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Oxenfree cover

Oxenfree

Achievement guide · roadmap · tracker

Oxenfree is a supernatural adventure game. Rites of passage and Senior year traditions set the stage for a group of friends sneaking off to Edwards Island, an old military outpost with no phone service. Players will take on the role of Alex as she brings her new stepbrother Jonas to an overnight party gone horribly wrong. Inspired by classic cult films like Stand by Me and Poltergeist, Oxenfree is an adventure that pulls from the past but looks to the present. “It’s a coming of age story where players control how their hero comes of age,” says Sean Krankel, co-founder of Night School. “We’re drawing on the fond and mortifying aspects of being in your late teens, and setting it against a dangerous and ghostly backdrop.”

Role-playing (RPG) Adventure Indie Fantasy Science fiction Thriller Drama
2016 ★ 78 14 achievements Guide 100%

Oxenfree is Night School Studio's supernatural teen mystery: five friends spend a night on an abandoned island, and a radio-tuning experiment tears open a ghostly rift. A walk-and-talk narrative adventure driven entirely by branching, overlapping dialogue - what you say, and when you interrupt, shapes who lives, who stays friends, and how it ends.

Full completion takes about three playthroughs, because several achievements are mutually exclusive choices (get Ren and Nona together vs keep them apart; play the whole game silent vs antagonise everyone) and there are different endings. Two collectible runs stack on any playthrough: the 13 Adler letters (Maggie's letters, which only start appearing once you reach Main Street) and the 12 hidden anomalies (little stacks of rocks). It's a very describable narrative game - most achievements are one specific dialogue choice or a marked location.

14 achievements
It's A Me

It's A Me

ObjectiveMissable

Jumped the crazy chasm in the woods.

In the woods, take the risky jump across the chasm rather than the safe route.

"This House is Clear"

"This House is Clear"

StoryUnmissableStory complete

Completed the story.

Finish any full playthrough.

New Beginnings

New Beginnings

ObjectiveMissable

Jonas is your new step-brother.

Make the dialogue choices that keep and affirm Jonas as your new step-brother.

You'd just end up hating each other.

ObjectiveMutually-exclusive

Keep Ren and Nona from dating.

Through the game, steer the Ren and Nona dialogue so they do NOT end up dating. Directly conflicts with Matchmaker - you can't get both in one playthrough.

Matchmaker

Matchmaker

ObjectiveMutually-exclusive

Got Ren and Nona to date.

Make the choices that push Ren and Nona together so they date. Conflicts with the "keep them apart" achievement, so it needs a separate playthrough.

Renjamin Spanklin

Renjamin Spanklin

ObjectiveMissable

Slapped Ren in the face.

On the beach, call Ren out about liking Nona and choose to slap him.

Adler Letters, Pt. 1

Adler Letters, Pt. 1

All-the-thingsMissable

Collected 4 of Maggie's letters.

Collect 4 of the 13 Adler letters. Letters only start appearing once you reach Main Street, so begin looking after that.

4 to collect
You'd Just End Up Hating Each Other.

You'd Just End Up Hating Each Other.

ObjectiveMutually-exclusive

Kept Ren and Nona from dating.

Steer the Ren and Nona dialogue so they do not end up dating (conflicts with Matchmaker - not obtainable in the same playthrough).

Thicker than Water

Thicker than Water

StoryMissable

Brought Michael back from the dead.

An ending choice - make the decisions that bring Michael back from the dead. Conflicts with the other ending variants, so it takes its own playthrough.

Adler Letters, Pt. 2

Adler Letters, Pt. 2

All-the-thingsMissable

Collected 8 of Maggie's letters.

Collect 8 of the 13 Adler letters.

8 to collect
Adler Letters, Pt. 3

Adler Letters, Pt. 3

All-the-thingsMissable

Collected all of Maggie's letters.

Collect all 13 Adler letters. Follow a collectible route so you don't miss any - they begin at Main Street.

13 to collect
Ghost Stories

Ghost Stories

All-the-thingsMissable

Found all of the hidden anomalies.

Find all 12 hidden anomalies (each marked by a small stack of rocks) across the island.

12 to collect
I'm the Firestarter

I'm the Firestarter

ObjectiveMutually-exclusive

Made enemies with all of your friends.

Deliberately antagonise every friend in dialogue so you end on bad terms with all of them. Opposes the friendly / silent run, so you can't also get The Strong, Silent Type in the same playthrough.

The Strong, Silent Type

The Strong, Silent Type

ObjectiveMutually-exclusive

Played the whole game without saying anything.

Complete an entire playthrough without ever selecting a dialogue response - stay silent throughout. Conflicts with I'm the Firestarter (which needs you to antagonise via dialogue).

Breakdown

Kinds
2 Story 8 Objective 4 All-the-things
Missables
1 Unmissable 8 Missable 5 Mutually-exclusive
Multiplayer
Untagged
Glitches
No known glitches

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