Reus
Achievement guide · roadmap · tracker
In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand.
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Granary
CommonHave humans complete a Granary Project.
Shrine
CommonHave humans complete a Shrine Project.
School
CommonHave humans complete a School Project.
Tutorial Era
UncommonComplete all tutorials.
Toolshop
UncommonHave humans complete a Toolshop Project.
Tradepost
UncommonHave humans complete a Tradepost Project.
Druid
UncommonHave humans complete a Druid Project.
Fishing Docks
RareHave humans complete a Fishing Docks Project.
Plantation
RareHave humans complete a Plantation Project.
University
RareHave humans complete a University Project.
Mill
LegendaryHave humans complete a Mill Project.
Start developing!
LegendaryComplete eight level 1 developments.
Alchemist
LegendaryHave humans complete a Alchemist Project.
Market
LegendaryHave humans complete a Market Project.
Customs House
LegendaryHave humans complete a Customs House Project.
Temple
LegendaryHave humans complete a Temple Project.
Level 2
LegendaryReach level 2.
Geologist
LegendaryHave humans complete a Geologist Project.
Sacrifice Altar
LegendaryHave humans complete a Sacrifice Altar Project.
Workshop
LegendaryHave humans complete a Workshop Project.
Harbor
LegendaryHave humans complete a Harbor Project.
Mad Scientist
LegendaryHave humans complete a Mad Scientist Project.
Barracks
LegendaryHave humans complete a Barracks Project.
You got all the easy ones!
LegendaryComplete all the level 1 developments.
Level 3
LegendaryReach level 3.
Now we’re talking real developments!
LegendaryComplete nine level 2 developments.
Hamlet
LegendaryHave humans complete a Hamlet Project.
Bank
LegendaryHave humans complete a Bank Project.
Observatory
LegendaryHave humans complete a Observatory Project.
Apothecary
LegendaryHave humans complete a Apothecary Project.
Mountain Lodge
LegendaryHave humans complete a Mountain Lodge Project.
Circus
LegendaryHave humans complete a Circus Project.
I developed a knack for development!
LegendaryComplete eighteen level 2 developments.
Blast Furnace
LegendaryHave humans complete a Blast Furnace Project.
Tavern
LegendaryHave humans complete a Tavern Project.
Historic Point
LegendaryHave humans complete a Historic Point Project.
Nature Park
LegendaryHave humans complete a Nature Park Project.
Lighthouse
LegendaryHave humans complete a Lighthouse Project.
Build your way to the top!
LegendaryComplete six level 3 developments.
You’re getting good at this!
LegendaryComplete all the level 2 developments.
Gotta develop ‘em all!
LegendaryComplete twelve level 3 developments.
Laboratory
LegendaryHave humans complete a Laboratory Project.
Are we there yet?!
LegendaryComplete eighteen level 3 developments.
Hospital
LegendaryHave humans complete a Hospital Project.
Multinational
LegendaryHave humans complete a Multinational Project.
1-hour challenge: Bronze
LegendaryFinish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
Factory
LegendaryHave humans complete a Factory Project.
Forest challenge: Bronze
LegendaryIn a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Island Town
LegendaryHave humans complete a Island Town Project.
Monument
LegendaryHave humans complete a Monument Project.
Swamp challenge: Bronze
LegendaryIn a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Desert challenge: Bronze
LegendaryIn a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Developments, developments, developments!
LegendaryComplete all the level 3 developments.
Forest challenge: Silver
LegendaryIn a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Opera
LegendaryHave humans complete a Opera Project.
1-hour challenge: Silver
LegendaryFinish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
Castle
LegendaryHave humans complete a Castle Project.
Desert challenge: Silver
LegendaryIn a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Forest challenge: Gold
LegendaryIn a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Swamp challenge: Gold
LegendaryIn a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Swamp challenge: Silver
LegendaryIn a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
1-hour challenge: Gold
LegendaryFinish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
Desert challenge: Gold
LegendaryIn a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Genesis Titan
LegendaryComplete all projects & developments.