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Lowmoor Idle RPG: An Adventurer's Chronicle cover

Lowmoor Idle RPG: An Adventurer's Chronicle

Achievement guide · roadmap · tracker

100 achievements Guide 0%
100 achievements
A Fine Piece

A Fine Piece

Take a very rare or better trophy

A Heavy Purse

A Heavy Purse

Hold 500 gold at once

First Blood

First Blood

Kill 1 beast

Gatekeeper

Gatekeeper

Defeat 1 chapter boss

Omen-Touched

Omen-Touched

Kill a pale beast.

A Hand at Your Side

A Hand at Your Side

Take on a hireling

A Steady Hand

A Steady Hand

Land 5 clean strokes

A Study in Habits

A Study in Habits

Master 1 beast in the bestiary

Noticeboard Regular

Noticeboard Regular

Complete 5 postings from the noticeboard

Pillar of the Market

Pillar of the Market

Sell 50 trophies at the counter

The Dark Decides

The Dark Decides

Answer 5 choices upon the road

Knows the Deep

Knows the Deep

Master 5 beasts in the bestiary

Adventurer of the 5th Rank

Adventurer of the 5th Rank

Reach rank 5

The Guildmaster's Favourite

The Guildmaster's Favourite

Complete 15 postings from the noticeboard

The Ring Closed

The Ring Closed

Take a major skill: close one ring of eight

A Thing Beyond Appraisal

A Thing Beyond Appraisal

Take an artefact trophy

A Fire and a Watch

A Fire and a Watch

Make camp in the deep

Hedge Scholar

Hedge Scholar

Know 8 workings, spells or knacks

The Charter Read

The Charter Read

Take 25 skills on the skill tree

Into the Underbarrow

Into the Underbarrow

Reach Chapter III

Friend of the Bell

Friend of the Bell

Endow The Bell at the Guildhouse

Scourge of the Deep

Scourge of the Deep

Defeat 3 chapter bosses

Trained to the Last Rank

Trained to the Last Rank

Raise a hireling to rank 11

Benefactor of the Guildhouse

Benefactor of the Guildhouse

Endow 5 stages of the Guildhouse works

Five Hundred Trophies

Five Hundred Trophies

Sell 500 trophies in all

A Hundred Clean Strokes

A Hundred Clean Strokes

Land 100 clean strokes in one chronicle

Out in the Weather

Out in the Weather

Kill a weather beast

Known in Three Towns

Known in Three Towns

Reach rank 8

Lamps Out

Lamps Out

Read the sheet by lamplight: switch to the dark theme

Ten Foul Skies

Ten Foul Skies

Kill 10 weather beasts in all

A Study of the Whole Deep

A Study of the Whole Deep

Master 25 beasts in the bestiary

Practised Hand

Practised Hand

Raise 1 working to the 5th degree

The Beginnings of a Hoard

The Beginnings of a Hoard

Hold 20,000 gold at once

Adventurer of the 10th Rank

Adventurer of the 10th Rank

Reach rank 10

Down Before the Third Bell

Down Before the Third Bell

Defeat Malgrith the Red inside 3 hours upon the clock

The Wyrm Is Down

The Wyrm Is Down

Defeat Malgrith the Red, the Arc I boss

A Thousand Down

A Thousand Down

Kill 1,000 beasts in all

Below the Hoard

Below the Hoard

Reach Arc II, Chapter I

The Quarter Mastered

The Quarter Mastered

Take a mastery on the skill tree

A Hundred Postings

A Hundred Postings

Complete 100 postings in all

Beyond the Charts

Beyond the Charts

Reach rank 12

The Year-Book

The Year-Book

Open the Guild calendar

A Day the Guild Keeps

A Day the Guild Keeps

Be in the deep on a day the Guild keeps

Hung Up the Sword

Hung Up the Sword

Retire 1 adventurer to the Roll of Honour

Member of Good Standing

Member of Good Standing

Earn 10 prestige in a lifetime

A Hundred Thousand

A Hundred Thousand

Hold 100,000 gold at once

The Counter's Best Custom

The Counter's Best Custom

Sell 5,000 trophies in all

The Oath Sworn

The Oath Sworn

Swear an oath on the skill tree

Fifty Plates

Fifty Plates

Record 50 beasts in the bestiary

Signed Through

Signed Through

Take 80 skills on the skill tree

A Hundred Forks

A Hundred Forks

Answer 100 choices upon the road in all

Adventurer of the 15th Rank

Adventurer of the 15th Rank

Reach rank 15

The Deep Read Through

The Deep Read Through

Master 50 beasts in the bestiary

The Mess-Room Wall

The Mess-Room Wall

Copy the chronicle out as a page

Warden of the Stair

Warden of the Stair

Earn 60 prestige in a lifetime

Deep in One Book

Deep in One Book

Raise 1 working to the 10th degree

The Second Air

The Second Air

Hear an air in its second setting

Among the Standing Pieces

Among the Standing Pieces

Reach Arc II, Chapter VI

Ten Thousand Down

Ten Thousand Down

Kill 10,000 beasts in all

The Curve Outrun

The Curve Outrun

Reach rank 18

The Stone Keeps Its Peace

The Stone Keeps Its Peace

Defeat the Speaker Beneath

Under the Quarry Floor

Under the Quarry Floor

Reach Arc III, Chapter I

The Green Mark

The Green Mark

Reach item level 50

Nothing Left to Learn

Nothing Left to Learn

Raise 1 working to the 15th degree, the last

A Million in the Pack

A Million in the Pack

Hold 1,000,000 gold at once

The Halls Go Unwatched

The Halls Go Unwatched

Defeat Vastian the Manifold, the Arc III boss

The Servants' Door

The Servants' Door

Reach Arc IV, Chapter I

Watched the Whole Way

Watched the Whole Way

Reach Arc III, Chapter VI

The Blue Mark

The Blue Mark

Reach item level 80

A Hundred Studies

A Hundred Studies

Master 100 beasts in the bestiary

A Season at Court

A Season at Court

Conclude 1 season in the Court of the Lich

Known to the Court

Known to the Court

Conclude 3 seasons in the Court of the Lich

Seven Tombs, Six Tenants

Seven Tombs, Six Tenants

Reach Arc IV, Chapter III

The Book Filled

The Book Filled

Record 100 beasts in the bestiary

Five Names upon the Roll

Five Names upon the Roll

Retire 5 adventurers to the Roll of Honour

Grandmaster of the Roll

Grandmaster of the Roll

Earn 250 prestige in a lifetime

Past the Last Door

Past the Last Door

Reach Arc V, Chapter I

The Amber Mark

The Amber Mark

Reach item level 150

The Count Left Off

The Count Left Off

Defeat the Lich of the Last Vault, the Arc IV boss

The Purple Mark

The Purple Mark

Reach item level 120

The Bottom of the Maw

The Bottom of the Maw

Defeat Vhorren, the Debt Beneath, the Arc V boss

The Debt Discharged

The Debt Discharged

The Red Mark

The Red Mark

Reach item level 180

Every Sky Hunted

Every Sky Hunted

Kill all 5 weather beasts, one to an arc

The Book of Hands

The Book of Hands

Take on 10 different hirelings

Ten Seasons Served

Ten Seasons Served

Conclude 10 seasons in the Court of the Lich

The Count Kept

The Count Kept

Twenty-Five Seasons

Twenty-Five Seasons

Conclude 25 seasons in all

Five Arcs Closed

Five Arcs Closed

Defeat 5 arc bosses in all

Five Days Kept

Five Days Kept

Be in the deep on 5 different days the Guild keeps

The Name Unsaid

The Name Unsaid

Among the Numbered Rows

Among the Numbered Rows

Reach Chapter III of the Mourning Vale

Inside the Curtain Wall

Inside the Curtain Wall

Reach Chapter V of the Mourning Vale

Past the Standing Mist

Past the Standing Mist

Enter the Mourning Vale

The Ashes of the Count

The Ashes of the Count

The Bestiary Closed

The Bestiary Closed

Master every beast in the bestiary

The Morning Bell

The Morning Bell

The Mourning Crown

The Mourning Crown

The Seat Is Empty

The Seat Is Empty

Defeat Corvane, Count of the Mourning Vale

The Vale Read Through

The Vale Read Through

Record all 4 endings of the Mourning Vale

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