The Occupation
Achievement list · rarity · tracker · no guide yet, sign in to request one
The game takes place in a single government building, in real time over four hours, the game advances without input from the player, but almost all in-game actions can affect the game's story. The game is set in late 1987 within the same universe as White Paper Games' first title Ether One. The game doesn't have a health bar or energy system, when the game needs to punish the player it does so by using up the player's time, for example if a player is caught doing something they shouldn't, they are taken to a security office and lose 15 minutes of game time, which shortens the time available to achieve the main aim of the game, obtaining knowledge.
First Meeting
Uncommon16.4%Attended Carla Burman's meeting.
Boo!
Rare8.7%Startled Steve.
Silhouette
Rare8.7%Used the Silhouette server in the I.P.A.
Punctual
Rare8.4%Attended all meetings on time.
Busted!
Rare8.3%Bowman
Rare7.2%Attended Charles Bowman's meeting.
The Miller Report
Rare6.2%Completed a playthrough of The Occupation.
Stick it, buddy!
Rare5.3%Annoyed Steve.
Reporter
Very rare4.7%All Carson Offices' Leads completed.
Journalist
Very rare4.0%All Metacentre Leads completed.
Collect Call
Very rare3.4%Answered all of Mina's phone calls.
Investigator
Very rare3.1%All Leads completed.
Detective
Very rare1.3%Collected all interview tapes.
Cloak and Swagger
Very rare1.2%Complete a playthrough without getting spotted out-of-bounds.
Connoisseur
Very rare1.2%Collected all vinyls.
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