs, the western one last, then clear the room
Preserving the Ancient Ruins
Rare5.8%(KDD) L14:1N1E - Don't break any crumbly walls while clearing the room
Sword-Only Slaughter
Rare5.7%Don't use the bombs in Tuenan Armory:1N2E
No Way Out
Rare5.7%(KDD) L7:1N1E - Kill the serpent in the SE corner of the room
Master "Gunthro and the Epic Blunder"
Rare5.6%Completed GatEB and cleared all secret rooms
Don't Drink and Smite
Rare5.6%(KDD) L10:1S - Clear the room without drinking the mimic potion
Another Useless Orb
Rare5.5%(JtRH) L2:2E - Enter from the South, and don't use the western orb to clear the room
Bishop's Tour
Rare5.5%(KDD) L5:2E - Don't move orthogonally while clearing the room
Dungeon Economics
Rare5.5%(JtRH) L2:3E - Clear the room without using the eastern orb
Opportunity Strikes Just Once
Rare5.5%(KDD) L3:1S1W - Strike the SW orb only once while clearing the room
He Who Fights Serpents
Rare5.5%(KDD) L7:1N - Clear the room without moving diagonally
Solo Serpent Slaughter
Rare5.5%(KDD) L12:2S1E - Clear the room without drinking the mimic potion
All Quiet on the Western Front
Rare5.5%(KDD) L7:2N - Clear the room without crossing the western yellow door
Alone Among the Stones
Rare5.4%(JtRH) L6:3N3E - Clear the room without using Halph
Hidden in Plain Sight
Rare5.4%Let's Not Go Round Again
Rare5.4%(KDD) L12:1S - Clear the room before going round the loop
The Smiter Always Strikes Twice
Rare5.4%(KDD) L7:2N1E - Strike the orb only twice while clearing the room
Two to Tango
Rare5.4%Use only one horn in Inauro Canyon:2N
Unlucky for Some
Rare5.4%(KDD) L13 - Enter the NW room
Up, Up, Down, Down, Left, Right, Left, Right
Rare5.4%(KDD) L7:3N1E - Kill the NW roach queen first, then the SE queen and clear the room
All Set Up and Ready
Rare5.4%(KDD) L9:2N1E - Don't strike any orbs after emerging from the force arrow corridor, then clear the room
Everyone Loves a Wubba
Rare5.3%(JtRH) L5:1S1W - Clear the room without dropping any trapdoors
From the Outside, Looking In
Rare5.3%(KDD) L7:2N2E - Don't enter the one-tile-wide passage bordering the western pit to clear the room
Follow the Arrow
Rare5.2%(JtRH) L7:1S1W - Cross the force arrow before drinking a potion and clearing the room
Stuck in the Mire
Rare5.2%Don't turn your sword or step on the entrance tile again in Wraithwing Swamp:2N1E
Single-Handed Clean-Up
Rare5.2%Don't turn your sword in Englos Keep:1S
Eyes on the Prize
Rare5.2%(KDD) L7:1E - Clear the room without turning
Only the Even Numbers
Rare5.2%(KDD) L12:1S2E - Clear the room without moving diagonally, waiting or turning your sword
Hold On Five Seconds
Rare5.1%(KDD) L10:1E - Wait for five turns after striking the orb, then clear the room
Complete "King Dugan's Dungeon"
Rare5.1%KDD: Saw the ending and credits
Master Swordsman I
Rare5.0%Don't use the horn or the bomb in Englos Keep:1S1W
Explorer Extraordinaire
Rare5.0%Enter the Spider Cave
Highly Visible Ninja
Rare5.0%(KDD) L5:2S - Clear the room without turning or drinking the invisibility potion
The Wyrm That Turned
Rare5.0%(KDD) L7:3N - Don't cross the western force arrow while clearing the room
Master Swordsman II
Rare5.0%Don't use the horn in Englos Keep:1S1E
Who Needs Orthosquares?
Very rare4.9%(KDD) L7:1S - Clear the room without moving diagonally
Visibly Invisible
Very rare4.9%(JtRH) L7:1N - Clear the room without drinking the invisibility potion
First Things First
Very rare4.9%(KDD) L16:Entrance - Clear the room from the level start
Toys in Their Boxes
Very rare4.9%(JtRH) L8:1S - Keep the wubbas confined to the wooden floor while clearing the room
A Stab in the Dark
Very rare4.8%What the Eye Doesn't See
Very rare4.8%(KDD) L14:1S1E - In the last area, kill both goblins before killing or waking any eyes, then clear the room
Dungeon of Broken Orbs
Very rare4.8%(KDD) L14:2N2E - Clear the room without using the orb nearest the middle of the room or the SE orb
There's Always Another Solution
Very rare4.8%(KDD) L19:2S1E - Don't break any crumbly walls while clearing the room
A Good Clean Kill
Very rare4.7%(KDD) L17:1S2E - Kill the serpent before any tar babies form while clearing the room
Queen Charmer
Very rare4.7%Don't drop any trapdoors in Daskeros Tower:1N1E
Speed Chess
Very rare4.7%(KDD) L14:1N3E - Clear the room by turn 20
From the Other Side
Very rare4.6%(KDD) L16:1S - Kill all roaches entering from the east (it is impossible to also clear the room)
With Slanting Sword
Very rare4.6%(KDD) L14:1S - Face diagonally and don't turn while clearing the room
Last Trapdoor Standing
Very rare4.6%With Steady Sword
Very rare4.6%(KDD) L14:2S - Clear the room without turning your sword
Gordian Knot
Very rare4.5%(JtRH) L11:5N - Clear the room without stepping on a fuse
Assassinate the Queen!
Very rare4.5%(KDD) L18:2N2E - Kill the queen on turn 1 (and clear the room)
Leave No Stone Turned
Very rare4.5%(KDD) L18:2N3E - Don't break any crumbly walls while clearing the room
Rapid Tar-Cleaning Service
Very rare4.4%(KDD) L8:4S2E - Clear the room by turn 60
Three's Company
Very rare4.4%(KDD) L23:1N - Drop the red door before killing a goblin, then clear the room
Who Needs All These Buttons?
Very rare4.4%(KDD) L20:2N - Don't close the doors around the room with the scroll while clearing the room
He Came From the East
Very rare4.3%(KDD) L18:1N2E - Clear the room entering from the east
Attention to Detail
Very rare4.3%(KDD) L24:1W - Kill all serpents before killing all brains, then clear the room
Outsmart the Brains!
Very rare4.3%(KDD) L20:1N2W - Kill the serpent before striking the southern orb, then clear the room
They Just Keep On Swarming
Very rare4.3%(KDD) L21:1N1W - Clear the room without dropping any trapdoors
Westward Ho!
Very rare4.3%(JtRH) L3:2N1W - Face West and don't turn while clearing the room
Peaceful Coexistence
Very rare4.3%(JtRH) L11:5N1W - Cross the room from east to west without setting off any bombs
Friendly Enemies
Very rare4.3%(KDD) L24:1N1E - Clear the room without using a roach to kill the serpent
Tourist in the Beneath
Very rare4.3%(TCB) Take a stroll down the Golden Lane
Goblin-Free Zone
Very rare4.2%(KDD) L23:2S - Clear the room without a goblin stepping on a trapdoor
Going It Alone
Very rare4.2%Step in the middle before killing any roaches or queens in Inner Chambers:3N2E
Mother Knows Best
Very rare4.2%(KDD) L20:2N1E - Hit the orb, then kill the mother, then kill the brain while clearing the room
My Turn at the Controls
Very rare4.2%(KDD) L24:2W - Clear the room without using the mimic to strike any orbs
Seeing Triple
Very rare4.2%(KDD) L21:1N - Drink only three mimic potions and clear the room
Clearing the Arena
Very rare4.2%(JtRH) L2:2S - Break all crumbly walls except one before striking the orb, then clear the room
Bottom to Top Cleaning
Very rare4.2%(JtRH) L4:1N2E - Enter from the South and clear the room
The Eyes Have It
Very rare4.1%(KDD) L23:1S1W - Kill all the goblins before anything else while clearing the room
The Lazy Smitemaster
Very rare4.1%(KDD) L19:2S - Stay in the top two rows while clearing the room
Patron of the Arts
Very rare4.1%(TCB) Attend the theater
Resoluteness
Very rare4.1%(TCB) Return from The High Path
My Cold, Frozen Hands
Very rare4.0%(TCB) QfK:1N6E - Clear the room without turning your sword
Roaches and Goblins and Queens, Oh My!
Very rare4.0%(KDD) L21:1N1E - Release the goblins by turn 30 and clear the room
Roach Family Planning
Very rare4.0%(TCB) QfK:7E - Clear the room without letting the roach queen lay eggs
Choose One Way and Stick to It
Very rare4.0%(KDD) L20:Entrance - Clear the room without turning after killing the first roach
Sonata for Unaccompanied Smiter
Very rare4.0%(KDD) L18:1N1E - Kill the goblin where he starts and don't drink the mimic potion to clear the room
You Chose... Poorly
Very rare4.0%(JtRH) L8:3S1E - Enter from the North and clear the room
Don't Turn from the Task
Very rare4.0%Keep Your Head Down
Very rare4.0%(KDD) L22:1S2W - Kill all roaches before entering the top three rows of the room east of the green door, then clear the room
Charge First, Think Later
Very rare3.9%Clear Daskeros Tower:4N with the blue doors up
Short Circuit
Very rare3.9%(KDD) L17:1W - Clear the room and reach the green door by turn 240
Don't Step on a Crack
Very rare3.8%(KDD) L23:2W - Don't break the southernmost crumbly wall, and don't drop any of the trapdoors around the orb while clearing the room
V for Victory
Very rare3.8%Worthless Snakes!
Very rare3.8%(KDD) L20:3N1E - Kill all brains before any serpents die, then clear the room
Complete "Journey to Rooted Hold"
Very rare3.8%JtRH: Saw the ending and credits
Let's Twist Again
Very rare3.8%(TCB) TU:1S3E - Use all three arrow rotators to clear the room
Tar Toccata
Very rare3.8%(JtRH) L10:2E - Clear the room of tar without turning your sword
Deja Vu
Very rare3.8%(JtRH) L14:2N3W - Clear the room by turn 30
Two Wrongs Make a Right
Very rare3.8%(JtRH) L3:4N2W - Clear the room, killing the roach yourself
Who'd Trust a Goblin, Anyway?
Very rare3.8%(KDD) L23:1S3W - Clear the room without using the goblin to kill the serpent
Abstinence
Very rare3.7%(JtRH) L15:1S4E - Clear the room without using the decoy potion
Come and Join the Party
Very rare3.7%(KDD) L18:1E - Drop the trapdoors before any serpents die, then clear the room
Aim for the Eyes
Very rare3.7%(KDD) L17:2S1E - Kill the tar mother first, then clear the room
But Four's a Crowd
Very rare3.7%(JtRH) L17:3N1E - Clear the room using only three decoy potions
Sniper!
Very rare3.7%(KDD) L21:1S1E - Kill the eastern queen before the northern queen, and kill the northern queen before dropping either of the SE trapdoors, then clear the room
Stupid Goblins!
Very rare3.7%(KDD) L20:3N1W - Kill all brains before killing any goblins to clear the room
Worthy Opponent
Very rare3.7%(KDD) L25:1N2W - Clear the room, killing the SW roach queen last
Bad Boys Love Their Mamas
Very rare3.7%(KDD) L16:2S1E - Kill the tar mother last when clearing the room
Only Passin' Through
Very rare3.7%(JtRH) L22:2N2W - Clear the room without striking the southeast orb
Runnin' Through an Open Door
Very rare3.7%(KDD) L25:2S1W - Clear the room without standing on a closed door
A Pair of Blue Eyes
Very rare3.6%(KDD) L24:1N - Kill the tar mother last while clearing the room
The Mountain Comes to Mahomet
Very rare3.6%(JtRH) L9:2S3E - Don't place the mimic north of the northern orb and clear the room
Just Call Me "Mario"
Very rare3.6%(TCB) Take care of the plumbing problem Under the Library (City:5N3E)
Unnecessary Complications
Very rare3.6%(JtRH) L2:4E - Clear the room and don't move Halph until the western door is open, don't break any crumbly walls, and don't kill any queens until all doors are open
Stunted Growth
Very rare3.5%(KDD) L16:1S1E - Kill the tar mother before it grows
The Bridge Beethro Can No Longer Cross
Very rare3.5%(TCB) TU:3E - Drop all trapdoors and exit to the east
Master "King Dugan's Dungeon"
Very rare3.5%KDD: Completed the hold and cleared all secret rooms
Free and Equal
Very rare3.5%(JtRH) L3:3N3W - Clear the room without striking the orb
Limited Growth
Very rare3.5%(KDD) L16:2E - Kill the tar mother before it grows three times
Mimics Were Born Free
Very rare3.4%(KDD) L22:1E - Don't strike either of the northern orbs while clearing the room
Where Have All the Serpents Gone?
Very rare3.4%(JtRH) L8:5S - Clear the room without striking the orb
A Maze of Many Ways
Very rare3.4%(KDD) L25:2S - Clear the room without going through the SE U-bend
A True Warrior Uses His Sword
Very rare3.4%(JtRH) L20:2N - Clear the room without setting off any bombs
Stuck in the Mud
Very rare3.4%(JtRH) L14:1N1W - Clear all mud before killing the mother and clearing the room
Wub is All Around
Very rare3.4%(JtRH) L15:4E - Don't use the decoy potion, and reach the western exit
Down, Along, Up, in That Order
Very rare3.4%(JtRH) L19:2N1W - Take the southern passage first to clear the room
Finish What You Start
Very rare3.4%(JtRH) L18:Entrance - Solve the room from the level entrance within 100 turns
I Got a Name
Very rare3.4%(TCB) Get an official name from the Naming Office
Master Snake-charmer
Very rare3.4%(KDD) L23:1N1W - Kill two serpents in the dead end where the goblin starts, then clear the room
Never Turn Your Back
Very rare3.4%(JtRH) L13:2N1E - Clear the room without turning your sword
Spring Cleaning
Very rare3.4%(KDD) L17:1N1W - Clear all tar and kill the tar mother last when clearing the room
Clear as Mud
Very rare3.3%(JtRH) L14:1N3W - Clear all mud before killing the mother and clearing the room
Snakes on a Euclidean Plane
Very rare3.3%(JtRH) L19:1N1E - Stay inside the arena until the room is clear
All in the Same Boat
Very rare3.3%(TCB) EC:1S2W - Clear the room without using the northern platform
Fancy Meeting You Down Here
Very rare3.3%(TCB) DAA: Speak with Halph, then leave the room
Power Grab
Very rare3.3%(TCB) I:N:2S1E - Activate the power token by turn 30 and clear the room
Mother of Some Roaches
Very rare3.3%(JtRH) L24:1S - Clear the room without striking the orb
One Orb to Rule Them All
Very rare3.3%(JtRH) L9:1S1W - Clear the room, striking only one orb
Round and Round the Garden
Very rare3.3%(KDD) L23:1S2W - Drop all trapdoors before killing anything and clearing the room
A Room of Two Halves
Very rare3.2%(TCB) HA:5N - Clear the room without bringing any wubbas down the eastern corridor
Great Snakes!
Very rare3.2%(JtRH) L16:Entrance - Don't turn your sword after the first time you strike a rattlesnake's tail and clear the room
Relentless Pursuit
Very rare3.2%(JtRH) L13:3N1E - Trap the Goblin King
The Red Snake of Courage
Very rare3.2%(JtRH) L16:1N2E - Kill all four serpents before killing any golems and clearing the room
A View from Above
Very rare3.1%(JtRH) L17:2N1E - Enter from the North and clear the room
He Outlived His Usefulness
Very rare3.1%(JtRH) L10:3E - Kill the mimic before turn 75 and clear the room
Stuck in the Middle with You
Very rare3.1%(JtRH) L18:1N2W - Step onto and off the force arrow on consecutive turns, then clear the room
Architect of Her Own Downfall
Very rare3.1%(TCB) Talk to Veemis
Divide and Conquer
Very rare3.1%(TCB) OBG:1W - Kill the first 11 roaches before breaking the crumbly wall and clearing the room
Getting to the Heart of the Matter
Very rare3.1%(JtRH) L13:1W - Kill the northern queens before the southern queens and clearing the room
Knowing is Half the Battle
Very rare3.1%(TCB) The Patronage: Find and talk to the Patrons
Looking Out for Number One
Very rare3.1%(TCB) Receive a promotion
Wake Me Up Before You Go
Very rare3.1%(JtRH) L8:1N1E - Awaken the south-facing eye before stepping onto the checkerboard-tiled floor and clearing the room
Charge of the Smite Brigade
Very rare3.1%(JtRH) L19:3E - Strike both orbs before turn 30 and clear the room
Fight Them on the Trapdoors
Very rare3.1%Now You See Him...
Very rare3.1%(TCB) OBG:1S - Clear the room without drinking the invisibility potion
Pacifist Run
Very rare3.1%(KDD) L25:2W - Exit the room without killing any goblins
I See You Standing on the Other Side
Very rare3.0%(TCB) EC:2W - Clear the room without letting the Slayer die
Cunning as a Serpent
Very rare3.0%(JtRH) L15:1S1W - Enter from the North and clear the room
Not Invited to the Party
Very rare3.0%PoW:1N1E - Don't use your sword
Tar Fugue
Very rare3.0%(JtRH) L12:1N - Clear the room without turning your sword
The Honest Smitemaster
Very rare3.0%(JtRH) L15:1N3E - Clear the room without placing any decoys
Clean Sweep
Very rare3.0%(JtRH) L12:1E - Clear all tar
Escapology
Very rare2.9%(JtRH) L7:1E - Enter from the West or North and reach the stairs
Lend a Helping Hook
Very rare2.9%(JtRH) L6:1S1E - Complete the room without turning your sword
Snakes and Ladders
Very rare2.9%(TCB) PH:1N1E - Kill all the snakes before killing any goblins and clearing the room
The Decoy is a Decoy
Very rare2.9%(JtRH) L24:1S1E - Clear the room without using the decoy potion
The Steady Smitemaster
Very rare2.9%(JtRH) L4:1E - Clear the room without turning your sword
Turn the Lock and Turn Once Only
Very rare2.9%(TCB) TU:2E - Only turn the arrows once, and don't turn your sword to clear the room
Chasm of No Return
Very rare2.9%(TCB) EC:2E - Clear the room without moving any platforms from east to west
Slayer of Slayers
Very rare2.9%(JtRH) Kill 39th Slayer in any room except L7:1E, L22:3N2W or L25:2W
The Longest Flight
Very rare2.9%Beethro Has a Brain Too
Very rare2.9%(JtRH) L22:1N1W - Clear the room without crossing the west-facing force arrow
A Monster Made of Eyes
Very rare2.8%(JtRH) L22:3N3W - Take the western route and clear the room
Clash on the Big Bridge
Very rare2.8%(JtRH) L13:3N1W - Kill all goblins while standing on the trapdoors
Snap, Crackle and Pop
Very rare2.8%(TCB) PH:3N1W - Clear the room using only three bombs
The Abyss Gazes Also
Very rare2.8%(JtRH) L11:5N2W - Drop all trapdoors before clearing the room
Smash and Grab
Very rare2.8%(TCB) HV:2S1W - Break one mirror before removing either mirror from the alcove and clearing the room
Steady as a Rock
Very rare2.8%Did You Just Punch Out Cthulhu?
Very rare2.8%(TCB) I:AGV:4N - Kill all the aumtlich by stepping
Complete "The City Beneath"
Very rare2.7%TCB: Saw the ending and credits
Patrick's Puzzle
Very rare2.7%(JtRH) L12:2N2E - Clear all tar
Simple Addition
Very rare2.7%(TCB) MO:1N1E - Kill both adders with the fegundo the first time it explodes
Take Five
Very rare2.7%PoW:1N - When Gunthro steps on the last door, all five doors must be open
Adder Subtracter
Very rare2.6%(TCB) HV:2S3W - Kill three adders before entering the northern half of the room
Putting That Aside...
Very rare2.6%(JtRH) L25:4E - Place the decoy in one of the alcoves and clear the room
No Giant Leaps for Mankind
Very rare2.6%(TCB) RH:1N1W - Clear the room without stepping across diagonally adjacent land tiles with water between
He Died a Free Monster
Very rare2.6%(TCB) FR:4N1W - Clear the room without dropping both trapdoors
Honest Toil
Very rare2.6%(TCB) AF:2S - Clear the room without moving the mimic over the disarm token
Keep Away from the Edge
Very rare2.6%Master "Journey to Rooted Hold"
Very rare2.6%JtRH: Completed the hold and cleared all secret rooms
Slayer on a Hot Tile Roof
Very rare2.6%(TCB) DU:4E - Clear the room without letting the Slayer die
Keeping a Steady Keel
Very rare2.5%(TCB) PH:2N1W - Don't turn your sword after stepping on the pressure plate, until you reach the conquer token
Sometimes That's the Best Kind of Help
Very rare2.5%(JtRH) L18:1S2W - Clear the room without using Halph
Surrounded by Incompetents
Very rare2.5%PoW:1N1E - Step on the pressure plate yourself, and don't use the bombs
The Dark Side of Town
Very rare2.5%(TCB) Find the secret dark side of The City
Hero of Another Story
Very rare2.5%(TCB) FR: Speak with Tendry
Killer Rabbit in the Headlights
Very rare2.5%(TCB) I:AGV:2N1W - Clear the room, killing the eastern aumtlich first
The Stronger We Our Bridges Do Build
Very rare2.5%(TCB) HV:1S2W - Clear and exit the room without dropping the bridge
It's All Over Now, Baby Blue
Very rare2.5%(JtRH) L24:2S1E - Kill the tar baby last when clearing the room
Light Armor
Very rare2.5%(TCB) HA:3N - Break four mirrors before activating the pressure plate and clearing the room
Save the Best for Last
Very rare2.4%(JtRH) L25:2S - Kill all the guards before any goblins die and then clear the room
Buridan's Decoy
Very rare2.4%(JtRH) L23:1W - Clear the room using only two decoy potions
Muddying the Waters
Very rare2.4%(TCB) HV:3S2W - Strike the orb before the adder enters the eastern corridor, then clear the room
Bright Eyes
Very rare2.4%(JtRH) L24:2E - Kill the mud mother before it spawns and clear the room
Master of the Blade
Very rare2.4%(JtRH) L25 - Clear 1E, 1N1E, 1N2E and 2E without turning your sword
A Little Learning is a Dangerous Thing
Very rare2.3%(TCB) LP:1N - Clear the room without stepping on the middle tile of the broken wall block
Not Without Honor in His Own Country
Very rare2.3%(TCB) Reach the raft without having killed any Dugandite guards
One-Man Army
Very rare2.3%(JtRH) L25:2S2E - Clear the room without drinking any mimic potions
Walk Through the Storm
Very rare2.3%A Legend in His Own Time
Very rare2.3%(TCB) TV: Eavesdrop on a bedtime story
The Locked Room Mystery
Very rare2.3%(JtRH) L22:3N2W - Kill the Slayer with the mimic and leave the room
Bullet Time, with Swords
Very rare2.2%(TCB) PH:4N - Clear the room without drinking the speed potion
A Small Man Among Giants
Very rare2.2%(TCB) RH:1N1E - Clear the room without using a tunnel
So Much for Stealth
Very rare2.2%(TCB) KDND:1E - Clear the room, killing the SW roach queen first
All Around the Watchtower
Very rare2.2%Ready for the Guests
Very rare2.2%(JtRH) L14:3N3W - Clear all mud by turn 900
Decoy Double Cross
Very rare2.1%(TCB) AC:3S1E - Take the northwest decoy potion first, then clear the room
Repairing a Broken Dream
Very rare2.1%(JtRH) Dreamplane:2N1W - Don't step on a fuse end other than the one below the green door and clear the room
Ring of Briar
Very rare2.1%(TCB) UtL:1N4W - Reach the eastern exit
Don't Wake the Sleeping Giant
Very rare2.0%(TCB) RH:1N - Don't turn your sword, and kill the roach before stabbing the second giant
Shutting the Stable Door
Very rare2.0%(TCB) UL:1S - Clear the room without entering any of the sand areas more than once
Smart, but Not Smart Enough
Very rare2.0%The Better Part of Valour
Very rare2.0%(JtRH) L25:1N4E - Reach one of the alcoves by turn 30 and clear the room
The School of Hard Taps
Very rare2.0%Holding the Line
Very rare1.9%We Must Cultivate Our Garden
Very rare1.9%(TCB) AF:2N - Spawn a gel baby on the western pressure plate
What Did I Come Back For, Anyway?
Very rare1.9%(TCB) HV:1W - Backtrack through the cleared room without striking the orb
You Watch My Back...
Very rare1.9%(TCB) FD:2N3W - Clear the northern half of the room first
The Play's the Thing
Very rare1.9%(TCB) D: Listen to the guards at the castle
Brotherly Understanding
Very rare1.9%(TCB) Tell the searching brother about everything
Fifty Ways to Leave Your Wubba
Very rare1.8%(TCB) FR:2N1W - Clear the room without stepping on the pressure plate
Five Slayers (My Brain Hurts a Lot)
Very rare1.8%(TCB) NO:1N2E or TU:4N1W - Don't use the decoy potion to win
Master "The City Beneath"
Very rare1.8%TCB: Completed the hold and cleared all secret rooms
Mirror Symmetry
Very rare1.8%The Seven Dials Mystery
Very rare1.8%(TCB) RH:2N1E - When you first step through a door, all four doors must be open, then clear the room
Unarmed and Dangerous
Very rare1.8%Avoid the Squeeze
Very rare1.8%Slaughter by the Water
Very rare1.7%(TCB) D:2S1W - Kill all the guards
Changing of the Guards
Very rare1.6%(TCB) CD:2N1W - Kill the maximum 16 guards (requires having killed at least 8 previously)
Smitemastermind
Very rare1.6%(TCB) TU:3N - Win a game of "Mastermind" on the first visit to the room
Back to the Past
Very rare1.6%Jack of All Tarstuffs
Very rare1.6%Many Feet Make Light Work
Very rare1.5%(JtRH) L23:2N1W - Drop all trapdoors in the same visit as clearing the room
Fair and Square
Very rare1.5%Whodunnit?
Very rare1.5%(TCB) Activate the cutscene in The Fork after murdering 186th Guide
Who Wants to Be the Guy?
Very rare1.5%(TCB) TV:1N - Die in the last cutscene
A Bridge Too Far
Very rare1.4%(TCB) UL:1S1W - Clear the room without remaining on the outer rim of the bridge for more than one turn at a time
Suburban Smitemastery
Very rare1.3%(TCB) TU: Clear all 12 puzzle rooms (then visit 1W)
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