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Layers of Fear cover

Layers of Fear

Achievement guide · roadmap · tracker

27 achievements Guide 89%

Layers of Fear is Bloober Team's first-person psychological horror - a mad painter's mansion that rearranges itself around you - and it's an easy 100% with no combat or real fail states (dying just resets you, which is its own achievement). Reckon 10-15 hours, most of it repeat runs rather than difficulty.

The base game has three endings, set by a hidden score from which memories you chase: the loop/default ending, the self-portrait ending and the wife-and-child ending. OmniscientOmniscient needs all three on the same save, and because the scoring is largely locked in before the final chapter, the reliable way is a fresh New Game per ending. The base collectibles are 16 family mementos (Immortalized in my heartImmortalized in my heart), 16 rat sketches (You might have a problemYou might have a problem) and 22 whispered words (Whispers long forgottenWhispers long forgotten - the in-game tracker counts 22; ignore location guides that list 26-28).

The Inheritance DLC (9 achievements) has its own three mutually-exclusive endings - forgive (Let Bygones Be BygonesLet Bygones Be Bygones), refuse (Too Little, Too LateToo Little, Too Late) and a secret true ending (The Tree and the AppleThe Tree and the Apple) - plus a strict read-all-24-collectibles-in-one-run. Recommended: one guided collectibles run steering to a conclusive ending, replay/New Game for the other endings, then the DLC's separate forgive, refuse and true-ending runs.

27 achievements
Art Connoisseur

Art Connoisseur

GrindOptional

Gaze at paintings for a total of an hour

A cumulative timer - look directly at any painting(s) for a total of 60 minutes. It accrues over a thorough playthrough and all your extra ending runs, or you can just stand and stare at a painting (AFK) to farm it.

Artist's struggle

Artist's struggle

ObjectiveOptional

Embrace death for the first time

Let a ghost or hazard catch and kill you once - walk into the wife-ghost or a lethal encounter. There's no permadeath, you just respawn. Easiest at the first ghost chase.

Finishing touch

Finishing touch

StoryUnmissableStory complete

Complete a painting

Finish the story and reach any of the three endings - unlocks automatically on completion, whichever ending you get.

I know what I want

I know what I want

ObjectiveOptional

Reach a conclusive ending

Reach one of the two conclusive endings (self-portrait or wife-and-child) rather than the default loop. The self-portrait ("selfish") ending is easiest - focus on your art, ignore the wife-and-child memories, and don't get caught.

Immortalized in my heart

Immortalized in my heart

All-the-thingsSoft-missable

Gather all family mementos

Collect all 16 family mementos (photos and notes) across Chapters 1-6. Use a locations guide; the progress carries across the multiple runs you'll be doing anyway.

Inspired OCD

Inspired OCD

GrindOptional

Search 100 drawers and cabinets

Open 100 drawers and cabinets, cumulatively. Comes naturally if you search thoroughly; otherwise just open drawers repeatedly in any room.

Instinct of self-preservation

Instinct of self-preservation

ObjectiveSoft-missable

Heeded the warning

In the sequence where you hear a crying woman behind you and a sign warns you not to look back, keep walking forward through the door without turning around.

I Remember It Like It Was Yesterday

I Remember It Like It Was Yesterday

All-the-thingsSoft-missable

Recalled all your childhood memories.

(Inheritance) Trigger every childhood-memory flashback by visiting the relevant rooms (kitchen, basement, mother's bedroom, daughter's room...). The screen blurs and you shrink to child height during them; hard to miss on a thorough run.

It rings a bell

It rings a bell

ObjectiveOptional

Discover an echo from the past

Pick up your first Whispered Word collectible - unlocks automatically the first time you grab one, early on. The first-collectible counterpart to Whispers long forgottenWhispers long forgotten.

It's covered up for a reason

It's covered up for a reason

StoryUnmissable

Get working on your Magnum Opus

Near the start, pull the sheet off the covered unfinished painting (your Magnum Opus) in the studio. Story-required, unlocks in Chapter 1.

It was worth a try

It was worth a try

ObjectiveSoft-missable

Dialed 911

Find a telephone in the house (in the Chapter 5 study area) and dial 9-1-1 on it.

Let Bygones Be Bygones

Let Bygones Be Bygones

StoryMutually-exclusive

Accepted your father's apology.

(Inheritance forgive ending) Take the father's side throughout: play the crayon piano tune, pick up the toy train and all the birthday cakes, tap the dog off the sofa, lock the utility closet, keep looking at him during his story, paint the canvas with paint, and let the dog out of the kitchen. Mutually exclusive with Too Little, Too LateToo Little, Too Late.

Omniscient

Omniscient

All-the-thingsOptional

Witnessed all outcomes

See all three base-game endings (loop, self-portrait and wife-and-child) on the same save slot. Steer to a different ending each run - and because the hidden ending-score is set well before the final chapter, the reliable method is a fresh New Game per ending rather than reloading the last chapter.

Once Upon A Time

Once Upon A Time

ObjectiveSoft-missable

Watched the entire Little Red Riding Hood story.

(Inheritance) In the fables/painter's-memory sequence, take the crayon option and watch the full Little Red Riding Hood puppet show through - interact with both curtained stages, use the crayons north and south of the easel, and reach the section with the red floor lights and chairs.
Preferred Parent

Preferred Parent

ObjectiveSoft-missable

Stuck to one parent's side through the entirety of the quarrel vision.

(Inheritance) During the quarrel/argument vision, make consistent choices favouring the same parent (all mother-side or all father-side) throughout, without switching sides.

Scraps of love

Scraps of love

ObjectiveOptional

Find a memento of your family

Pick up your first family memento - unlocks automatically with the first of the 16, early on.

Sketchbook of the damned

Sketchbook of the damned

ObjectiveSoft-missable

Uncovered the developers' faces

On the loop/wife-portrait ending, after the ending cutscene (before you return to the workshop) go to the room with the broken couch and white table and open the book on the floor in front of the couch - it shows a sketch of the Bloober Team developers' faces.

Sword Of The Serpent

Sword Of The Serpent

ObjectiveSoft-missable

Slayed the evil serpent roaming the land of the fables.

(Inheritance) On the second trip into the fables (use the crayon on the canvas), pull the sword from the stone behind the canvas, then find the serpent and walk into it to slay it. You'll need the paint colours (red, black, yellow, green) to get there.

The artist's impression

The artist's impression

ObjectiveOptional

Collect a rat sketch

Pick up your first rat/rodent drawing - unlocks automatically with the first of the 16 rat sketches.

The Big Picture

The Big Picture

All-the-thingsSoft-missable

Assemble all the puzzle pieces.

(Inheritance) Collect all 9 memory/puzzle drawings around the house (mousetrap closet, kitchen pantry, basement piano, the painting puzzle, mother's-room closet, office, child's room, the discarded-paintings room, and the side table before the locked door) and assemble them. Also gates the true ending, The Tree and the AppleThe Tree and the Apple.

The Tree and the Apple

The Tree and the Apple

ObjectiveMutually-exclusive

Discovered your true inheritance.

(Inheritance true/secret ending) On the father's path, assemble all 9 puzzle drawings (The Big PictureThe Big Picture), shine your flashlight on the completed puzzle for about 30 seconds then switch it off to reveal a glow-in-the-dark blue-paint map, and open the hidden cupboard behind you. A distinct run from the other two DLC endings.

This could be important

This could be important

All-the-thingsSoft-missable

Read every note in the game.

(Inheritance DLC) Read/collect all 24 collectibles (notes and drawings) in a single continuous run of the DLC - they don't carry across runs, so grab everything with a locations guide before you finish.

Those eyes can pierce a man's soul

Those eyes can pierce a man's soul

GrindSoft-missable

Marveled at the Furboy's portrait for a total of 5 minutes

Find the "Furboy" portrait and stare at it for a cumulative five minutes (you can stand still and let the timer run).

Too Little, Too Late

Too Little, Too Late

StoryMutually-exclusive

Refused to forgive in the end.

(Inheritance refuse ending) Take the mother's side throughout: play the gramophone, collect the birthday cakes, look away from the father during his story, and paint the canvas with crayon rather than paint. Mutually exclusive with Let Bygones Be BygonesLet Bygones Be Bygones.

Wanderer

Wanderer

GrindOptional

Take a thousand steps

Walk 1,000 steps, cumulatively - unlocks naturally through normal exploration early on.

Whispers long forgotten

Whispers long forgotten

All-the-thingsSoft-missable

Recall every word you said

Collect all the Whispered Word items - the in-game tracker counts 22 and it pops at 22/22. Use a locations guide, but ignore ones that list 26-28 (they over-count).

You might have a problem

You might have a problem

All-the-thingsSoft-missable

Gather all drawings of rodents

Collect all 16 rat/rodent drawings across the six chapters (Ch1: 3, Ch2: 1, Ch3: 6, Ch4: 2, Ch5: 3, Ch6: 1). Use a locations guide.

Breakdown

Kinds
4 Story 4 Grind 12 Objective 7 All-the-things
Missables
2 Unmissable 9 Optional 3 Mutually-exclusive 13 Soft-missable
Multiplayer
Untagged
Glitches
No known glitches

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