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Field of Glory: Kingdoms cover

Field of Glory: Kingdoms

Achievement list · rarity · tracker · no guide yet, sign in to request one

Politics, religion, war. They are nothing without a legacy that can stand the test of time. Lead any nation, and turn it into a mighty kingdom in one of the most compelling grand strategy games ever created.

Simulator Strategy Turn-based strategy (TBS) Tactical Historical Warfare
2024 72 achievements
72 achievements
First Blood

First Blood

64.6%

Win your first battle

Jack of All Trades

Jack of All Trades

61.6%

Have one of your regions with at least one building of each category (six)

Top of the Ladder

Top of the Ladder

55.1%

Win your first city assault (or capture a walled city through another means).

Local Heroes

Local Heroes

50.5%

Recruit through any means (including a regional decision) a provincial unit

A Chip Off the Old Block

A Chip Off the Old Block

47.4%

Get a new male heir

The First of Many, Hopefully

The First of Many, Hopefully

37.6%

Build your first Tier II or higher structure

Gobernator

Gobernator

37.1%

Name a character with administration 5 as governor (Peer of the Realm)

Money is Not Nothing

Money is Not Nothing

33.8%

Build your first Trader Borough

Can't We All Just Get Along?

Can't We All Just Get Along?

32.5%

Sign your first peace treaty

War. War Never Changes

War. War Never Changes

25.6%

Be involved in at least 6 simultaneous wars

Onto the Next Realm!

Onto the Next Realm!

23.1%

Acquire 5 progress tokens

The Liege and the Leash

The Liege and the Leash

21.5%

Have a vassal

The Fog of War

The Fog of War

21.4%

Play your first Field of Glory II: Medieval through the liaison module

Stupendous Spending

Stupendous Spending

19.8%

Have 5000 accumulated gold while spending at least 250 gold in Court Expenses

Are These Knights I See on the Plain?

Are These Knights I See on the Plain?

14.9%

Own at least 25 Standing Army Units

Authoritarian Regime

Authoritarian Regime

11.0%

Reach Authority 90 with any nation

Robbin’ in the Wood

Robbin’ in the Wood

9.6%

Own a Noble Poacher

Identity Thief

Identity Thief

8.7%

As a Tier III nation, transform your nation into another (e.g., as Wessex becomes the English Monarchy).

Off to a good start

Off to a good start

7.8%

Play one turn of any campaign

Byzantium Rises

Byzantium Rises

5.3%

As Byzantium (or a nation impersonating it), complete enough missions to achieve “Resurgence of the Empire” status

On the War Path

On the War Path

5.3%

Launch your first war campaign

Shattered Dreams

Shattered Dreams

4.5%

Have your nation falls in the breaking-up status

Convert or Die Trying

Convert or Die Trying

3.7%

Have one of your Cathedrals or Large Mosques activate their Conversion Bonus

One Stone at a Time

One Stone at a Time

3.2%

Build your first Concentric Castle

It's a rich man's world

It's a rich man's world

3.1%

Reach a Burgher population of twelve or more

The Faithful and the Miscreant

The Faithful and the Miscreant

2.9%

Be the initiator of a Holy War (Crusade or Jihad)

Pied Piper Dance

Pied Piper Dance

2.5%

Have one of your Master Ratcatchers remove some rats.

The purse and the sword

The purse and the sword

2.5%

Resolve a political conflict between Burghers and Nobles

The Story Begins

The Story Begins

2.5%

Win your first scenario

Late Bloomer, Big Winner

Late Bloomer, Big Winner

2.3%

In the grand campaign, be first in Legacy on turn 50 or later

Merchant of Venice

Merchant of Venice

2.3%

As any Italian Maritime Republic, own at least twelve commercial enclaves (or Fondachi)

Unholy Father

Unholy Father

2.1%

As the Holy Roman Empire, acquire the ‘Anti-pope’ modifier

From Russia with Love

From Russia with Love

1.9%

As any Rus’ principality, own at least 3 Kremlins buildings

This is fine

This is fine

1.9%

Reach ten percent inflation

X-COM, the new game

X-COM, the new game

1.7%

Be excommunicated by the Church

I Stood the Test of Time

I Stood the Test of Time

1.4%

Win the grand campaign

Meta Moment

Meta Moment

1.4%

Read your play time, in-game

Cursed Collection

Cursed Collection

1.2%

In your nation, have at least 3 mythical impediments

Guild Master

Guild Master

1.2%

Establish at least five Guilds.

Good Moor-ning!

Good Moor-ning!

0.9%

As any Taifa, reform the Al-Andalus Caliphate

Eastern Red Tide

Eastern Red Tide

0.8%

As a nation of India, send at least 100 strength points to conquer the eastern cities

A Palace for the Emir

A Palace for the Emir

0.7%

Build an Alcazar in Spain

Cold Fusion

Cold Fusion

0.7%

Create what would pass as the Philosopher's Stone

Solomon Ambition

Solomon Ambition

0.5%

As the nation of Solomon, reach a tier 3 government

The Life of Bryansk

The Life of Bryansk

0.5%

As the region owner of Kyiv, control Bryansk

Bigger, Better, Stronger

Bigger, Better, Stronger

0.4%

As the Fatimids, unlock the third stage of power of Cairo

There's no place like home

There's no place like home

0.4%

As Byzantium in the late campaign, control Constantinople

Break the Ice

Break the Ice

0.3%

Win the Alexander Nevsky scenario

Call from the Steppes

Call from the Steppes

0.3%

Respond to a Mongol event requiring a strategic choice

Ode to the Bold Auld

Ode to the Bold Auld

0.3%

Form the Auld Alliance between France and Scotland

Seljuk and Ye Shall Find

Seljuk and Ye Shall Find

0.3%

As the Seljuks' Turks, declare war at least 3 times to the (evil obviously) Byzantines

Thrice is the Charm

Thrice is the Charm

0.3%

As England, trigger the Magna Carta mini-event at least three times

Karmic Justice

Karmic Justice

0.2%

As an Indian nation, manage to have 4 temples of your religion in the same region

This escalated quickly

This escalated quickly

0.2%

Recruit or possess a Bombard unit

All roads lead to Rome

All roads lead to Rome

0.1%

As the Holy Roman Empire, control twelve regions in Italy

Bride and Tribe

Bride and Tribe

0.1%

As a tribal player, gain a new wife via a marriage ceremony

Kingdom from Heaven

Kingdom from Heaven

0.1%

As Jerusalem in the late campaign, control twelve regions.

Stay at home, Columbus

Stay at home, Columbus

0.1%

As a Scandinavian faction, reach seven or more progress in the Green Lands Expedition

Subway Stopping

Subway Stopping

0.1%

Manage to remove from one of your regions a Thieves Underground network

The Empire Strikes Out

The Empire Strikes Out

0.1%

Win the Guelphs and Ghibellines scenario

An Empire is born

An Empire is born

0.0%

As Rus' in the late campaign, control sixty regions.

Blue Tide Rising

Blue Tide Rising

0.0%

As the Mongols, capture the capital of Hungary

C'est la vie

C'est la vie

0.0%

As France in the late campaign, control London

Eternal Empire

Eternal Empire

0.0%

As Epirus or Trebizond, restore the Byzantine Empire

For the food and wine, obviously

For the food and wine, obviously

0.0%

As England in the late campaign, control Paris

Imperialistic

Imperialistic

0.0%

As emperor of the HRE, reach 20 or more members

Just Venetian things

Just Venetian things

0.0%

As Venice, control Constantinople

Once Upon a Time

Once Upon a Time

0.0%

Have one of your storytellers recount the demise of a powerful foe

Powder with purpose

Powder with purpose

0.0%

Build a Gunpowder Workshop

Sell Stand: The Test of Time

Sell Stand: The Test of Time

0.0%

Reach a gain of at least 5 Legacy per turn with the Great Trades

The Last Stand

The Last Stand

0.0%

As Castilla or Spain in the late campaign, control Granada

The Power of the Sword

The Power of the Sword

0.0%

As Lithuania, defeat the Sword Brethren before 1236

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