Reus
Achievement guide · roadmap · tracker
In Reus, you control powerful giants that help you shape the planet to your will. You can create mountains and oceans, forests and more. Enrich your planet with plants, minerals and animal life. There is only one thing on the planet that you do not control: mankind, with all their virtues and and all their vices. You can shape their world, but not their will. Provide for them and they may thrive. Give them too much and their greed may get the upper hand.
The First Era
CommonFinish the first Era.
Farming
CommonHave humans complete a Granary Project.
A New Beginning
CommonFinish the second Era.
Paganism
CommonHave humans complete a Shrine Project.
Writing
CommonHave humans complete a School Project.
A New Threat
CommonFinish the third Era.
Swamp Tribe
CommonFinish an Era with a Swamp Village which has 100 Village Prosperity.
Genesis Era
CommonFinish an Era with 250 Prosperity.
Forest Tribe
CommonFinish an Era with a Forest Village which has 100 Village Prosperity.
Metal Casting
CommonHave humans complete a Metal Casting Project.
Commerce
CommonHave humans complete a Trader Project.
Traditional Medicine
CommonHave humans complete a Druid Project.
Desert Tribe
CommonFinish an Era with a Desert Village which has 100 Village Prosperity.
Specialization
CommonFinish an Era with a completed upgraded Project.
Classical Era
UncommonFinish an Era with 450 Prosperity.
Calendar
UncommonHave humans complete a Plantation Project.
Agriculture
UncommonFinish an Era with a Village which has 150 prosperity using only Animals and Plants.
Feudalism
UncommonHave humans complete a Mill Project.
Level 2
UncommonAchieved level 2.
Education
UncommonHave humans complete a University Project.
Civilized
UncommonFinish an Era with a Village which has 250 Prosperity.
Physics
UncommonFinish an Era with a Village of 150 Prosperity using Plants and Minerals.
Post-Classical Era
UncommonFinish an Era of 30 minutes with 600 Prosperity.
Chosen People
UncommonFinish an Era with only one Village which has 175 Prosperity.
Alchemy
UncommonHave humans complete an Alchemist Project.
Trade Route
UncommonHave humans complete a Market Project.
Aristocracy
UncommonFinish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Vitality
UncommonFinish an Era with a village which has at least 50 of each Resource.
Theology
UncommonHave humans complete a Temple Project.
Currency
RareHave humans complete a Customs House Project.
Fishing Village
RareFinish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Geology
RareHave humans complete a Geologist Project.
Sailing
RareComplete a Fishing Docks Project.
Construction
RareHave humans complete a Workshop Project.
Specialized Economy
RareFinish an Era with 3 completed upgraded Projects.
Theocracy
RareHave humans complete a Sacrifice Altar Project.
Developing Era
RareFinish an Era with 800 Prosperity.
Questionable Ethics
RareHave humans complete a Mad Scientist Project.
Forest Town
RareFinish an Era with a Forest Village which has 300 Village Prosperity.
Vibrant Era
RareFinish an Era with 1000 Prosperity.
Desert Town
RareFinish an Era with a Desert Village which has 300 Village Prosperity.
Fiscal-Military State
RareFinish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Swamp Town
RareFinish an Era with a Swamp Village which has 300 Village Prosperity.
Shipwrighting
RareHave humans complete a Harbor Project.
Great Development
RareFinish an Era with a Completed Great Project.
Booming Era
RareFinish an Era with 1200 Prosperity.
Level 3
RareAchieved Level 3.
Forest City
RareFinish an Era with a Forest Village which has 500 Village Prosperity.
Swamp City
RareFinish an Era with a Swamp Village which has 500 Village Prosperity.
Desert City
RareFinish an Era with a Desert Village which has 500 Village Prosperity.
Fantastic Era
RareFinish an Era with 1600 Prosperity.
Capital
RareFinish an Era with a Village which has 650 Village Prosperity.
Colonization
RareHave humans complete a Hamlet Project.
Venture Capital
RareHave humans complete a Bank Project.
Legendary Warriors
RareFinish an Era with a Village which has at least 6 War Markers.
Astronomy
RareHave humans complete an Observatory Project.
Fascism
RareHave humans complete a Barracks Project.
Entertainment
LegendaryHave humans complete a Circus Project.
Modern Medicine
LegendaryHave humans complete an Apothecary Project.
Golden Era
LegendaryFinish an Era with 2000 Prosperity.
Great Vitality
LegendaryFinish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Alloys
LegendaryHave humans complete a Blast Furnace Project.
Survivor
LegendaryFinish an Era with a Village which has 500 Prosperity and 60 Danger.
Harbor Town
LegendaryFinish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Mining Community
LegendaryFinish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Overpopulation
LegendaryFinish an Era with a Village which has 1000 Prosperity.
Hunter Community
LegendaryFinish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Abundant World
LegendaryFinish an Era with at least 1000 Food being used by Villages.
Farming Community
LegendaryFinish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Fresh Mountain Air
LegendaryHave humans complete a Mountain Lodge Project.
World Economy
LegendaryFinish an Era with at least 3 Completed Great Projects.
Mountain Town
LegendaryFinish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Violent Victory
LegendaryFinish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Rich World
LegendaryFinish an Era with at least 1000 Wealth being used by Villages.
Divided Planet
LegendaryFinish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Advanced World
LegendaryFinish an Era with at least 1000 Tech being Used by Villages.
Famous Victor
LegendaryHave humans complete a Historic Point Project.
Navigation
LegendaryHave humans complete a Lighthouse Project.
Après-Ski
LegendaryHave humans complete a Tavern Project.
Great Era
LegendaryFinish an Era with 3500 Prosperity.
Superior Development
LegendaryFinish the Third Era with at least 1 Upgraded Great Project.
Fantastic View
LegendaryHave humans complete a Nature Park Project.
Paradise Island
LegendaryFinish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Superior Vitality
LegendaryFinish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Prince of Orange
LegendaryFinish an Era with a Village with 1000 Food in Use.
Canyon City
LegendaryFinish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Overgrowth
LegendaryFinish an Era with 2000 Food in Use from Villages.
Nuclear Energy
LegendaryFinish an Era with a Village with 1000 Tech in Use.
Grand Era
LegendaryFinish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Treasury
LegendaryFinish an Era with a Village with 1000 Wealth in Use.
Modern Agriculture
LegendaryFinish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Peaceful
LegendaryFinish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Modern Banking
LegendaryFinish an Era with 1000 Wealth in Use from Villages.
First World
LegendaryFinish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Scientific Method
LegendaryHave humans complete a Laboratory Project.
Industrial Revolution
LegendaryFinish an Era with a total of 2000 Tech in Use.
Noble
LegendaryFinish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Utopia
LegendaryFinish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Royalty
LegendaryFinish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Modern Physics
LegendaryFinish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Ancient Civilization
LegendaryFinish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
Diverse Town
LegendaryFinish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Market Revolution
LegendaryHave humans complete a Multinational Project.
Lords of the Sea
LegendaryHave humans complete an Island Town Project.
Long Live the King!
LegendaryHave humans complete a Castle Project.
Universal Healthcare
LegendaryHave humans complete a Hospital Project.
For the Gods
LegendaryHave humans complete a Monument Project.
Mass Production
LegendaryFinish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Bronze
LegendaryFinish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
Machinery
LegendaryHave humans complete a Factory Project.
Pinnacle of Culture
LegendaryHave humans complete an Opera Project.
Forest Challenge: Bronze
LegendaryFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Bronze
LegendaryFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver
LegendaryFinish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Bronze
LegendaryFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver
LegendaryFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver
LegendaryFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold
LegendaryFinish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver
LegendaryFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold
LegendaryFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold
LegendaryFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold
LegendaryFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Genesis Titan
LegendaryComplete all orginal developments and projects.
Related games
Breakdown
Track your progress
Sign in with Steam or Xbox to mark off unlocks, filter what's left and showcase your 100%s.
- Live unlock status per achievement
- Hide-unlocked filter
- 100% showcase on your profile