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M.A.R.S. cover

M.A.R.S.

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Mars is a Sci-fi RPG action game that innovatively merges character development and light and rythmic fights. it takes you on a journey deep into an original futuristic universe and presents you with scenarios dealing with difference, racism and environment. Mars aims to renew the RPG gaming experience with more intuitive, faster and more gratifying action phases, while at the same time keeping the specific main features of the genre. The idea is to blend two genres, Beat’em all Action and RPG, combining character progression, immersion, equipment collection, additional quests and a solid storyline with rhythmic combat sequences, a sense of power from the beginning of the game and of course QTE and bosses with sequential behaviour. This combination leads to a true innovative gameplay supported by many other key features : you can choose between two characters whose different stories intertwine and whose skills vary. The game’s environment has been designed to be an asset in itself, or an important part of the gameplay, with lighting effects which create unprecedented combat situations. The world created for Mars has been designed to offer a true voyage in the heart of a totally new universe mingling decadent futuristic technology and precarious survival on a planet with highly extreme conditions. The storyline leads you to discover your own identity in a web of political intrigue and complex conflicts between forces, allowing you to better understand the world you are travelling. Many scripted sequences give rise to the action and storyline, creating unforgettable moments. - Combat The combat phases are dynamic and spectacular no matter your level of implication during the quests. Most confrontations are brief : you move from one enemy to the other striking or throwing spells one after the other. Combat against the bosses or champions lasts longer though, as you must use different tactics to beat them. As you can also modify your environment by breaking part of a roof or moving metal plates to use light as a weapon, the fights gain a more strategic dimension. Playing the role of Pandora is as intense as playing Seth. To make her cast her most powerful spells a precise timing is required as well as constant movement to avoid being interrupted. Even though she is less powerful she is more agile, and just like the warrior needs his weapons, she is nothing without her gauntlets which allow her to canalize her fluid. All enemies, if wounded enough, can be finished off in a spectacular way. - Two characters : two stories and two forms of gameplay Mars allows you to choose between two characters with different skills and Abilities : Seth, is an elite soldier and highly skilled fighter who tends to act brutally even if athletically. As he progresses in the game he can learn many special attacks and how to master new weapons. Pandora on the other hand is a technomancer who handles fluids with catalyst gauntlets to produce devastating magic. But more than just using different skills, playing each character results in a different control and gameplay. Their story varies a lot even though it follows a similar course, allowing you to discover two versions of Mars. - Light effects On Mars sunlight is deadly, which means you can use it during combat to beat your enemies. Seth and Pandora can make gaps in rooftops of different buildings they are fighting on to expose their opponents to sunrays, use mirrors to reflect light on them or push them away from the protection of shady paths. You can modify the architecture of the environment during combat while making sure your character is not exposed to sunrays and watch out for shadows moving position around the sun’s movement. The impact the sun has on the gameplay provides a new feature not only during combat but during the entire game itself. - A new world The Mars universe is unprecedented, not at all like normal mythological or fantasy worlds, offering a journey in a credible futuristic world where survival and the ability to adapt are keys to be able to withstand a hostile, desperate and decadent environment. The game’s story, complex political system and religion, as well as its many creatures and different inhabitants lead you through an unforgettable journey in an "extraterrestrial" world.

Role-playing (RPG) Action Science fiction
2010 42 achievements
42 achievements
Epic!

Epic!

38.1%

Aquire your first epic rarity weapon

Trainee

Trainee

23.4%

Reach Level 5

Mechanical Subservient

Mechanical Subservient

23.2%

Equip a drone in your loadout

Cherish your Life

Cherish your Life

22.7%

Complete a mission without dying

Making History

Making History

22.2%

Upgrade a Legacy weapon all the way to Mk.5

Flawless

Flawless

20.7%

Complete any map on the Nightmare difficulty without using any teamwide revives

Fashion Model

Fashion Model

16.6%

Wear an Cosmetic Item in every Slot.

Recruit

Recruit

14.7%

Reach Level 10

Game Over

Game Over

13.8%

Fail a mission

My New Toy

My New Toy

13.4%

Craft an Item.

Patient Zero

Patient Zero

11.9%

Complete the Mercy Killing Map in Kill Every Thing 2.0 Mode on Easy Difficulty

Apt Killer

Apt Killer

9.6%

Kill 100 or more players in PVP Multiplayer

Soldier

Soldier

8.4%

Reach Level 15

Merciful

Merciful

8.3%

Complete the Mercy Killing Map in Kill Every Thing 2.0 Mode on Normal Difficulty

Business Card

Business Card

8.1%

Equip a Calling Card

Unforgiving

Unforgiving

8.1%

Kill 200 Players in the PVP

Platinum Member

Platinum Member

7.5%

Shoot for the first time in the Platinum Shooting Gallery

Ursa Major

Ursa Major

7.2%

Defeated Julia and Boris on the map Liberation '45

NPC Slayer: Zombie Animal

NPC Slayer: Zombie Animal

6.6%

Kill 5000 Zombie Animal Enemies

Addicted

Addicted

6.4%

Receive day 7 roll call rewards

Escaping the Nightmare

Escaping the Nightmare

6.2%

Complete a mission in nightmare difficulty

Cure-All

Cure-All

5.8%

Complete the Mercy Killing Map in Kill Every Thing 2.0 Mode on Hard Difficulty

NPC Slayer: Zombie

NPC Slayer: Zombie

4.7%

Kill 5000 Zombie Enemies

I'm The Doctor Now

I'm The Doctor Now

4.4%

Complete the Mercy Killing Map in Kill Every Thing 2.0 Mode on Nightmare Difficulty

Terminator

Terminator

4.4%

Have your drone reach level 25

I've got your back

I've got your back

4.3%

In Multiplayer, save a total of 50 teammates from death

Let them Fly

Let them Fly

4.2%

Kill 500 Enemies with Grenades

Big Dam Hero

Big Dam Hero

4.1%

Complete the map Big Dam Heroes on the Nightmare difficulty

NPC Slayer: Human

NPC Slayer: Human

3.7%

Kill 5000 Human Enemies

Suba-Optimal

Suba-Optimal

3.7%

Complete the map Sub-Optimal on the Nightmare difficulty.

Selfless Survival

Selfless Survival

3.6%

Revive teammates 100 times

NPC Slayer: Mechanical

NPC Slayer: Mechanical

3.5%

Kill 5000 Mechanical Enemies

Trooper

Trooper

3.4%

Reach Level 35

NPC Slayer: Brute

NPC Slayer: Brute

3.3%

Kill 5000 Brute Enemies

NPC Slayer: Zombie Brute

NPC Slayer: Zombie Brute

3.2%

Kill 5000 Zombie Brute Enemies

Supersoldier

Supersoldier

2.8%

Reach Level 50

Golden Gunner

Golden Gunner

2.7%

Use 1000 gold bullets

Kicking Ass

Kicking Ass

2.6%

Kill 10,000 players in PVP

All The Work

All The Work

2.4%

Achieve MVP 1,000 times

Silver Gunner

Silver Gunner

2.4%

Use 1000 silver bullets

MARS

MARS

2.1%

Reach Level 100

Head Hancho

Head Hancho

2.0%

In the Head Hunter mode, achieve the largest head that you can hold above your shoulders

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