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Frostpunk 2 cover

Frostpunk 2

Achievement guide · roadmap · tracker

Frostpunk 2 is the sequel to the highly acclaimed, BAFTA-nominated society survival game. The age of steam has passed and now, oil leads the way as humanity’s newest salvation. However, with new threats on the horizon, the future of the city looks even grimmer than before.

Simulator Strategy Indie Survival
2024 ★ 81 71 achievements Guide 0%
71 achievements
The End is Just the Beginning

The End is Just the Beginning

Ensure the Wanderers' survival during the Whiteout

No lesser evil

No lesser evil

Ensure Wanderers' survival while saving the seals and not expelling the elders

People person

People person

Have maximum trust

There is No Final Design

There is No Final Design

Change a policy to another one, and then pass the previous one once again

New Oxbridge

New Oxbridge

Double starting Research speed

Lawmaker

Lawmaker

Pass at least 20 new laws in a single playthrough

Bring it on!

Bring it on!

Finish Defeat the Frost or Embrace the Frost before the Whiteout

Steward Little

Steward Little

Have negative relations with all communities and factions

Don't starve

Don't starve

Have no Hunger problem during whole duration of the Whiteout in New London

Chancellor of the Exchequer

Chancellor of the Exchequer

Have at least 50 income of heatstamps

Urban Planner

Urban Planner

Have 10 districts affected by hubs

Mixed Signals

Mixed Signals

Have rallies and protests in the City at the same time

Law and Order

Law and Order

Have Crime and Tension Absent in the City with at least 30k population

The Ambitions of New London

The Ambitions of New London

Complete the Story on any difficulty

Paradise City

Paradise City

Have all problems absent for 50 weeks in the City with at least 15k population

Power Overwhelming 2.0

Power Overwhelming 2.0

Have twice as much heat abundance as heat demand

Bonfire

Bonfire

Don't let Civil War spread over 5 or more districts

Pork Barrel

Pork Barrel

Fulfil at least 1 promise to 5 different communities and factions in one playthrough

Quiet Backwater

Quiet Backwater

Have no problems higher than Minor in a colony for 300 weeks

Settler

Settler

Set up 3 colonies

No-brainer

No-brainer

Have 100% of delegates vote in favour of any law

Green Power

Green Power

Fulfil at least 300 Heat demand using Steam and have absent Squalor

FrostCity

FrostCity

Have at least 5 different area effects applied to the district

Revered Leader

Revered Leader

Have "Devoted" relations with all communities and factions

Can't stop progress

Can't stop progress

Have Squalor Absent despite having at least 1000 Material Demand

Primus inter pares

Primus inter pares

Never be in danger of losing your position due to low Trust or high Tension

Peacemaker

Peacemaker

End the civil war through the Path of Reconciliation

Idle Hands are the Devil's Playthings

Idle Hands are the Devil's Playthings

Have at least 90% of the population be active workers in your city

Visionary

Visionary

Research 60 different ideas under 600 weeks

Another Day in Paradise

Another Day in Paradise

Complete a playthrough in Utopia Builder mode

Anger Management

Anger Management

Don't let the Fervour of any faction reach maximum level in a playthrough

To each according to his needs

To each according to his needs

Have at least 20k heatstamps and over 200k Goods stockpile

Sneak a Peek

Sneak a Peek

See 10 different situations near a district hub

Moving out

Moving out

Have the banished faction leave New London of their own accord

Megalopolis

Megalopolis

Reach over 60,000 population in your main city

Thank you for your feedback

Thank you for your feedback

Disregard community requests 5 times in one playthrough

Adapted to Weather

Adapted to Weather

Have Disease Absent and Cold Absent for 20 weeks, when there is at least -100 Celsius degrees

We are not the same

We are not the same

Meet all factions in Utopia Builder mode

Raiders of the Lost Cores

Raiders of the Lost Cores

Complete the ‘Depleted Cores’ Tale

The Temptations of New London

The Temptations of New London

Complete the Story on at least Steward difficulty

Firm, But Civil

Firm, But Civil

No deaths caused by Civil War during the whole game

Guiding Light

Guiding Light

Complete the ‘Beacon of Hope’ Tale

Likeable

Likeable

Never have relations worse than "Sceptical" with any community or faction

Coredigger

Coredigger

Salvage all cores deposits in Winterhome before toxic gases engulf the city

Apocalypse Nah

Apocalypse Nah

Complete the ‘Apocalyptic Whiteout’ Tale

… and fill the earth

… and fill the earth

Reach over 50,000 population outside of your main city

A Small Step...

A Small Step...

Unlock a Utopia Tree Node

I love democracy

I love democracy

Have no votes against Captain's Authority policy

Plumber

Plumber

Clog all gas source before first rise of toxicity on at least Steward difficulty

The Demons of New London

The Demons of New London

Complete the Story on Captain difficulty

Ambitious

Ambitious

Complete all Ambitions in Utopia Builder mode

Not on my watch

Not on my watch

Complete a playthrough without any avoidable deaths

Consistency

Consistency

Never research a building or pass a law of the opposite affinity to the one you already have

Isolationist

Isolationist

Complete a playthrough without gathering any resources from the frostland or colonies

Optimist

Optimist

Complete the 'Doomsayers' Tale

Checks and balances

Checks and balances

Complete the Story without passing any Rule laws on at least Captain difficulty

Healer

Healer

Complete the 'Plague' Tale

Prove Them Wrong

Prove Them Wrong

Complete the 'Doomsayers' Tale without ever triggering the Tension or Trust crises

Gotta Go Fast

Gotta Go Fast

Complete the ‘Depleted Cores’ Tale under 200 weeks on at least Steward difficulty

Born Ready

Born Ready

Complete three Tales in a single playthrough on at least Steward difficulty

Seen Worse

Seen Worse

Complete ‘Apocalyptic Whiteout’ without Hunger and Disease over Minor on at least Steward difficulty

No One Left Behind

No One Left Behind

Complete the ‘Beacon of Hope’ Tale without any deaths on at least Steward difficulty

Apex Predator

Apex Predator

Survive until week 500 without building a single Extraction District (Icebloods' Utopia)

Art in Ruins

Art in Ruins

Survive 100 weeks with 50% Wear in at least 20 Districts (Bohemians' Utopia)

Fully Deployed

Fully Deployed

Reach week 500 without ever Frostbreaking or demolishing a Deployment Base (Legionnaires' Utopia)

Got Milk?

Got Milk?

Survive until week 500 without building a single Food District (Menders' Utopia)

I Remember

I Remember

Display 130 Mementos (Overseers' Utopia)

Miracle Worker

Miracle Worker

Complete the 'Plague' Tale without suffering any death from the plague

Protean Shake

Protean Shake

Have a Workforce 2x your Population size without any Automaton Factory

Trickle-Down Economics

Trickle-Down Economics

Generate at least 1 Heatstamp Income per 100 Citizens (Venturers' Utopia)

π not?

π not?

Generate exactly 314 Compute (Technocrats' Utopia)

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