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Conarium cover

Conarium

Achievement guide · roadmap · tracker

Conarium is a chilling Lovecraftian game, which follows a gripping story involving four scientists and their endeavor to challenge what we normally consider to be the ‘absolute’ limits of nature. Inspired by H.P. Lovecraft’s novella "At the Mountains of Madness", but largely set after the original story. You, as Frank Gilman, open your eyes inside a room filled with strange, pulsating noises. Patterns of lights executing a Danse Macabre on the walls is presented by a queer device on the table. Having recalled nothing other than that you’re in Upuaut, an Antarctic base located near south pole, you find the place deserted and have a distinct feeling of something being terribly wrong. Somehow knowing that your memories cannot guide you enforces a strange feeling of vulnerability, a familiar yet alien sensation of being a part of a peculiar whole... Soon you will discover that having used the device during the expedition, you have died but then returned subtly changed, speaking of strange memories and of strange places. You have lost something important or gained something sinister... Explore the antarctic base, as well as dreams and visions. Study clues, unlock secrets but avoid macabre beings at all cost.

Puzzle Adventure Indie Horror
2017 ★ 69 26 achievements Guide 0%
26 achievements
Sparky

Sparky

Provide electricity to the base.

Bell Hop

Bell Hop

Manage to run the Link Elevator.

Deep Dive

Deep Dive

Get on the submarine.

Carved Catacombs

Carved Catacombs

Reach the Connection halls.

Demons of the Past

Demons of the Past

Reach the Mansion for the second time.

Under the Sands

Under the Sands

Reach the ruins under Rub'al Khali.

Almost There

Almost There

Reach the final level.

Masquerade

Masquerade

Check all the wooden masks in the mansion.

Out of Body Experience

Out of Body Experience

Experience the first ending.

What are you doing out there?

What are you doing out there?

Walk out of opposite sides of the map outside the base.

Sharp as a Tack

Sharp as a Tack

Solve the symbol drawing puzzle at the first try.

Impressionist

Impressionist

Get all notebook drawings in the game.

Earthly Minds over Delicate Souls

Earthly Minds over Delicate Souls

Experience the second ending.

Grand Inquisitor

Grand Inquisitor

Examine all the notes and diagrams in the game.

Cryptographer

Cryptographer

Solve the radio room puzzle.

Bookwurm

Bookwurm

Check all the books in the base and the mansion.

Escape Artist

Escape Artist

Don't get caught by the mummies in the Connection halls.

Nosy Parker

Nosy Parker

Examine all objects in the game.

Death-defying

Death-defying

Finish the game without dying.

Glutton for Punishment

Glutton for Punishment

Die in five different ways.

Private Investigator

Private Investigator

Find all documents in the game.

Wireless Operator

Wireless Operator

Use the walkietalkie voluntarily, in every location that it is available.

Super Sleuth

Super Sleuth

Get all secrets in the game.

Paying Close Attention

Paying Close Attention

Solve the puzzle on the cellar door without any clues.

Trophy Hunter

Trophy Hunter

Get all trophy items in the game.

Perfectionist

Perfectionist

Finish the game with 100% progress.

Breakdown

Kinds
Untagged
Missables
Untagged
Multiplayer
Untagged
Glitches
No known glitches
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