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Night Reverie cover

Night Reverie

Achievement guide · roadmap · tracker

Night Reverie is a Puzzle/Adventure game in which a child must solve the mystery behind the distortion of his house. Explore puzzle-filled environments and discover strange creatures living in the house as you reach the truth behind of what looks like a bizarre nightmare.

Puzzle Adventure Indie Mystery
2021 ★ 95 16 achievements Guide 97%

Night Reverie is a charming hand-drawn puzzle-adventure - young Toby explores a dreamlike, upside-down version of his family home at night, solving whimsical puzzles and helping its odd inhabitants to uncover a family secret. Cosy, story-led and a few hours long.

Almost every achievement is a hidden story or puzzle beat, and most come from simply working through the puzzle chains to reach Moving ForwardMoving Forward, the true ending. Along the way you help each "guardian" (Fear no moreFear no more, Savior of AsforeSavior of Asfore, Alone in the yardAlone in the yard, Anger managementAnger management), make a few dialogue choices (Freedom of TruthFreedom of Truth, Fight for your wishFight for your wish, Your own decisionYour own decision), and poke around for extras - inspect 50 things (High Tier InspectorHigh Tier Inspector), watch every TV channel (Night Channel ConnoisseurNight Channel Connoisseur). Nothing is missable in one thorough playthrough. See each note.

16 achievements
Unrivaled Explorer

Unrivaled Explorer

ObjectiveOptional

Grab the cat toy from Emma's desk, take it back to Matt's room, equip it and use it in front of the bookcase to open the way through.

Beep Beep Boop

Beep Beep Boop

ObjectiveOptional

Interact with the robot in Matt's room and have it play its tune when prompted.

High Tier Inspector

High Tier Inspector

GrindOptional

Inspect 50 objects in the game

Inspect at least 50 objects around the house - interact with everything you can as you explore. Comes naturally if you examine things; a poke-everything achievement.

50 to collect
Fear no more

Fear no more

ObjectiveOptional

Complete Mr. Fluffy's puzzle chain: give the rubber duck to Mr. Lucky for firewood, light the fireplace to reach the bunny, phone in a bread order and make the carrot sandwich, then use the alarm clock to wake the dog. Work the chain end to end and you free Mr. Fluffy.

Night Channel Connoisseur

Night Channel Connoisseur

All-the-thingsOptional

Watch all three TV channels in the living room - flip through every channel on the set.

Alone in the yard

Alone in the yard

ObjectiveOptional

Complete Sir Bearnard's chain: play the vinyl record in the music player to open the middle room, work through the seeds / bucket / mitten-dyeing puzzle, then give the slice of pie to Sir Bearnard.

Savior of Asfore

Savior of Asfore

ObjectiveOptional

Unlock the piano room with the golden key, find the game cartridge, play the "Tower of Asfore" mini-game through all five waves to learn the melody, then play that melody on the piano.

All-Terrain Explorer

All-Terrain Explorer

ObjectiveOptional

Use the submarine toy to dive the different ponds and recover the three pendant pieces, then reassemble the pendant. Paired with Lurking guiltLurking guilt in the same puzzle area.

Lurking guilt

Lurking guilt

ObjectiveOptional

After reassembling the pendant (All-Terrain ExplorerAll-Terrain Explorer), retrieve Tabby's diary - solve the car-battery and safe puzzle to get to it.

Anger management

Anger management

ObjectiveOptional

Answer the fairytale quiz about the Nymph Princess to get the golden book, then complete the "Sword in the Stone" sequence (the growth potion, treehouse and mine-cart puzzles).

Fight for your wish

Fight for your wish

ObjectiveOptional

A dialogue choice - pick "You're twisting the truth", then "I have to deal with them".

Freedom of Truth

Freedom of Truth

ObjectiveOptional

A dialogue choice - when prompted, pick "let ME tell him".

Your own decision

Your own decision

ObjectiveOptional

A dialogue choice - pick "No!", then "I'll return home", then "Let's go."

Moving Forward

Moving Forward

StoryUnmissableStory complete

The true ending - unlocks after you've solved everything and seen the story through to its real conclusion. The completion.

Boot Sweet Boot

Boot Sweet Boot

ObjectiveOptional

Keep talking to the boot resident after you've received the pie from them - carry on the conversation past the point most players stop.

Playful Advisor

Playful Advisor

GrindOptional

Speak with Mr. Lucky at least seven times between solving puzzles - chat him up repeatedly across the game rather than only when you need him.

7 to collect

Breakdown

Kinds
1 Story 2 Grind 12 Objective 1 All-the-things
Missables
1 Unmissable 15 Optional
Multiplayer
Untagged
Glitches
No known glitches
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