Unpacking
Achievement guide · roadmap · tracker
Unpacking is a zen block-fitting puzzle told entirely through possessions: across eight house moves from 1997 to 2018, you pull items out of boxes and find a home for each one - and in doing so, you quietly piece together the story of an unseen life, its relationships and its setbacks. Meditative, wordless and about 4-5 hours.
The achievements (all hidden) split into the eight level completions - one per move / year - and a lovely set of secret interactions: little toy moments and specific placements the game rewards you for noticing (make the mannequin dab, write an equation in fridge magnets, put the toaster somewhere it really shouldn't go). Nothing is missable - every home is replayable from the photo album, so you can go back and tick off any you passed.
Make some memories
CommonFound your camera.
Interact with the camera during the 1997 chapter.
Beginning
CommonUnpacked 1997.
Complete the 1997 chapter.
Get smart
CommonUnpacked 2004.
Complete the 2004 chapter.
Fellowship
CommonUnpacked 2007.
Complete the 2007 chapter.
Too cool
CommonUnpacked 2010.
Complete the 2010 chapter.
Home cooking
CommonUnpacked 2012.
Complete the 2012 chapter.
Independence
CommonUnpacked 2013.
Complete the 2013 chapter.
Green thumb
CommonFound a place for every plant.
Place every houseplant, leaving none in a box (the 2015 home is especially plant-heavy).
Love
CommonUnpacked 2015.
Complete the 2015 chapter.
No place like home
CommonUnpacked 2018.
Complete the final 2018 chapter - the end of the game.
Rediscover childhood
CommonRescued a forgotten poster.
2012: find the rolled unicorn poster (in the drawer under the window), unroll it and hang it.
Fuzzy friends
CommonPut the tiger and pig side by side.
2015: place the tiger plushie and the pig plushie directly next to each other.
Strike a pose
CommonMade the mannequin dab.
2004: right-click the mannequin repeatedly until it dabs.
A sometimes food
CommonPut the cookie jar out of reach.
2004: put the cookie jar on the top kitchen shelf, out of reach.
Electrical hazard
CommonPut an electronic item somewhere dangerous.
2004: place an electronic item (a toaster or similar) in the bathtub.
Brilliantly solved
CommonWrote an equation with fridge magnets.
2013: arrange the fridge-magnet numbers into a valid equation (for example 1+2=3).
Tidy whities
CommonTidied up his underwear drawer.
2010: put all the partner's underwear into the same drawer.
Baby builder
CommonBuilt a tower out of baby blocks.
2018: stack the toy blocks into a tower.
Blast some tunes
CommonTurned on a music player.
Right-click a stereo / music player to switch it on (works from 1997 onward).
Game on
UncommonTurned on a game console.
2007: place the console by the TV cabinet and interact to turn it on.
Solve a puzzle
UncommonSolved the cube.
1997: right-click the Rubik's Cube until it solves itself.
12:00
UncommonSet the time on the microwave.
2013: right-click the microwave (blinking 12:00) and cycle it to set the time.
Hat on head
UncommonFound a head to wear the hat.
2007: put the cap on the mannequin head (on the top kitchen shelf).
Brew some coffee
UncommonPlaced all the coffee-making equipment on the counter.
2010: put all the coffee gear (grinder, machine and the rest) together on the counter.
Gotta flush 'em all
UncommonFlushed every toilet.
Flush the toilet in every chapter that has one (around seven; the 2018 home has two). It pops on the final flush.
Breakdown
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