Rune Dice
Achievement guide · roadmap · tracker
Throw dice, create explosive chain reactions, and defeat waves of enemies in Rune Dice! Collect ancient runes with diverse abilities, add synergies between relics, heroes, and special dice. All combined, this will give you an excellent experience in our roguelike deckbuilder.
Damage Dealer
CommonDeal 500 damage across completed runs.
Untangled
CommonFirst Stumble
CommonLose your fight for the first time.
Forest Hero
CommonComplete Nearby Forest Location.
Merge Maestro
CommonMerge 1500 dice across completed runs.
Class Explorer
CommonUnlock five classes.
Goblin Hunter
CommonDefeat 200 goblins across completed runs.
One-Shot Wonder
CommonDefeat all enemies with the first throw in a completed run.
Gold Digger
CommonCollect 1000 gold across completed runs.
Quiet, Please
CommonUntouchable
CommonWin with full hp.
Jester's Friend
CommonVisit 20 jesters across completed runs.
Hardcore Hero
CommonDefeat 150 enemies in Hard Mode across completed runs.
Relic Ascetic
CommonDefeat a boss with fewer than 3 relics.
Relic Collector
CommonCollect 12 relics in a single completed run.
Dice Seeker
UncommonCollect 20 dice in a single completed run.
Full Tavern
UncommonUnlock all classes.
Boss Buster
UncommonDefeat all bosses.
Upgrader
UncommonUpgrade 100 dice across completed runs.
Shop Skipper
UncommonWin a run without purchasing anything in the shop.
Combo King
RareCreate max dice combo of 50 with one throw in a completed run.
Altar Ego
RareUse the altar 50 times across completed runs.
Show Stopper
RareRune Dicer
RareDefeat all bosses in Hard Mode.
No Thanks
LegendaryWin a run skipping all rewards.
Chest Champion
LegendaryOpen 100 event chests across completed runs.
Rune Tactician
LegendaryUse runes 15 times in a single completed run.
Dice Minimalist
LegendaryDefeat a boss with fewer than 3 dice.
Pyrrhic Victory
LegendaryDice Madness
LegendaryWin a Classic run with a hand limit 20.
Mini Hunter
LegendaryDefeat 200 mini-bosses across completed runs.
Dice Scarcity
LegendaryWin a Classic run with a hand limit 10.
Middle Ground
LegendaryWin a Classic run with a hand limit 15.
Class Master
LegendaryWin a Classic run with each class.
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