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Reus cover

Reus

Achievement guide · roadmap · tracker

In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand.

Puzzle Simulator Strategy Indie Fantasy
2013 ★ 69 64 achievements Guide 0%
Xbox

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64 achievements
Granary

Granary

Have humans complete a Granary Project.

Shrine

Shrine

Have humans complete a Shrine Project.

School

School

Have humans complete a School Project.

Tutorial Era

Tutorial Era

Complete all tutorials.

Toolshop

Toolshop

Have humans complete a Toolshop Project.

Tradepost

Tradepost

Have humans complete a Tradepost Project.

Druid

Druid

Have humans complete a Druid Project.

Fishing Docks

Fishing Docks

Have humans complete a Fishing Docks Project.

Plantation

Plantation

Have humans complete a Plantation Project.

University

University

Have humans complete a University Project.

Mill

Mill

Have humans complete a Mill Project.

Start developing!

Start developing!

Complete eight level 1 developments.

Alchemist

Alchemist

Have humans complete a Alchemist Project.

Market

Market

Have humans complete a Market Project.

Customs House

Customs House

Have humans complete a Customs House Project.

Temple

Temple

Have humans complete a Temple Project.

Level 2

Level 2

Reach level 2.

Geologist

Geologist

Have humans complete a Geologist Project.

Sacrifice Altar

Sacrifice Altar

Have humans complete a Sacrifice Altar Project.

Workshop

Workshop

Have humans complete a Workshop Project.

Harbor

Harbor

Have humans complete a Harbor Project.

Mad Scientist

Mad Scientist

Have humans complete a Mad Scientist Project.

Barracks

Barracks

Have humans complete a Barracks Project.

You got all the easy ones!

You got all the easy ones!

Complete all the level 1 developments.

Level 3

Level 3

Reach level 3.

Now we’re talking real developments!

Now we’re talking real developments!

Complete nine level 2 developments.

Hamlet

Hamlet

Have humans complete a Hamlet Project.

Bank

Bank

Have humans complete a Bank Project.

Observatory

Observatory

Have humans complete a Observatory Project.

Apothecary

Apothecary

Have humans complete a Apothecary Project.

Mountain Lodge

Mountain Lodge

Have humans complete a Mountain Lodge Project.

Circus

Circus

Have humans complete a Circus Project.

I developed a knack for development!

I developed a knack for development!

Complete eighteen level 2 developments.

Blast Furnace

Blast Furnace

Have humans complete a Blast Furnace Project.

Tavern

Tavern

Have humans complete a Tavern Project.

Historic Point

Historic Point

Have humans complete a Historic Point Project.

Nature Park

Nature Park

Have humans complete a Nature Park Project.

Lighthouse

Lighthouse

Have humans complete a Lighthouse Project.

Build your way to the top!

Build your way to the top!

Complete six level 3 developments.

You’re getting good at this!

You’re getting good at this!

Complete all the level 2 developments.

Gotta develop ‘em all!

Gotta develop ‘em all!

Complete twelve level 3 developments.

Laboratory

Laboratory

Have humans complete a Laboratory Project.

Are we there yet?!

Are we there yet?!

Complete eighteen level 3 developments.

Hospital

Hospital

Have humans complete a Hospital Project.

Multinational

Multinational

Have humans complete a Multinational Project.

1-hour challenge: Bronze

1-hour challenge: Bronze

Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.

Factory

Factory

Have humans complete a Factory Project.

Forest challenge: Bronze

Forest challenge: Bronze

In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.

Island Town

Island Town

Have humans complete a Island Town Project.

Monument

Monument

Have humans complete a Monument Project.

Swamp challenge: Bronze

Swamp challenge: Bronze

In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.

Desert challenge: Bronze

Desert challenge: Bronze

In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.

Developments, developments, developments!

Developments, developments, developments!

Complete all the level 3 developments.

Forest challenge: Silver

Forest challenge: Silver

In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.

Opera

Opera

Have humans complete a Opera Project.

1-hour challenge: Silver

1-hour challenge: Silver

Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.

Castle

Castle

Have humans complete a Castle Project.

Desert challenge: Silver

Desert challenge: Silver

In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.

Forest challenge: Gold

Forest challenge: Gold

In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.

Swamp challenge: Gold

Swamp challenge: Gold

In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.

Swamp challenge: Silver

Swamp challenge: Silver

In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.

1-hour challenge: Gold

1-hour challenge: Gold

Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.

Desert challenge: Gold

Desert challenge: Gold

In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.

Genesis Titan

Genesis Titan

Complete all projects & developments.

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