Dune: Imperium
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In Dune: Imperium, you'll step into the role of one of the leaders of the Great Houses of the Imperium in a struggle to control the planet Arrakis and the invaluable Spice it provides. The game plays out in a series of ten rounds, each of which is defined by a new Conflict on the surface of the planet; some award critical resources, and some provide Victory Points that will propel you to dominance. But choose your battles wisely: spread your forces too thin, and you'll find your enemies growing too strong to oppose. Each round, you'll draw a hand of five cards from your deck, which will get stronger over the course of the game as you acquire new cards. Each card can be played in one of two ways: To send an Agent out into the Imperium to gather resources, or to Reveal at the end of the round to purchase new powerful cards. You must maintain a careful balance to get the most of the resources available to you. How will you find your path? As your game progresses, you'll vie for Influence with four factions of the Imperium: The Emperor, the economically powerful Spacing Guild, the mysterious Bene Gesserit, and the ferocious Fremen of the deep deserts. Earning Influence among the various groups helps you to earn the Victory Points you need...but will you compete with your rivals for their favor, or abandon alliances to pursue other opportunities? Many strategies are at your disposal, and many paths to victory. The cards are dealt. The choice is yours. The Imperium awaits.
Top of the Mountain
CommonGet to the top of an influence track
Endless Assault
CommonWin 3 conflicts in a row in a single game
Protective Shield
CommonWin a conflict that takes place in a location you control
Naib
CommonEnd a game with 5 or more Fremen cards in your deck
Reverend Mother
CommonEnd a game with 5 or more Bene Gesserit cards in your deck
Worm Rider
CommonHarvest 6 or more spice from a Spice Trade space
Mentat Certificate
CommonComplete the Tutorial
Mind-Killer
UncommonTrash 50 cards
Down to the Wire
UncommonWin a game by the spice tiebreaker
...Within Plans
UncommonScore 2 Victory Points in a single game from Plans within Plans
Sardaukar
UncommonWin an online game
Control the Universe
UncommonScore 2 Victory Points in a single game from Corner the Market
Mentat Mastery
UncommonPlace the Mentat 25 times
Shipping Magnate
UncommonRecall and collect rewards from the top of the shipping track.
Desert Power
UncommonWin a conflict with 30 or more strength
Inspire Dread
UncommonWin a conflict where you had deployed two Dreadnoughts.
An Epic Tale
RareComplete a game of Epic Mode.
Economic Dominance
RareGain 3VP with the Economic Supremacy Conflict in a single turn.
Deliverance
RareMake two or more Final Deliveries with "Princess" Yuna Moritani in a single game.
Domination
RareEnd a game with 15 or more Victory Points
3 Steps Ahead
RareSend an agent with the card chosen by Ilesa Ecaz's One Step Ahead ability 3 times in a row.
Moment of Calm
RareTake a reveal turn with no cards to reveal.
Grand Conspirator
RareScore all four conditions with the Grand Conspiracy Intrigue card.
Double Agent
RareInfiltrate a space with an enemy agent twice in one round.
Submit to the Wind
LegendaryRetreat 25 troops
Muad'Dib
LegendaryComplete all Normal Challenges
Mega Machine
LegendaryScore the Machine Culture Intrigue card with 5 or more tech tiles.
Kwisatz Haderach
LegendaryComplete all Heroic Challenges
Overflowing Coffers
LegendaryScore the War Chest intrigue card with 15 or more Solari.
Reinvented
LegendaryEnd a game with no cards from your starting deck left as Archduke Armand Ecaz.
Fedaykin
LegendaryWin 25 online games
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