Reus
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In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand.
Granary
Common61.6%Have humans complete a Granary Project.
Shrine
Common49.6%Have humans complete a Shrine Project.
School
Uncommon39.7%Have humans complete a School Project.
Tutorial Era
Uncommon29.3%Complete all tutorials.
Toolshop
Uncommon17.6%Have humans complete a Toolshop Project.
Tradepost
Uncommon16.4%Have humans complete a Tradepost Project.
Druid
Uncommon15.5%Have humans complete a Druid Project.
Fishing Docks
Rare5.5%Have humans complete a Fishing Docks Project.
Plantation
Rare5.2%Have humans complete a Plantation Project.
University
Rare5.1%Have humans complete a University Project.
Mill
Very rare4.8%Have humans complete a Mill Project.
Start developing!
Very rare4.2%Complete eight level 1 developments.
Alchemist
Very rare4.1%Have humans complete a Alchemist Project.
Market
Very rare4.0%Have humans complete a Market Project.
Customs House
Very rare3.7%Have humans complete a Customs House Project.
Temple
Very rare3.6%Have humans complete a Temple Project.
Level 2
Very rare3.5%Reach level 2.
Geologist
Very rare3.4%Have humans complete a Geologist Project.
Sacrifice Altar
Very rare3.3%Have humans complete a Sacrifice Altar Project.
Workshop
Very rare2.8%Have humans complete a Workshop Project.
Harbor
Very rare2.8%Have humans complete a Harbor Project.
Mad Scientist
Very rare2.7%Have humans complete a Mad Scientist Project.
Barracks
Very rare1.7%Have humans complete a Barracks Project.
You got all the easy ones!
Very rare1.2%Complete all the level 1 developments.
Level 3
Very rare1.0%Reach level 3.
Now we’re talking real developments!
Ultra rare0.8%Complete nine level 2 developments.
Hamlet
Ultra rare0.6%Have humans complete a Hamlet Project.
Bank
Ultra rare0.6%Have humans complete a Bank Project.
Observatory
Ultra rare0.6%Have humans complete a Observatory Project.
Apothecary
Ultra rare0.6%Have humans complete a Apothecary Project.
Mountain Lodge
Ultra rare0.5%Have humans complete a Mountain Lodge Project.
Circus
Ultra rare0.5%Have humans complete a Circus Project.
I developed a knack for development!
Ultra rare0.4%Complete eighteen level 2 developments.
Blast Furnace
Ultra rare0.4%Have humans complete a Blast Furnace Project.
Tavern
Ultra rare0.3%Have humans complete a Tavern Project.
Historic Point
Ultra rare0.3%Have humans complete a Historic Point Project.
Nature Park
Ultra rare0.3%Have humans complete a Nature Park Project.
Lighthouse
Ultra rare0.2%Have humans complete a Lighthouse Project.
Build your way to the top!
Ultra rare0.2%Complete six level 3 developments.
You’re getting good at this!
Ultra rare0.2%Complete all the level 2 developments.
Gotta develop ‘em all!
Ultra rare0.1%Complete twelve level 3 developments.
Laboratory
Ultra rare0.1%Have humans complete a Laboratory Project.
Are we there yet?!
Ultra rare0.1%Complete eighteen level 3 developments.
Hospital
Ultra rare0.1%Have humans complete a Hospital Project.
Multinational
Ultra rare0.1%Have humans complete a Multinational Project.
1-hour challenge: Bronze
Ultra rare0.1%Finish a 1-hour Era with at least 3000 Prosperity. No Alt Mode.
Factory
Ultra rare0.1%Have humans complete a Factory Project.
Forest challenge: Bronze
Ultra rare0.1%In a 1-hour Era gain 2000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Island Town
Ultra rare0.1%Have humans complete a Island Town Project.
Monument
Ultra rare0.1%Have humans complete a Monument Project.
Swamp challenge: Bronze
Ultra rare0.1%In a 1-hour Era gain 2000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Desert challenge: Bronze
Ultra rare0.1%In a 1-hour Era gain 2000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Developments, developments, developments!
Ultra rare0.1%Complete all the level 3 developments.
Forest challenge: Silver
Ultra rare0.1%In a 1-hour Era gain 3000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Opera
Ultra rare0.1%Have humans complete a Opera Project.
1-hour challenge: Silver
Ultra rare0.1%Finish a 1-hour Era with at least 4000 Prosperity. No Alt Mode.
Castle
Ultra rare0.1%Have humans complete a Castle Project.
Desert challenge: Silver
Ultra rare0.1%In a 1-hour Era gain 3000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Forest challenge: Gold
Ultra rare0.1%In a 1-hour Era gain 4000 Prosperity with at most 4 non-Forest ambassadors. No Alt Mode.
Swamp challenge: Gold
Ultra rare0.1%In a 1-hour Era gain 4000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
Swamp challenge: Silver
Ultra rare0.1%In a 1-hour Era gain 3000 Prosperity with at most 4 non-Swamp ambassadors. No Alt Mode.
1-hour challenge: Gold
Ultra rare0.0%Finish a 1-hour Era with at least 5000 Prosperity. No Alt Mode.
Desert challenge: Gold
Ultra rare0.0%In a 1-hour Era gain 4000 Prosperity with at most 4 non-Desert ambassadors. No Alt Mode.
Genesis Titan
Ultra rare0.0%Complete all projects & developments.
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