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Vimana cover

Vimana

Achievement guide · roadmap · tracker

Vimana is one of Toaplan's most unique shooters. The level design is particularly creative, along with a unique charge shot and bombs. It gets its name from the Sanskrit word for "Flying Machine", described in Sanskrit Epics. The storyline involves a planet being attacked by seemingly indestructible alien forces that induce fear and insanity to all that oppose them. The last hope for this planet is the Vimana Warriors, two ships that are empowered by the Hindu god Ganesha to defend against the aliens and restore peace to the galaxy. The Vimana warriors are the player one and player two ships, each equipped with a shot that charges in the shape of a V. Once the shot is released, the V shape explodes forth in an arc, hitting almost everything in front of it. This sounds like it would be a very powerful weapon, but this leads to Vimana's main problem - none of your attacks ever do enough damage. Even the weakest enemies will take more than a few hits to destroy, even if your weapon is fully powered up. Bombs are similarly underwhelming, consisting of seven balls of light that rotate around your ship and guard you from shots. Once an enemy comes onto screen, a light ball will jump out from the group and crash into the enemy, likely destroying or heavily damaging it. Unlike in Fire Shark, where you can pick up new weapons, Vimana does not offer any weapons other than standard shots, charge shots, and bombs. Vimana has some bits of creativity in its levels. One in particular has moving enemy searchlights, which will fire hard to dodge bullets if it spots you. An interesting boss fires from the bottom of the screen as opposed to the top. Vimana also attempts to squeeze around 50 enemy bullets on screen at once, making it feel like a sort of prototype bullet hell shooter. Vimana was never ported to any home systems, but like Out Zone it would not have really fit onto any of them very well. The music was done by Toshiaki Tomizawa, who would later go on to make soundtracks for Fixeight, another Toaplan shooter and many of Cave's games, including Dodonpachi, Progear, Guwange, and ESP Ra. De..

Shooter Simulator Arcade Action
1991 21 achievements Guide 0%
21 achievements
First Death

First Death

First death of many achieved

First Boss

First Boss

Clear the first boss

First Boss No Assist

First Boss No Assist

Clear the first boss without assistance features

Second Boss

Second Boss

Eliminate the second boss

Third Boss

Third Boss

Eradicate the third boss

Fourth Boss

Fourth Boss

Take care of the fourth boss

Completed a cycle

Completed a cycle

Reached the ending

Second Boss No Assist

Second Boss No Assist

Eliminate the second boss without assistance

Third Boss No Assist

Third Boss No Assist

Eradicate the third boss without assistance features

Fourth Boss No Assist

Fourth Boss No Assist

Take care of the fourth boss without assistance features

One Credit Clear

One Credit Clear

Completed the cycle on the first credit

Completed a cycle No Assist

Completed a cycle No Assist

Reached the ending without assistance features

One Credit Clear No Assist

One Credit Clear No Assist

Completed the cycle on the first credit without assistance features

Bomb Hoarder

Bomb Hoarder

Pick up 100 bombs

Fifth Boss

Fifth Boss

Handle the fifth boss

Fifth Boss No Assist

Fifth Boss No Assist

Handle the fifth boss without assistance features

Two Credit Clear Co-Op

Two Credit Clear Co-Op

Completed the cycle on the first credits in Co-Op

Million Bullet March

Million Bullet March

Shoot one million bullets

Cut by a Thousand Deaths

Cut by a Thousand Deaths

Accumulate a thousand deaths

Two Credit Clear Co-Op No Assist

Two Credit Clear Co-Op No Assist

Completed the cycle on the first credits in Co-Op without assistance features

A Hundred Games Played

A Hundred Games Played

Play a hundred games

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