Reus
Achievement guide · roadmap · tracker
1-Hour Challenge: Bronze
LegendaryFinish a 60-minutes Era with at least 3000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Gold
LegendaryFinish a 60-minutes Era with at least 5000 Prosperity. Cannot be met in Alt Mode.
1-Hour Challenge: Silver
LegendaryFinish a 60-minutes Era with at least 4000 Prosperity. Cannot be met in Alt Mode.
Abundant World
LegendaryFinish an Era with at least 1000 Food being used by Villages.
Advanced World
LegendaryFinish an Era with at least 1000 Tech being Used by Villages.
Agriculture
UncommonFinish an Era with a Village which has 150 prosperity using only Animals and Plants.
Alchemy
UncommonHave humans complete an Alchemist Project.
Alloys
LegendaryHave humans complete a Blast Furnace Project.
Ancient Civilization
LegendaryFinish a 30-minute era with a village with at least 600 Prosperity. Cannot be met in Alt mode.
A New Beginning
CommonFinish the second Era.
A New Threat
CommonFinish the third Era.
Après-Ski
LegendaryHave humans complete a Tavern Project.
Aristocracy
UncommonFinish an Era with a Village of 150 Prosperity using only Animals and Minerals.
Astronomy
RareHave humans complete an Observatory Project.
Booming Era
RareFinish an Era with 1200 Prosperity.
Calendar
UncommonHave humans complete a Plantation Project.
Canyon City
LegendaryFinish an Era with a Village of 1000 Prosperity and at least 8 Mountain Patches within Borders. Cannot be met in Alt Mode.
Capital
RareFinish an Era with a Village which has 650 Village Prosperity.
Chosen People
UncommonFinish an Era with only one Village which has 175 Prosperity.
Civilized
UncommonFinish an Era with a Village which has 250 Prosperity.
Classical Era
UncommonFinish an Era with 450 Prosperity.
Colonization
RareHave humans complete a Hamlet Project.
Commerce
CommonHave humans complete a Trader Project.
Construction
RareHave humans complete a Workshop Project.
Currency
RareHave humans complete a Customs House Project.
Desert Challenge: Bronze
LegendaryFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Gold
LegendaryFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Desert Challenge: Silver
LegendaryFinish a 60-minutes Era with at most 4 non-Desert ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Desert City
RareFinish an Era with a Desert Village which has 500 Village Prosperity.
Desert Town
RareFinish an Era with a Desert Village which has 300 Village Prosperity.
Desert Tribe
CommonFinish an Era with a Desert Village which has 100 Village Prosperity.
Developing Era
RareFinish an Era with 800 Prosperity.
Diverse Town
LegendaryFinish a 30-minutes Era with a village with at least 400 Prosperity and no two the same Natural Sources within borders. Cannot be met in Alt Mode.
Divided Planet
LegendaryFinish an Era with at least 6 villages who all have at least 150 Village Prosperity.
Education
UncommonHave humans complete a University Project.
Entertainment
LegendaryHave humans complete a Circus Project.
Famous Victor
LegendaryHave humans complete a Historic Point Project.
Fantastic Era
RareFinish an Era with 1600 Prosperity.
Fantastic View
LegendaryHave humans complete a Nature Park Project.
Farming
CommonHave humans complete a Granary Project.
Farming Community
LegendaryFinish an Era with a Village which has 250 Village Prosperity and only uses Plants.
Fascism
RareHave humans complete a Barracks Project.
Feudalism
UncommonHave humans complete a Mill Project.
First World
LegendaryFinish the Third Era with at least 2 Upgraded Great Projects. Cannot be met in Alt Mode.
Fiscal-Military State
RareFinish an Era with a Village which has 200 Prosperity and 3 Warmarks.
Fishing Village
RareFinish an Era with a Village which has 200 Prosperity and 5 Ocean Patches within its Border.
Forest Challenge: Bronze
LegendaryFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Gold
LegendaryFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Forest Challenge: Silver
LegendaryFinish a 60-minutes Era with at most 4 non-Forest ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Forest City
RareFinish an Era with a Forest Village which has 500 Village Prosperity.
Forest Town
RareFinish an Era with a Forest Village which has 300 Village Prosperity.
Forest Tribe
CommonFinish an Era with a Forest Village which has 100 Village Prosperity.
For the Gods
LegendaryHave humans complete a Monument Project.
Fresh Mountain Air
LegendaryHave humans complete a Mountain Lodge Project.
Genesis Era
CommonFinish an Era with 250 Prosperity.
Genesis Titan
LegendaryComplete all orginal developments and projects.
Geology
RareHave humans complete a Geologist Project.
Golden Era
LegendaryFinish an Era with 2000 Prosperity.
Grand Era
LegendaryFinish an Era with 5000 Prosperity. Cannot be met in Alt Mode.
Great Development
RareFinish an Era with a Completed Great Project.
Great Era
LegendaryFinish an Era with 3500 Prosperity.
Great Vitality
LegendaryFinish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Harbor Town
LegendaryFinish an Era with a Village with 400 Village Prosperity, and at least 8 Ocean Patches within its borders.
Hunter Community
LegendaryFinish an Era with a Village which has 250 Village Prosperity and only uses Animals.
Industrial Revolution
LegendaryFinish an Era with a total of 2000 Tech in Use.
Legendary Warriors
RareFinish an Era with a Village which has at least 6 War Markers.
Level 2
UncommonAchieved level 2.
Level 3
RareAchieved Level 3.
Long Live the King!
LegendaryHave humans complete a Castle Project.
Lords of the Sea
LegendaryHave humans complete an Island Town Project.
Machinery
LegendaryHave humans complete a Factory Project.
Market Revolution
LegendaryHave humans complete a Multinational Project.
Mass Production
LegendaryFinish an Era with at least 6 villages who all have at least 500 Village Prosperity. Cannot be met in Alt Mode.
Metal Casting
CommonHave humans complete a Metal Casting Project.
Mining Community
LegendaryFinish an Era with a Village which has 250 Village Prosperity and only uses Minerals.
Modern Agriculture
LegendaryFinish an Era with a Village which has 1500 Prosperity using only Animals and Plants. Cannot be met in Alt Mode.
Modern Banking
LegendaryFinish an Era with 1000 Wealth in Use from Villages.
Modern Medicine
LegendaryHave humans complete an Apothecary Project.
Modern Physics
LegendaryFinish an Era with a Village of 1500 Prosperity using only Minerals and Plants. Cannot be met in Alt mode.
Mountain Town
LegendaryFinish an Era with a Village with 400 Village Prosperity, and at least 8 Mountain Patches within its borders.
Navigation
LegendaryHave humans complete a Lighthouse Project.
Noble
LegendaryFinish an Era with a Village which has 200 Awe and 1500 Village Prosperity. Cannot be met in Alt Mode.
Nuclear Energy
LegendaryFinish an Era with a Village with 1000 Tech in Use.
Overgrowth
LegendaryFinish an Era with 2000 Food in Use from Villages.
Overpopulation
LegendaryFinish an Era with a Village which has 1000 Prosperity.
Paganism
CommonHave humans complete a Shrine Project.
Paradise Island
LegendaryFinish an Era with a Village of 1000 Prosperity and at least 8 Ocean Patches within Borders. Cannot be met in Alt Mode.
Peaceful
LegendaryFinish an Era with a Village which has 1250 Prosperity and no Warmarks. Cannot be met in Alt Mode.
Physics
UncommonFinish an Era with a Village of 150 Prosperity using Plants and Minerals.
Pinnacle of Culture
LegendaryHave humans complete an Opera Project.
Post-Classical Era
UncommonFinish an Era of 30 minutes with 600 Prosperity.
Prince of Orange
LegendaryFinish an Era with a Village with 1000 Food in Use.
Questionable Ethics
RareHave humans complete a Mad Scientist Project.
Rich World
LegendaryFinish an Era with at least 1000 Wealth being used by Villages.
Royalty
LegendaryFinish an Era with a Village which has 1500 Prosperity using only Animals and Mines. Cannot be met in Alt mode.
Sailing
RareComplete a Fishing Docks Project.
Scientific Method
LegendaryHave humans complete a Laboratory Project.
Shipwrighting
RareHave humans complete a Harbor Project.
Specialization
CommonFinish an Era with a completed upgraded Project.
Specialized Economy
RareFinish an Era with 3 completed upgraded Projects.
Superior Development
LegendaryFinish the Third Era with at least 1 Upgraded Great Project.
Superior Vitality
LegendaryFinish an Era with a Village which has at least 150 Food, Wealth and Tech in Use.
Survivor
LegendaryFinish an Era with a Village which has 500 Prosperity and 60 Danger.
Swamp Challenge: Bronze
LegendaryFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 2000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Gold
LegendaryFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 4000 Prosperity. Cannot be met in Alt Mode.
Swamp Challenge: Silver
LegendaryFinish a 60-minutes Era with at most 4 non-Swamp ambassadors and at least 3000 Prosperity. Cannot be met in Alt Mode.
Swamp City
RareFinish an Era with a Swamp Village which has 500 Village Prosperity.
Swamp Town
RareFinish an Era with a Swamp Village which has 300 Village Prosperity.
Swamp Tribe
CommonFinish an Era with a Swamp Village which has 100 Village Prosperity.
The First Era
CommonFinish the first Era.
Theocracy
RareHave humans complete a Sacrifice Altar Project.
Theology
UncommonHave humans complete a Temple Project.
Trade Route
UncommonHave humans complete a Market Project.
Traditional Medicine
CommonHave humans complete a Druid Project.
Treasury
LegendaryFinish an Era with a Village with 1000 Wealth in Use.
Universal Healthcare
LegendaryHave humans complete a Hospital Project.
Utopia
LegendaryFinish an Era with 6500 Prosperity. Cannot be met in Alt Mode.
Venture Capital
RareHave humans complete a Bank Project.
Vibrant Era
RareFinish an Era with 1000 Prosperity.
Violent Victory
LegendaryFinish an Era with a total of 12 Warmarks. Cannot be met in Alt Mode.
Vitality
UncommonFinish an Era with a village which has at least 50 of each Resource.
World Economy
LegendaryFinish an Era with at least 3 Completed Great Projects.
Writing
CommonHave humans complete a School Project.
Breakdown
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