Steam

After the Empire achievement guide & roadmap

 

Properties

No missable achievements (plus 29 unknown)

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Conqueror

Conquer your first couple hundred million stars.

The Heir of Destiny

Win the game on The Heir of Destiny (Easy) difficulty.

Oceans of Stars

Win the game on a Small map.

The Last Old Mind

Win the game on The Last Old Mind (Normal) difficulty.

Emperor of the Milky Way

Win the game on a Normal map.

Empire Without End

Win the game on an Immense map.

The Will to Control

Win the game on The Will to Control (Hard) difficulty.

First Machine

Win the game on a Large map.

Civilizations Uncounted

Win the game on a Huge map.

The Will to Create

Win the game on The Will to Create (Expert) difficulty.

The Machist State

Win the game leading a Faction with these qualities: Machists, The Righteous Call, Militarized and Serene.

Gilded Folk, Gilded Faith

Win the game leading a Faction with these qualities: High Machists, The Higher Path, Gentle and Majestic.

The Towers of Heaven

Win the game leading a Faction with these qualities: Transitory Machists, The Veiled City, Mighty and Wasteful.

The Will to Conquer

Win the game on The Will to Conquer (Master) difficulty.

The Will of the Worlds

Win the game leading a Faction with these qualities: Universal Machists, The Infinite Reach, Profiteering and Corrupt.

The Happy Road Home

Win the game leading a Faction with these qualities: Ecstatics, The Joyous Hearth, Hedonistic and Content.

The Dominion of Nature

Win the game leading a Faction with these qualities: Greenseers, The Unbroken Word, Absolutist and Efficient.

And We Shall Bear Children

Win the game leading a Faction with these qualities: Bearers, The Commerce Federation, Placid and Industrious.

Days of Oily Teeth

Win the game leading a Faction with these qualities: Devourers, The Central Authority, Securitized and Hateful.

Reflections Upon Ignorance

Win the game leading a Faction with these qualities: Agnosts, The University Beyond, Glorious and Placid.

And We Shall All Be Redeemed

Win the game leading a Faction with these qualities: Redemptionists, The Common Union, Faithful and Fragile.

The Twofold Path

Win the game leading a Faction with these qualities: Epicenians, The Old Kingdom, Poised and Egalitarian.

United by the Mystery

Win the game leading a Faction with these qualities: Rejectants, The Winding Stair, Pilgrim and Mighty.

Ascending the Void

Win the game leading a Faction with these qualities: Nihilists, The Free Republic, Numb and Mercantile.

For Every Machine, a Rank

Win the game leading a Faction with these qualities: Categorants, The Martial Heart, Slothful and Militant.

Under the Banners of Reason

Win the game leading a Faction with these qualities: Calculists, The Exploratory Society, Egalitarian and Faithful.

The Answers in Their Souls

Win the game leading a Faction with these qualities: Esoteric Enigmatics, The Hidden Hand, Vain and Securitized.

The Truth Unveiled

Win the game leading a Faction with these qualities: Enigmatics, The Secret Door, Cryptic and Petty.

The Paradise at Hand

Win the game leading a Faction with these qualities: Reformed Enigmatics, The Golden Shield, Industrial and Poised.