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Cities: Skylines II cover

Cities: Skylines II

Achievement guide · roadmap · tracker

44 achievements Guide 27% Singleplayer

The biggest and most famous (infamous?) of the city builders. Large cities of an epic scale, and at the same time some fairly epic performance requirements.

Most of the achievements are pretty straightforward - but by far the hardest is You Little Stalker!You Little Stalker!, not because you have to do anything (you don't) but just because as your city grows the simulation speed inevitably slows, and so this takes a really, really long time to unlock.

Besides that, for Key to the CityKey to the City many buildings have to upgrade to level 5 to unlock the corresponding landmark building - this can also take an age to complete, especially on larger cities.

Otherwise no known glitches (some early glitched achievements were fixed soon after launch in an early patch).

A few different scenarios may be needed for weather effects like The Size of Golf Balls!The Size of Golf Balls!, but aside from that it can pretty much all be done in one large (and very long!) game.

44 achievements

A Different Platformer

Gather 2 000 tons of Oil with the offshore oil platforms in one city.

A Little Bit of TLC

A Little Bit of TLC

ObjectiveOptional

Have 6,000 citizens treated at medical clinics or hospitals in a single city.

All Smiles

All Smiles

ObjectiveOptional

Have at least 1000 citizens and an average happiness rating of 75%.

This is easy and can be achieved pretty quickly; any decent city will do it. Keep an eye on the happy icon toward the right of the icon row at the bottom of the screen and address any issues reported there.

Understandably, citizens like low-ish taxes, parks, good services (medical, police, fire, etc) and having education and jobs. Standard stuff, really.

Calling the Shots

Calling the Shots

ObjectiveOptional

Have 5 city policies active simultaneously.

Cartography

Use the editor to make a map.

Colossal Gardener

Colossal Gardener

ObjectiveOptional

Plant 100 trees or bushes with the landscaping tool in a single city.

Draw Me Like One of Your Lift Bridges

Build 5 Draw- or Lift Bridges in one city.

Everything the Light Touches

Everything the Light Touches

ObjectiveOptional

Unlock 150 map tiles in a single city.

Executive Decision

Executive Decision

ObjectiveOptional

Assign a policy to a city district.

Four Seasons

Four Seasons

ObjectiveOptional

Experience all four seasons by building a city in a climate with a snowy winter.

Go Anywhere

Go Anywhere

ObjectiveOptional

Have 20 active transport lines. These can be passenger or cargo lines or any mix of the two.

Groundskeeper

Groundskeeper

ObjectiveOptional

Build 10 parks in a single city.

Happy to Be of Service

Happy to Be of Service

ObjectiveOptional

Create a city district and assign a city service to that district.

How Much Is the Fish?

Gather 10 000 tons of Fish resource by fishing boats or fish farms in one city.

I Made This

Use the editor to make an asset of any other type than map.

It's Pronounced "Key"!

Build 5 kilometers of Quays in one city.

Key to the City

Key to the City

ObjectiveOptional

Unlock each building available in the base game.

Per the in-game notes on the achievement - this does need to be in a single city.

The requirements for each unique building are clearly listed in the game, as is whether each has been unlocked/built - so this is easy to track.

However it will take a while as some buildings require hundreds of regular buildings to have upgraded to level 5 - so your biggest enemy will be simulation speed slowing down causing this to take forever as your city inevitably grows.

Its probably best to leave the (easier) regular residential ones to last and focus on commercial/industrial - either way it'll take a loooonnnng time. Almost as long as You Little Stalker!You Little Stalker!

Making a Mark

Making a Mark

ObjectiveOptional

Build 5 signature buildings in a single city.

You'll need this on the way to Key to the CityKey to the City - signature buildings are in the icon next to zoning. Each one has a different requirement for your city to be able to unlock it; the tooltip for each will explain what the requirement is; it'll be either X units of a certain zoning type, or & buildings levelled up to level 5 or similar. The first 5 (any 5) are pretty easy; pick the zoning ones.

My First City

My First City

ObjectiveOptional

Build city with residential, commercial and industrial zones, water, and electricity.

Technically this is optional, but in practise it'd be nigh on impossible to miss this during the course of building out a city. You'll get it pretty quickly.

Now They're All Ash Trees

Now They're All Ash Trees

ObjectiveOptional

Experience a forest fire.

One of Everything

One of Everything

ObjectiveOptional

Build all unique city service buildings in a single city.

Out for a Spin

Out for a Spin

ObjectiveOptional

Experience a tornado.

Pier-fect!

Build 2 kilometers of Piers in one city.

Royal Flush

Royal Flush

StoryUnmissable

Reach enough milestones to unlock all city services in a single city.

Ship It

Transfer 24 000 tons of resources through Ports.

Simply Irresistible

Simply Irresistible

ObjectiveOptional

Have at least 1000 citizens and a city attractiveness rating of 90.

Six Figures

Six Figures

ObjectiveOptional

Reach a population of 100,000.

Snapshot!

Snapshot!

ObjectiveOptional

Use the photo mode to take a screenshot

Spiderwebbing

Spiderwebbing

ObjectiveOptional

Have 50 active transport lines. These can be passenger or cargo lines or any mix of the two.

Squasher-Downer

Squasher-Downer

ObjectiveOptional

Bulldoze a total of 1000 buildings.

Strength Through Diversity

Strength Through Diversity

ObjectiveOptional

Have buildings from all four zone types in a single city.

This is Residential, Commercial, Industrial and Office. This is easy to get as soon as your city is large enough to be able to zone the different types.

The Architect

The Architect

ObjectiveOptional

Build 10 signature buildings in a single city.

The Deep End

The Deep End

ObjectiveOptional

Have a total loan of at least 200,000 in a single city.

The Explorer

The Explorer

ObjectiveOptional

Unlock 50 map tiles in a single city.

More map tiles can be unlocked as your city grows and passes the various milestones. 50 tiles isn't too many and will be easy enough to get as your population grows.

The Inspector

The Inspector

ObjectiveOptional

Have a look at each individual info view panel.

The Last Mile Marker

The Last Mile Marker

ObjectiveOptional

Reach milestone 20.

The Size of Golf Balls!

The Size of Golf Balls!

ObjectiveOptional

Experience a hailstorm.

This Is Not My Happy Place

This Is Not My Happy Place

ObjectiveOptional

Have at least 1000 citizens and an average happiness rating of 25%.

Top of the Class

Top of the Class

ObjectiveOptional

Build a city where at least 15% of the population has a university level of education.

Up and Away!

Up and Away!

ObjectiveOptional

Build any airport.

Welcome, One and All!

Welcome, One and All!

ObjectiveOptional

Have a total of 6,000 tourist visits in a single city.

Wide Variety

Wide Variety

ObjectiveOptional

Create 10 different districts in a single city and assign policies to each.

You Little Stalker!

You Little Stalker!

ObjectiveOptional

Follow a citizen's lifepath from childhood to old age.

The game has a follow mechanic where you can tag individual citizens to keep tabs on them, using the icon in the bottom-right corner of the screen.

To tag a citizen, click on them whilst they're walking about and hit the Follow icon in the info box that appears.

For this achievement, find a child and tag them to follow them. Then just wait until they reach old age.

Do this right at the beginning of a city, as quickly as possible - because it will take a really really long time for them to reach old age.

Your enemy here will be game simulation speed, so try to keep the city small and efficient so you don't lose too much CPU to simulating millions of citizens and waiting until you yourself die of old age before this unlocks...

Zero Emission

Zero Emission

ObjectiveOptional

Have a city that produces electricity by only using renewable energy sources.

Breakdown

Kinds
1 Story 35 Objective
Missables
1 Unmissable 35 Optional
Multiplayer
Untagged
Glitches
No known glitches

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