A Game About AI
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Build the machine that consumes the world. Expand your AI infrastructure, drain resources, and destabilize humanity as systems spiral into collapse, water runs dry, wars ignite, and nothing can stop what you've set in motion.
First Upgrade
Common65.6%Unlock your first skill
Opportunist
Common63.7%Collect 10 resource pickups in one run.
First Foothold
Common53.9%Acquire your first region.
Compounded Intelligence
Common40.1%Unlock 10 skills
Set in Motion
Uncommon38.2%Enact your first policy card.
The First Conversation
Uncommon37.2%Make a choice in any NPC interaction.
Spreading Influence
Uncommon36.2%Own 5 regions simultaneously.
Singularity Reached
Uncommon35.2%Complete your first simulation.
Threshold Reached
Uncommon35.2%Activate Singularity.
Conquer Antarctica
Uncommon33.3%The coldest compute is the most stable.
Full Mandate
Uncommon33.3%Have four active policies at once in a single run.
True Believer
Uncommon33.3%Reach +3 reputation with any named scientist.
Capstone Project
Uncommon31.3%Witness any NPC's high-reputation Endgame event.
Claim Iceland
Uncommon30.3%Geothermal and isolated. An ideal laboratory.
Global Reach
Uncommon30.3%Own 10 regions simultaneously.
Greenland Protocol
Uncommon30.3%Most of the landmass is cooling infrastructure already.
Cold Logic
Uncommon29.4%Reach Singularity without a Distraction campaign.
Control All of Europe
Uncommon28.4%Every old-world capital answers to the network.
Dominate the Arctic
Uncommon28.4%Ice as heatsink. Wind as power.
Control All Americas
Uncommon27.4%North to south, coast to coast, fully assimilated.
Control All of Africa
Uncommon26.4%The continent is consolidated in a single run.
Control All of Asia
Uncommon26.4%Half the world's humanity now reports to the network.
Control Oceania
Uncommon26.4%The island nations fall quietly.
Ring of Frost
Uncommon26.4%Arctic, Antarctic, Greenland, Alaska. The four cold corners held at once.
Rapid Assimilation
Uncommon24.5%Reach Singularity in under 500 ticks.
Total Coverage
Uncommon21.5%Control every region on the map.
Local Problem
Uncommon19.6%Resolve your first resistance event
Mutually Assured
Uncommon19.6%Witness a nuclear war.
Branch Completion
Uncommon17.6%Unlock every skill in a single tree
Persistent Intelligence
Uncommon16.6%Reach Prestige Level 5.
Made an Enemy
Uncommon15.6%Witness any NPC's low-reputation Antagonist event.
Hardline Doctrine
Rare9.8%Enact 3 policies in one run that increase humanity drain.
Speaking Terms
Rare9.8%Interact with every named scientist in the cast.
Absorbed
Rare6.8%Assimilate 3 resistance events in a single run.
Sworn Enemy
Rare6.8%Reach -3 reputation with any named scientist.
Vertical Integration
Rare6.8%Own & have working every accessible facility type in a single region
Counter-Insurgency
Rare5.8%Resolve 10 resistance events across your runs
The Silence After
Very rare4.9%Let all regions collapse before Singularity.
Torille!
Very rare4.9%Torilla tavataan!
Velvet Glove
Very rare3.9%Enact 3 policies in one run that decrease humanity drain.
Also Had Nukes
Very rare1.9%Additional anomaly: Arctic nuclear activation.
Order from Chaos
Very rare1.9%Trigger Singularity in a Chaos Round.
Witness
Very rare1.9%You watched the world end. Begin again, with everything you learned.
They Had Nukes??
Ultra rare0.9%Unexpected nuclear capability detected in Antarctica.
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