W.A.N.D. Project
Achievement guide · roadmap · tracker
Fast-paced, roguelike bullet hell with deep, unique spellcrafting. Create and use overpowered, game-shattering spells by combining a multitude of magical elements. Defend Tokyo from a monstrous invasion using magic, reflexes, and game-changing combos.
Untouchable
CommonComplete a wave without getting hit.
Hidden Gem
CommonBuy a slot, uncovering a hidden Enhancement.
Proper Magic
CommonStart wave with at least 3 spells, each including at least one Effect module.
Surprise!
CommonObtain a Mystery Module.
Crunch Time Casualty
CommonDie during overtime.
Undecided
CommonDuring one wave, reroll shop 3 times without buying anything.
The More, the Better
CommonMerge any module to tier 5.
Root of the Problem
CommonDefeat Source.
Spelling Bee
UncommonComplete a wave with a spell containing at least 5 Spawner modules.
Jelly Jam
RareDefeat Medusa.
Just Making Sure
RareLight more stone lanterns than needed.
Growing Flame
RareStart a run with Ignacio upgraded to the max tier.
Universal Growth
RareStart a run with Omni upgraded to the max tier.
Clean Sourced
RareDefeat Source without getting hit.
Snapping Cold
RareStart a run with Parappa upgraded to the max tier.
Rising Storm
RareStart a run with Zordi upgraded to the max tier.
Circuit Breaker
RareDefeat Ray.
Sea Food
LegendaryDefeat Medusa without getting hit.
Completionist
LegendaryUnlock all other achievements.
Trainspotting
LegendaryComplete Metro Station boss fight with no spells.
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